The Amalgamation of Disney Characters not for Everyone

User Rating: 5.5 | Kingdom Hearts 3D: Dream Drop Distance 3DS
I picked this game up on release and have tried to slog through this game. I have to start this review off by saying the only other KH game I've played was the first one, I loved that, but the jump from that to this was too far for a newcomer. To be fair, the graphics were outstanding, the game play easy to understand and master. The story was convoluted to say the least, but that isn't surprising given the depth the game has delved in the ten years I've played the first instalment.

All my friends, here on GS, warned me not to play this game first, and I wish I had listened. I enjoyed the graphics, which were really well executed on the 3D platform. The game combines elements that remind me of RPG and action. There is an introduction of 'Flo-motion' in the game, which allows the two protagonists to bounce off of enemies or specific surfaces, creating a more powerful attack. The characters also have a 'command' deck to cycle through spells, which re-charge after use. The principles of the game follow throughout every section, the boss battles sufficiently challenging, the normal game play allowing for a variety of ways to get through battle.

The game is solid, an excellent entry to a good series, but it never held my interest, not even once. After much debate, I'm selling the collector edition of the game, tired of fighting with a game I can hardly find time for. As a game made specific for the 3DS, the game is quite masterful in its use of the 3D elements, though at times, only the cut-scenes seem to render well. Overall, a middling game, at best, worth a purchase on sale and if you're a KH fan only. The 'cuteness' of the Disney characters wore on me as I never expected they would and each hour was more agonising than the last.