User Rating: 5.3 | Lock On: Air Combat Simulation PC
I was anticipating this game for so long after seeing the wonderful in-game-movies promising a never before seen attention to detail, and boy was I dissapointed when I finally got my hands on it... The graphics is good, and I am lucky enough to have a PC powerful enough to run this baby with all the goodies turned on. But, it is not WOW good. I had many more WOW experiences when flying Microsoft Flight Simulator when it comes to memorable scenarios and graphical wonders, and that sim came out quite some time ago now. Where the game really suck is when it comes to gameplay and especially atmosphere. I have come to expect from modern games to have a storyline that draws you into the game. Here there is no story, just missions generated by a mission designer. This technical approach removes the human touch completely, and leave you with a very cold and uninspiring flight sim. It is like playing Age of Mythology where all the unique units and story line is replaced with anonymous robots that say beep when you click them. Suck factor two is the steep learning curve. I have to admit the lack of atmosphere and story failed to motivate me to involve myself properly with the game, which actually is a big job you should get paid for doing. And, I want to mention that I gladly spent a lot of time getting into Microsoft Flight Simulator 2004, which is also considered to be a very accurate sim with tons of features, but this game was just too much. I might be wrong trashing the game, you might see the light if you give it time and lots of patience, caring more about accurate technical facts than having an entertaining game. My advice is to try out the demo, the full game is not much more interesting, so it gives you a good feeling of what to expect.