Funny and unique strategy game.

User Rating: 8 | Ghost Master (2003) PC
Ghost Master seems to be... not really popular. I wonder why, since the game itself it quite good.

Gameplay: 7.5/10
- Heh. It's just fun to control your ghosts and wreak havoc. This game makes you feel really powerful. It is a great feeling when you are about to complete a level and you just got the last mortal to flee. Muhahahahaa! This is a real time strategy game, and quite different one too. I like it.

Atmosphere & Immersion: 8/10
- While the game isn't immersive in a "you-feel-like-you-are-really-there" -kind of way, the game has a very unique atmosphere. As the game says "Don't be scared, be scary!" It captures the feeling of ghosting around the house very well.

Graphics: 7/10
- Well, graphics are good. Nothing groundbreaking, but that doesn't really matter in a game like this. Lightning is good too and it adds to the atmosphere.

Sound: 9/10
- Let me say that the music just fits the game PERFECTLY. There is absolutely nothing that could've made the music better. When you start the level, the music is first calm, ambient-like... calm before the storm haha! As you get more 'ectoplasm' (you get it from making mortals feel scared, the more you have it, the more you can do with your ghosts) the music comes faster and faster. In the end, when everyone in the house is either crapping in their pants or fled already, the music is really fast and "epic". Like you just won the war. The other sounds do their job well too.

Physics: -/-
- There isn't really any physics in this game so I can't review that.

Replay value: 7/10
- There are unfortunately only about 10-15 (can't remember correctly) missions, so the game is actually quite short. But fortunately, you can replay any mission anytime you want, with different ghosts, different strategy eg. You also free other ghosts during your missions, and if you haven't figured a way to free them previously on a mission, you can simply return to the mission and try to free them then. There are also various "skills" or "tricks" you can teach your ghosts, so that adds to the replay value too.

Value for money: 7.5/10
- You could probably find this very cheap somewhere, since the game isn't that popular. If I remember correctly, I didn't even pay the full price when the game came out.

Bugs, Stability & Performance: 8.5/10
- No bugs, no crashes, performs very well most of the time, but can lag on lower end PC's when there are multiple ghosts & mortals on the scene at the same time, all running around 'n' stuff.

Will this game be remembered by old school gamers as a classic after 10 years?:
- Highly unlikely. Most people don't even know this game has been released, which is a shame really.

Who would I recommend to buy the game?:
- Any fan of ghosts (funny ones, not scary ones). RTS players who want something different.

Final score (not necessarily an average): 8/10