Not enough RPG in the RPG

User Rating: 5.5 | Icewind Dale: Heart of Winter PC
So, Icewind Dale was SUPPOSED to be a role playing game.T his was merely a hack-n-slash, poorly disguised as an RPG. If that's what you're in to, you'll love this game, but after playing Baulder's Gate, I expected more, and Icewind Dale failed to meet my expectations. The promise of being able to import your BG character into IWD was not delivered. While I realize that the D&D gaming system was switching from AD&D to D3, I feel that there were promises made to gamers in the save splash screens of BG/BG2 which were not kept. Graphics were fair, no big improvement over BG, though the winter scenes were cool. Gameplay and plot are very linear. There is little control over the characters' destinies, other than what they were going to kill next, the where was laid out for them. It seemed that the moral or ethical decisions of previous games (BG, et al) were out the window, and killing things became the driving motivation in the game. By the time I reached the final scenario, it was less a gaming experience and more of a chore. I was actually hoping the 'heroes' would lose so they'd die and be out of my hair. Not the best view of a game I'm supposed to enjoy playing. All in all...I'll just replay BG again, it was a much better gaming experience.