-
Cheats & Guides
Half-Life 2: Platinum Cheats For PC
-
Half-Life 2 Console Codes
Effect Effect weapon_357 .357 Magnum sk_plr_dmg_alyxgun # # is new damage for Alyx Gun (default 150) sk_plr_dmg_357 # # is new damage value for .357 Magnum sk_plr_dmg_crowbar # # is new damage value for crowbar sk_plr_dmg_grenade # # is new damage value for grenades sk_plr_dmg_pistol # # is new damage value for pistol sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle sk_plr_dmg_rpg_round # # is new damage value for RPG rockets sk_plr_dmg_buckshot # # is new damage value for shotgun sk_plr_dmg_smg1 # # is new damage value for submachine gun sk_max_357 # # is new max ammo for .357 Magnum sk_max_alyxgun # # is new max ammo for Alyx Gun (default 0) sk_max_crossbow # # is new max ammo for crossbow sk_max_grenade # # is new max ammo for hand grenades sk_max_ar2 # # is new max ammo for Pulse Rifle sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs sk_max_rpg_round # # is new max ammo for RPG sk_max_buckshot # # is new max ammo for shotgun sk_max_smg1_grenade # # is new max ammo for SMG grenades sk_max_smg1 # # is new max ammo for submachine gun weapon_pistol 9mm Pistol net_graph 1 a more thorough fps display viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default) impulse 101 All Weapons mat_yuv 1 black-and-white mode skill # change skill level (# = 1, 2, or 3) air_density # Change the density of air. (Add number in place of #) physcannon_maxforce # Changes how hard you propel objects npc_create_aimed Creates an NPC (Aiming away from player) weapon_crowbar Crowbar mat_yuv 0 Enables Color Mode exec # Execute a script file (Input filename in place of #) item_dynamic_resupply Fragmentation Grenade item_healthkit Gives you the large health kit (25HP) item_healthvial Gives you the small health vial (10HP) God God Mode (Server side only) give item_battery Increases suit charge by 15 points. Map # Load Map (Input title in place of #) ch_createjeep Make a jeep setpos Move player to specified origin sk_npc_dmg_shotgun # NPC's do # damage with shotgun sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle sk_npc_dmg_smg1 # NPC's do # damage with the smg weapon_ar2 Overwatch Standard Issue Pulse Rifle weapon_bugbait Pherapods sk_plr_dmg_buckshot # Raises damage done by each pellet. sk_max_buckshot # Raises your max number of shells to that number. record demo_name Records a demo of all the user's actions within the game until the "stop" command is issued. impulse 203 removes the item or NPC pointed at help $ replace $ with a command to get a brief description of it mat_depthbias_normal 1 See through walls sv_gravity # Set Gravity (Add number in place of #) sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #) sv_waterdist # Set Vertical View when eyes are near water plane. sv_friction # Set World Friction (Add number in place of #) sv_bounce # Sets bounce multiplier for physically simulated object collisions sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #) hud_quickhelp/text? 1 Shows Crosshairs cl_showfps 1 Shows FPS Rate status shows some game info, incl. current map impulse 83 Spawn an Air Boat give item_box_srounds Spawns ammo for the 9mm pistol give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough... give item_box_mrounds Spawns primary fire ammo for the submachinegun give item_box_buckshot Spawns shells for the 12-gauge shotgun weapon_smg1 Submachine Gun thirdperson Third Person View prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) cl_enablehud 0 Toggle HUD display Off cl_drawhud 0 Toggle HUD display Off cl_enablehud 1 Toggle HUD display On cl_drawhud 1 Toggle HUD display On ai_disable toggles enemy AI off ai_enable toggles enemy AI on picker Toggles Picker mode on Kill You die. sk_plr_dmg_crossbow # # is new damage value for crossbow sk_plr_dmg_smg1_grenade # # is new damage value for SMG grenades sk_max_pistol # # is new max ammo for pistol weapon_shotgun 12-Gauge Shotgun weapon_shotgun 12-Gauge Shotgun noclip Ability to walk through walls (Server Side Only) sv_cheats 1 Activates Cheats cl_showpos 1 brings up position display in top right of screen (0 removes it) getpos can be used to get current coords for use with setpos physcannon_maxmass # Changes how large pulled objects can be physcannon_pullforce # Changes how quickly objects are pulled physcannon_tracelength # Changes the length that objects can be pulled from physcannon_cone # Changes the radius of the cone used to pick up objects host_timescale # Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster). shake Creates an earthquake. npc_create Creates an NPC weapon_crossbow Crossbow Hurtme # Damages player by whatever variable you input as # sv_cheats 0 Deactivates Cheats Developer 0 Developer Mode Off Developer 1 Developer Mode On mat_yuv 1 Disables Color Mode crosshair 0 Disables Crosshair maps Displays Map listing crosshair 1 Enables Crosshair +mlook Enables mouse look cl_ragdoll_collide 1 Enables ragdolls that don't clip through each other, but stack realistically on one another. firstperson First Person View weapon_frag Fragmentation Grenade give # Give weapon (Input weapon name in place of #) sv_infinite_aux_power 1 gives infinite power for sprinting, etc. r_screenoverlay effects/combine_binocoverlay.vmt Gives you combine vision during gameplay. give weapon_annabelle gives you Father Gregori's modified shotgun give weapon_alyxgun Gives you the 'Alyx Gun' r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt Gives you weird vision during gameplay. impulse 76 Grunt-O-Matic buddha Health never goes below 1 sk_plr_num_shotgun_pellets # Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. notarget Invisible to NPC's mat_numtextureunits # Limit the number of texture units. (Add number in place of #) (0=Default) ch_createairboat Makes an airboat play demo_name Plays demo.(change demo_name to the demo you want to be played) give weapon_shotgun Recieve a Shotgun mat_fullbright 1 removes all shadows mat_fullbright 0 Restores all shadows weapon_rpg Rocket-Propelled Grenade Launcher dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #) Developer 2 Sets developer mode to verbose setang Snap players eyes to a specified pitch yaw impulse 82 Spawn a Jeep give item_ammo_357 Spawns ammo for the .357 magnum give item_ammo_crossbow Spawns ammo for the crossbow give item_ammo_ar2_altfire Spawns energy grenade for the Overwatch Pulse Rifle give item_rpg_round Spawns grenades for the RPG give item_ml_grenade Spawns grenades for the RPG give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle stop Stops recording the current demo. cl_showfps 0 Stops showing FPS Rate sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds sv_unlockedchapters # (Note: 15 is end credits) Unlock chapters 1 thru # weapon_physcannon Zero Point Energy Field Manipulator Gun Contributed by: Shadow.
-
Map codes
Enter these with the 'map' code in the console. Press ~ to activate the console.
Effect Effect d1_under_04 Spawn the lab chapter near the end. d1_trainstation_03 Spawns in the train station after the second load point. d1_trainstation_05 Spawns in the train station after the third load point. d1_canal_09 Spawns in you in the canals after the eighth load point. d1_canals_03 Spawns in you in the canals after the second load point. d1_canal_08 Spawns in you in the canals after the seventh load point. d1_canals_07 Spawns in you in the canals after the sixth load point. d1_canals_04 Spawns in you in the canals after the third load point. d1_canals_13 Spawns in you in the canals close to the end. d1_eli_01 Spawns you after the canal, outside of Eli's Lab. d3_citadel_03 Spawns you after the second load point in the Citadel. d1_breen_01 Spawns you at the beginning of Chapter 13. d1_canals_02 Spawns you deeper in the canals. d3_c17_12 Spawns you in City 17 after the eleventh load point. d3_c17_06 Spawns you in City 17 after the fifth load point. d3_c17_05 Spawns you in City 17 after the fourth load point. d3_c17_10 Spawns you in City 17 after the ninth load point. d3_c17_03 Spawns you in City 17 after the second load point. d3_c17_08 Spawns you in City 17 after the seventh load point. d3_c17_07 Spawns you in City 17 after the sixth load point. d3_c17_11 Spawns you in City 17 after the tenth load point. d3_c17_04 Spawns you in City 17 after the third load point. d1_eli_02 Spawns you in Eli's Lab. d1_under_01 Spawns you in lab d2_prison_01 Spawns you in Nova Prospekt d2_prison_06 Spawns you in Nova Prospekt after the fifth load point. d2_prison_07 Spawns you in Nova Prospekt after the sixth load point. d2_prison_04 Spawns you in Nova Prospekt after the third load point. d1_town_04 Spawns you in Ravenholm after the third load point area. d3_c17_01 Spawns you in the city 17 rebellion d2_coast_06 Spawns you in the coast area after the fifth load point. d2_coast_02 Spawns you in the coast area after the first load point. d2_coast_05 Spawns you in the coast area after the fourth load point. d2_coast_10 Spawns you in the coast area after the ninth load point. d2_coast_08 Spawns you in the coast area near the end of it. d1_under_02 Spawns you in the lab chapter after the second load point. d1_under_03 Spawns you in the lab chapter after the third load point. d3_citadel_01 Spawns you near the beginning of the Citadel. d2_prison_08 Spawns you near the end of Nova Prospekt. d1_canals_end Spawns you near the end of the canals. d2_coast_01 Spawns you on the coast (Vehicle) credits Starts you at the credits d1_canals_12 Spawns in you in the canals after the eleventh load point. d1_canals_06 Spawns in you in the canals after the fifth load point. d1_canals_05 Spawns in you in the canals after the fourth load point. d1_canal_10 Spawns in you in the canals after the ninth load point. d1_canals_11 Spawns in you in the canals after the tenth load point. d3_citadel_02 Spawns you after the first load point in the Citadel. d3_citadel_04 Spawns you after the third load point in the Citadel. d3_citadel_05 Spawns you at the end of the Citadel. d3_c17_09 Spawns you in City 17 after the eighth load point. d3_c17_02 Spawns you in City 17 after the first load point. d2_prison_02 Spawns you in Nova Prospekt after the first load point. d2_prison_03 Spawns you in Nova Prospekt after the second load point. d2_prison_05 Spawns you in Nova Prospekt near the end of the level. d1_town_01 Spawns you in Ravenholm d1_town_02 Spawns you in Ravenholm after the first load point area. d1_town_03 Spawns you in Ravenholm after the second load point area. d1_canals_01 Spawns you in the canals. d2_coast_09 Spawns you in the coast area after the eighth load point. d2_coast_03 Spawns you in the coast area after the second load point. d2_coast_07 Spawns you in the coast area after the sixth load point. d2_coast_11 Spawns you in the coast area after the tenth load point. d2_coast_04 Spawns you in the coast area after the third load point. d1_trainstation_01 Spawns you in train station d1_trainstation_02 Spawns you in train station after the first load point. d3_c17_13 Spawns you near the end of City 17. d1_town_05 Spawns you near the end of Ravenholm. d2_coast_12 Spawns you near the end of the coast area. d1_trainstation_06 Spawns you near the end of the train station. intro Starts you at the games Intro. Contributed by: Shadow.
-
Spawning NPCs
Access the console, type in "npc_create npc_<name>" and replace the name with one of these:
Effect Effect manhack Spawn a Manhawk barnacle Spawns a Barnacle turret_ceiling Spawns a Ceiling Turret citizen Spawns a City 17 Citizen combinedropship Spawns a Combine Dropship combinegunship Spawns a Combine Gunship helicopter Spawns a Combine Helicopter metropolice Spawns a Combine Metro Police cscanner Spawns a Combine Scanner combine_s Spawns a Combine Soldier crow Spawns a Crow headcrab_fast Spawns a Fast Headcrab fastzombie Spawns a Fast Zombie turret_floor Spawns a Floor Turret headcrab Spawns a headcrab launcher Spawns a Headcrab Launcher ichthyosaur Spawns a Ichthyosaur combine_p Spawns a Nova Prospekt soldier pigeon Spawns a Pigeon headcrab_poison Spawns a Poison Headcrab headcrab_black Spawns a Poison Headcrab poisonzombie Spawns a Poison Zombie rollermine Spawns a Rollermine seagull Spawns a Seagull stalker Spawns a Stalker strider Spawns a Strider vortigaunt Spawns a Vortigaunt zombie Spawns a Zombie zombie_torso Spawns a Zombie Torso alyx Spawns Alyx antlion Spawns an Antlion antlionguard Spawns an Antlion Guard barney Spawns Barney breen Spawns Breen dog Spawns Dog eli Spawns Eli monk Spawns Father Gregori gman Spawns Gman kleiner Spawns Kleiner mossman Spawns Mossman Contributed by: Shadow.
Log in to comment