Cheats & Guides

Half-Life 2: Platinum Cheats For PC

  1. Half-Life 2 Console Codes

    Effect Effect
    weapon_357 .357 Magnum
    sk_plr_dmg_alyxgun # # is new damage for Alyx Gun (default 150)
    sk_plr_dmg_357 # # is new damage value for .357 Magnum
    sk_plr_dmg_crowbar # # is new damage value for crowbar
    sk_plr_dmg_grenade # # is new damage value for grenades
    sk_plr_dmg_pistol # # is new damage value for pistol
    sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle
    sk_plr_dmg_rpg_round # # is new damage value for RPG rockets
    sk_plr_dmg_buckshot # # is new damage value for shotgun
    sk_plr_dmg_smg1 # # is new damage value for submachine gun
    sk_max_357 # # is new max ammo for .357 Magnum
    sk_max_alyxgun # # is new max ammo for Alyx Gun (default 0)
    sk_max_crossbow # # is new max ammo for crossbow
    sk_max_grenade # # is new max ammo for hand grenades
    sk_max_ar2 # # is new max ammo for Pulse Rifle
    sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs
    sk_max_rpg_round # # is new max ammo for RPG
    sk_max_buckshot # # is new max ammo for shotgun
    sk_max_smg1_grenade # # is new max ammo for SMG grenades
    sk_max_smg1 # # is new max ammo for submachine gun
    weapon_pistol 9mm Pistol
    net_graph 1 a more thorough fps display
    viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default)
    impulse 101 All Weapons
    mat_yuv 1 black-and-white mode
    skill # change skill level (# = 1, 2, or 3)
    air_density # Change the density of air. (Add number in place of #)
    physcannon_maxforce # Changes how hard you propel objects
    npc_create_aimed Creates an NPC (Aiming away from player)
    weapon_crowbar Crowbar
    mat_yuv 0 Enables Color Mode
    exec # Execute a script file (Input filename in place of #)
    item_dynamic_resupply Fragmentation Grenade
    item_healthkit Gives you the large health kit (25HP)
    item_healthvial Gives you the small health vial (10HP)
    God God Mode (Server side only)
    give item_battery Increases suit charge by 15 points.
    Map # Load Map (Input title in place of #)
    ch_createjeep Make a jeep
    setpos Move player to specified origin
    sk_npc_dmg_shotgun # NPC's do # damage with shotgun
    sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle
    sk_npc_dmg_smg1 # NPC's do # damage with the smg
    weapon_ar2 Overwatch Standard Issue Pulse Rifle
    weapon_bugbait Pherapods
    sk_plr_dmg_buckshot # Raises damage done by each pellet.
    sk_max_buckshot # Raises your max number of shells to that number.
    record demo_name Records a demo of all the user's actions within the game until the "stop" command is issued.
    impulse 203 removes the item or NPC pointed at
    help $ replace $ with a command to get a brief description of it
    mat_depthbias_normal 1 See through walls
    sv_gravity # Set Gravity (Add number in place of #)
    sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #)
    sv_waterdist # Set Vertical View when eyes are near water plane.
    sv_friction # Set World Friction (Add number in place of #)
    sv_bounce # Sets bounce multiplier for physically simulated object collisions
    sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #)
    hud_quickhelp/text? 1 Shows Crosshairs
    cl_showfps 1 Shows FPS Rate
    status shows some game info, incl. current map
    impulse 83 Spawn an Air Boat
    give item_box_srounds Spawns ammo for the 9mm pistol
    give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough...
    give item_box_mrounds Spawns primary fire ammo for the submachinegun
    give item_box_buckshot Spawns shells for the 12-gauge shotgun
    weapon_smg1 Submachine Gun
    thirdperson Third Person View
    prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
    cl_enablehud 0 Toggle HUD display Off
    cl_drawhud 0 Toggle HUD display Off
    cl_enablehud 1 Toggle HUD display On
    cl_drawhud 1 Toggle HUD display On
    ai_disable toggles enemy AI off
    ai_enable toggles enemy AI on
    picker Toggles Picker mode on
    Kill You die.
    sk_plr_dmg_crossbow # # is new damage value for crossbow
    sk_plr_dmg_smg1_grenade # # is new damage value for SMG grenades
    sk_max_pistol # # is new max ammo for pistol
    weapon_shotgun 12-Gauge Shotgun
    weapon_shotgun 12-Gauge Shotgun
    noclip Ability to walk through walls (Server Side Only)
    sv_cheats 1 Activates Cheats
    cl_showpos 1 brings up position display in top right of screen (0 removes it)
    getpos can be used to get current coords for use with setpos
    physcannon_maxmass # Changes how large pulled objects can be
    physcannon_pullforce # Changes how quickly objects are pulled
    physcannon_tracelength # Changes the length that objects can be pulled from
    physcannon_cone # Changes the radius of the cone used to pick up objects
    host_timescale # Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).
    shake Creates an earthquake.
    npc_create Creates an NPC
    weapon_crossbow Crossbow
    Hurtme # Damages player by whatever variable you input as #
    sv_cheats 0 Deactivates Cheats
    Developer 0 Developer Mode Off
    Developer 1 Developer Mode On
    mat_yuv 1 Disables Color Mode
    crosshair 0 Disables Crosshair
    maps Displays Map listing
    crosshair 1 Enables Crosshair
    +mlook Enables mouse look
    cl_ragdoll_collide 1 Enables ragdolls that don't clip through each other, but stack realistically on one another.
    firstperson First Person View
    weapon_frag Fragmentation Grenade
    give # Give weapon (Input weapon name in place of #)
    sv_infinite_aux_power 1 gives infinite power for sprinting, etc.
    r_screenoverlay effects/combine_binocoverlay.vmt Gives you combine vision during gameplay.
    give weapon_annabelle gives you Father Gregori's modified shotgun
    give weapon_alyxgun Gives you the 'Alyx Gun'
    r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt Gives you weird vision during gameplay.
    impulse 76 Grunt-O-Matic
    buddha Health never goes below 1
    sk_plr_num_shotgun_pellets # Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
    notarget Invisible to NPC's
    mat_numtextureunits # Limit the number of texture units. (Add number in place of #) (0=Default)
    ch_createairboat Makes an airboat
    play demo_name Plays demo.(change demo_name to the demo you want to be played)
    give weapon_shotgun Recieve a Shotgun
    mat_fullbright 1 removes all shadows
    mat_fullbright 0 Restores all shadows
    weapon_rpg Rocket-Propelled Grenade Launcher
    dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #)
    Developer 2 Sets developer mode to verbose
    setang Snap players eyes to a specified pitch yaw
    impulse 82 Spawn a Jeep
    give item_ammo_357 Spawns ammo for the .357 magnum
    give item_ammo_crossbow Spawns ammo for the crossbow
    give item_ammo_ar2_altfire Spawns energy grenade for the Overwatch Pulse Rifle
    give item_rpg_round Spawns grenades for the RPG
    give item_ml_grenade Spawns grenades for the RPG
    give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle
    stop Stops recording the current demo.
    cl_showfps 0 Stops showing FPS Rate
    sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds
    sv_unlockedchapters # (Note: 15 is end credits) Unlock chapters 1 thru #
    weapon_physcannon Zero Point Energy Field Manipulator Gun

    Contributed by: Shadow. 

  2. Map codes

    Enter these with the 'map' code in the console. Press ~ to activate the console.

    Effect Effect
    d1_under_04 Spawn the lab chapter near the end.
    d1_trainstation_03 Spawns in the train station after the second load point.
    d1_trainstation_05 Spawns in the train station after the third load point.
    d1_canal_09 Spawns in you in the canals after the eighth load point.
    d1_canals_03 Spawns in you in the canals after the second load point.
    d1_canal_08 Spawns in you in the canals after the seventh load point.
    d1_canals_07 Spawns in you in the canals after the sixth load point.
    d1_canals_04 Spawns in you in the canals after the third load point.
    d1_canals_13 Spawns in you in the canals close to the end.
    d1_eli_01 Spawns you after the canal, outside of Eli's Lab.
    d3_citadel_03 Spawns you after the second load point in the Citadel.
    d1_breen_01 Spawns you at the beginning of Chapter 13.
    d1_canals_02 Spawns you deeper in the canals.
    d3_c17_12 Spawns you in City 17 after the eleventh load point.
    d3_c17_06 Spawns you in City 17 after the fifth load point.
    d3_c17_05 Spawns you in City 17 after the fourth load point.
    d3_c17_10 Spawns you in City 17 after the ninth load point.
    d3_c17_03 Spawns you in City 17 after the second load point.
    d3_c17_08 Spawns you in City 17 after the seventh load point.
    d3_c17_07 Spawns you in City 17 after the sixth load point.
    d3_c17_11 Spawns you in City 17 after the tenth load point.
    d3_c17_04 Spawns you in City 17 after the third load point.
    d1_eli_02 Spawns you in Eli's Lab.
    d1_under_01 Spawns you in lab
    d2_prison_01 Spawns you in Nova Prospekt
    d2_prison_06 Spawns you in Nova Prospekt after the fifth load point.
    d2_prison_07 Spawns you in Nova Prospekt after the sixth load point.
    d2_prison_04 Spawns you in Nova Prospekt after the third load point.
    d1_town_04 Spawns you in Ravenholm after the third load point area.
    d3_c17_01 Spawns you in the city 17 rebellion
    d2_coast_06 Spawns you in the coast area after the fifth load point.
    d2_coast_02 Spawns you in the coast area after the first load point.
    d2_coast_05 Spawns you in the coast area after the fourth load point.
    d2_coast_10 Spawns you in the coast area after the ninth load point.
    d2_coast_08 Spawns you in the coast area near the end of it.
    d1_under_02 Spawns you in the lab chapter after the second load point.
    d1_under_03 Spawns you in the lab chapter after the third load point.
    d3_citadel_01 Spawns you near the beginning of the Citadel.
    d2_prison_08 Spawns you near the end of Nova Prospekt.
    d1_canals_end Spawns you near the end of the canals.
    d2_coast_01 Spawns you on the coast (Vehicle)
    credits Starts you at the credits
    d1_canals_12 Spawns in you in the canals after the eleventh load point.
    d1_canals_06 Spawns in you in the canals after the fifth load point.
    d1_canals_05 Spawns in you in the canals after the fourth load point.
    d1_canal_10 Spawns in you in the canals after the ninth load point.
    d1_canals_11 Spawns in you in the canals after the tenth load point.
    d3_citadel_02 Spawns you after the first load point in the Citadel.
    d3_citadel_04 Spawns you after the third load point in the Citadel.
    d3_citadel_05 Spawns you at the end of the Citadel.
    d3_c17_09 Spawns you in City 17 after the eighth load point.
    d3_c17_02 Spawns you in City 17 after the first load point.
    d2_prison_02 Spawns you in Nova Prospekt after the first load point.
    d2_prison_03 Spawns you in Nova Prospekt after the second load point.
    d2_prison_05 Spawns you in Nova Prospekt near the end of the level.
    d1_town_01 Spawns you in Ravenholm
    d1_town_02 Spawns you in Ravenholm after the first load point area.
    d1_town_03 Spawns you in Ravenholm after the second load point area.
    d1_canals_01 Spawns you in the canals.
    d2_coast_09 Spawns you in the coast area after the eighth load point.
    d2_coast_03 Spawns you in the coast area after the second load point.
    d2_coast_07 Spawns you in the coast area after the sixth load point.
    d2_coast_11 Spawns you in the coast area after the tenth load point.
    d2_coast_04 Spawns you in the coast area after the third load point.
    d1_trainstation_01 Spawns you in train station
    d1_trainstation_02 Spawns you in train station after the first load point.
    d3_c17_13 Spawns you near the end of City 17.
    d1_town_05 Spawns you near the end of Ravenholm.
    d2_coast_12 Spawns you near the end of the coast area.
    d1_trainstation_06 Spawns you near the end of the train station.
    intro Starts you at the games Intro.

    Contributed by: Shadow. 

  3. Spawning NPCs

    Access the console, type in "npc_create npc_<name>" and replace the name with one of these:

    Effect Effect
    manhack Spawn a Manhawk
    barnacle Spawns a Barnacle
    turret_ceiling Spawns a Ceiling Turret
    citizen Spawns a City 17 Citizen
    combinedropship Spawns a Combine Dropship
    combinegunship Spawns a Combine Gunship
    helicopter Spawns a Combine Helicopter
    metropolice Spawns a Combine Metro Police
    cscanner Spawns a Combine Scanner
    combine_s Spawns a Combine Soldier
    crow Spawns a Crow
    headcrab_fast Spawns a Fast Headcrab
    fastzombie Spawns a Fast Zombie
    turret_floor Spawns a Floor Turret
    headcrab Spawns a headcrab
    launcher Spawns a Headcrab Launcher
    ichthyosaur Spawns a Ichthyosaur
    combine_p Spawns a Nova Prospekt soldier
    pigeon Spawns a Pigeon
    headcrab_poison Spawns a Poison Headcrab
    headcrab_black Spawns a Poison Headcrab
    poisonzombie Spawns a Poison Zombie
    rollermine Spawns a Rollermine
    seagull Spawns a Seagull
    stalker Spawns a Stalker
    strider Spawns a Strider
    vortigaunt Spawns a Vortigaunt
    zombie Spawns a Zombie
    zombie_torso Spawns a Zombie Torso
    alyx Spawns Alyx
    antlion Spawns an Antlion
    antlionguard Spawns an Antlion Guard
    barney Spawns Barney
    breen Spawns Breen
    dog Spawns Dog
    eli Spawns Eli
    monk Spawns Father Gregori
    gman Spawns Gman
    kleiner Spawns Kleiner
    mossman Spawns Mossman

    Contributed by: Shadow.