Mod, mod, mod. Game is basic without them.

User Rating: 3.3 | Imperial Glory PC
The trouble with the mods I found (can you beieve there is even a Shadows Mod - c'mon Pyro, no shadows?). The trouble is the game folders required to be altered don't exist in the Australian release. I have mods for shadows, blood, flags, battles, historically correct uniforms, weapons, battles, ships etc. The game as it ships is very, very basic. If you have any knowledge or interest in this period (and you must have to have bought it) you will be very abruptly swamped with mediocrity. It's like a game developer's work-in-progress heading toward a massive simulation of this period in history. And that is its' falling point. Because tht's where it stops - at ground level. The promise isn't fulfilled, as if the programmers lost interest, downed tools and just walked away never thinking it would see the light of day. The land battles become rapidly tiresome and repetitive. Sea battles are difficult only because it's so easy to accidently sail out of the battle. The political system seems based on barroom politics and the empire management section of the game (the primary section) is frustrating and obviously hasn't read it's own manual. Microprose' "Field of Glory" tromps all over this game in the land battle department, and it's follow-up game "The Civil War" is a monster when it comes to the management of an on-going war. At least it's better than "Napoleon 1813", but not by much.