Littlebigplanet brings creative power to the player that he or she is bound to have never experienced before.

User Rating: 10 | LittleBigPlanet: Game of the Year Edition PS3
With the recent celebration of 1,000,000 community levels having been created on the LittleBigPlanet network, I thought I'd write a review for, what I think, is one of the most innovative games of the decade and definitely a must-have title for the PS3.
The concept of LBP is simple. You are a sack-person named…dun dun dun! Sackboy! Yes, clever, right? Well, you'll come to find out, that while Sackboy is so darn cute, he's not the driving point of the game, nor are any of the characters. At a glance, LittleBigPlanet looks like a typical console platformer. It could even appear too basic for modern standards. However, LBP offers more than side-scrolling platforming. What LBP really is, is a massive creative tool.

Controlling Sackboy is a rather simple process. There are three dimensions that you can move back and forth between, and you can obviously go left and right. The dimensions open a world of possibilities that the levels utilize, because they don't have to operate on only one plane. All you really need to know how to do to move around the levels is jump and grab. Beyond that, it's all your choice, with the options to customize Sackboy's appearance, place stickers, etc.

There are two main modes on LBP: single player and community. Single player puts you through a platformer campaign with a story about Sackboy defeating the evil Collector, a small fellow with no friends who steals items all over LittleBigPlanet. Yes, it's a weak story, but that doesn't matter.

The single player levels alone would make the game alone able to merit a downloadable title, however, the true scope of LBP is in the community. LittleBigPlanet has an enormously comprehensive level-creator tool. What really stuck out to me about it is that the creators of the game were limited to the same tools you were. When playing the single player levels after you have gone through the building tutorials, you can see how the levels were made! Pretty cool, huh? This is part of what makes the game great. It means the player has the power to manipulate the game in any way they want.

It would be a long and arduous process to describe the level-maker in a review, so I'll just say it's great. The tutorials keep things easy to learn and the narrations are priceless. With this great tool at players' disposal, the community of LBP has flourished. As I mentioned first, there are now more than 1,000,000 user-created levels on the LBP network. That's a lot of platforming possibilities! Obviously the players have taken the concept of LittleBigPlanet and run with it. LBP is simply one of, if not the greatest creative game ever created. The way it has innovated gaming warrents a 10 for me. Only a couple of things keep LBP from being flawless, and that is an unimpressive story and some timing issues with jumps, and that only becomes a minor annoyance from time to time.
I recommend LittleBigPlanet to all PS3 owners.