it's unique very unique

User Rating: 10 | LostWinds WII
Lostwinds blew it's way onto wiiware May 12. June 11 I played it, it took 3 hours. Most people complain that it's too short, but it's unique so that makes up for it. Like if nintendo made a 1 hour mario it would suck right because what mario is, is a take-you-more-than-a-week-game so mario was unique back in the 80's right then there was mario 2 *coughDokiDokiPaniccough*
that was a change and then mario 64 came along change and then when the Gamecube came around then mario wasn't unique anymore and we wanted longer Mario games. It's like if GameSpot said mario 1 sucked because you can beat it in like 5 minutes.
Now that's said and done lets get back too lostwinds.
Controls:simple
Grapics:awsome
Music:amazing
Story: 9.9

As I said the controls are simple. I like to devide it between Toku (main charcter) and Enril (wind SPIRIT) like

Wiimote: Enril
Nunchuck: Toku


I seperate it like that because you use the z button to pre form actions with Toku (talk eat save etc) if your mid air though and you press z (after you get it) you will glide with your jumprella cape (crossover) and you use the control stick to (guess if you guess right then get yourself a cookie) move.


With the WM when you get Enril and you press a time will slow and you make gust-paths, if you make one through Toku then you will be propeled upward err what ever way you make it. soon after Enril will get upgraded to a double jump gust after a while you will get a power called a slipstrem when you hold the b button and time will slow bla bla bla but when you draw a slipstrem near fire, water or plant seeds they will fly along the slipstrem. The last wind power you get is the vortex make a gust path in a circle and rocks seeds food etc will get stuck in it then just gust whatever way and the vortex will make the gust WAAAAAAAAAY more powerful sending whatever in flying. Remember the jumprella cape? Well use it and draw a slipstrem around the caped Toku and you will fly along the slipstreme.



Now the story is Enril used her power to trap a monster named Blastar but Enril ended up in the sprit stone they made for that purpose, so Blastar gets angry and breaks out (really!) and sends the shards a-flying around Mistrails (the land of the game) so then Enril trys to summon Toku, Toku walks over a stone bridge it goes boom and Toku falls into the chamber where a shard of the stone is he picks it up Enril now guides/protects Toku, Toku then goes to Deo (his guardian because his mom is in the mt. of something) Enril reconizes Deo tryes to talk but nothing Deo askes Toku to go to town get some stuff but the shop is dead because of the earthquake Toku then explores finds a explores named Neo (Neo Deo sounds like the Neo-geo) Neo can hear Enril takes them to a cave, cave has sulpture of Deo Toku opens chest Deo rembers who he is he tells Enril and Toku to go th a place find another chest gives Toku cape finds last 2 chests fight final boss learn where Lostwinds 2 will come in at.

No Blastar is not the final boss.


----------------------------------------------RATING----------------------------------------------



Sound:10
Music:10
Story:10
Gameplay:10
Controls:10
Grapics:10
Length: 9.9
Fun:10.1000000000000000 (it's over 9000!!!!!) (just 10)


over all

70.9/80


W00T this game rox