Interesting Ideas, Poorly executed

User Rating: 6.5 | Homefront X360
Busted graphics, poor animation to 2011 standards. It looks like a game that should be release 2007 with the same standards with MAG (PS3).

Graphics: 4.0

Singleplayer campaign last about 3-4hrs. Story goes by collapse of the world economy in the future resulting to the success of communist Korea to gain the momentum. Althought a lot of backlash are made about DPRK invading USA sometime in 2023-2030. Its a good possibility, and KAOS studios didnt really explain clearly how it happen.

Summary:
1. COD clone
2. Bad AI
3. short and a cliched ending

Multiplayer is where KAOS studios scored well. Larger scale COD but slightly smaller map of BFBC2 with 32players dedicated server support.

GOOD:
1. Battlecommander and Battlepoint system which rewards players for doing and contributing to victory. Battlepoint are used to purchase vehicles/heli or special equipment or rocket launchers. These points are earn easily by capturing and objectives which are like shifting frontlines that moves as your team advances.
2. Anti-camping and priority targets (BC) and vehicle spawning made right even putting BF3 to shame.

BAD:
1. No destructible objects/cover. Bullets do not penetrate light cover.
2. weapons have light to no recoil. No bulletdrop. Very CODish
3. 16 distinctive weapons only.
4. Some maps are too small for vehicles.
5. Online B***** pass (at least they let players play till lvl5)

Overall the game feels halfbake or very little effort was put into it, its a disappointment in every corner. I m not surprised THQ let go of KAOS studios, and allowed crytek to proceed with homefront 2.