This is not only the best platformer ever, but it is also one of the best games ever made.

User Rating: 9.5 | LittleBigPlanet PS3
I think it says volumes about my character that I refused to buy LittleBigPlanet on lauch day because I heard that you couldn't actually KILL anything. I had read the reviews, where it recieved "10 out of 10" or "5 Stars" across the board, but I ignored them, thinking that such a game couldnt appeal to me because it lacked any combat. However, when I decided to finally buy the game a few days ago, I was proven wrong.

The game's story isn't exactly up to the standards of Final Fantasy or Uncharted: Drake's Fortune, but it is still a cute little narrative about a world in need of a hero. As it so happens, that hero is a creature known as a "sackboy", who is made out of fabric. This hero will be required to run, jump, and manuever his way through the challenging single player campaign. Well, maybe challenging isn't the right word. This game had its moments that I couldnt get past right away, but this game really isn't overly difficult. It doesn't feel too easy, and yet it isn't ball-crushingly difficult either. It's a nice balance.

The player created levels are where you can find the real difficulty. They are completely dependent on the player who created them, and some of the them are pretty tough. In fact, it's the player created levels that give this game its so called "endless replayability." As long as there are people out there creating and uploading levels, you will always have something new to do. How great is that?

Graphically, this game is incredibly impressive. The graphics have a level of realism to them, while still maintaining an aesthetic charm. Everything in the game looks as though I could reach into my TV and pick it up. It really helps the immersion factor. The levels are varied, and the bosses are similarly stunning. The bosses obviously aren't your standard variety of "find their weakness and then mash the attack button." Each boss will move in a different way to attack you, and you will have to figure out how to avoid it. The bosses aren't overly challenging, and I never had to battle a boss more than once.

The sound design is superb also. The music is amazing, varying between levels, and really immersing you in the gameplay. At times its happy and cheerful, and at times its ominous and seemingly prophetic of some great danger to come. It really makes you FEEL like your sackboy or sackgirl. It's quite impressive actually.

So at this point, you should be wondering if there is anything wrong with this game. I mean, it has great gameplay, great graphics, and great sound! What could be wrong? Well, I have the unfortunate task of telling you:

First off, the physics engine can lead to some rather cheap deaths. It is incredibly easy to miscalculate a jump by a hair, and die because of it! It really doesnt seem very fair, as you need pin-point precision, and the game doesnt seem to want you to have that. In fact, pretty much every death in the second to last level can be contributed to my character landing on a safe spot, but slipping off into the electricity! It's not a HUGE deal, but still, it get's annoying.

Furthermore, it seemed like there were some hit detection issues. At times, it seemed as though I had cleared an obstacle, only to collide with it, causing me an instant death. Perhaps it was my own mistake, and I am just making too much of it, but I am just relaying what I saw.

All in all, these gripes are minor when you continue the production values and longevity of this game. It's fun, it's family friendly, it's addicting, and most importantly, it looks, sounds and plays great. If you are looking for a good PS3 game to keep you occupied for a long period of time, look no further than LittleBigPlanet.