An addictive puzzle game with plenty of charm, but lacking in longevity.

User Rating: 7.1 | Kororinpa WII
Kororinpa is a game that runs in the same vein as Super Monkey Ball; you tilt the world in all directions using the Wii remote's motion controls to guide a ball through various differently themed levels. Unlike Super Monkey Ball where timing often plays a big factor, Kororinpa focuses on control finesse; it's about making movements accurately and getting it right. As a result, the game offers a refreshing change of pace and relief from what is often a frustrating style of gameplay. Kororinpa's graphics are well suited to the Wii, with cleanly designed levels and a charming visual style that bring a lot to the game's overall presentation. Starting off as a simple marble, progressing through the game allows you to unlock more interesting spherical items to roll around the different worlds. A pig, a cat, a football, even a miniature galaxy; all of them are balls you can use, with their own sound effects that chime out whenever you bump into a wall or roll along at speed. Not only do the balls differ in appearance and sound, they often have different physical properties; some are faster, heavier, more difficult to roll, and so on. The gameplay in Kororinpa in simple, yet enjoyable. Your basic goal is to roll around each level collecting red gems, doing so activates a blue portal that allows you to finish up and move onto the next stage. Green gems can also be collected to unlock new balls, although these are optional. The level design in Kororinpa is generally good if not a little on the easy side. One interesting aspect is how you often need to "roll up" walls to collect gems, something that results in you handling the Wii remote in some very unexpected ways. While the levels are fun there's certainly a lack of them. There are 45 levels to complete spanning 5 different worlds, once you complete these you're given the option to tackle mirrored versions. You can get through these pretty quickly and once you're done there's not a lot else on offer, except for you to unlock every ball or to beat the times you've set. As a result, Kororinpa feels like a great game with only a fraction of the content; something hard to recommend at full retail price.