User Rating: 7 | Freedom Fighters PC
Freedom Fighters at first may appear to be the same old content with a different name. This is not true, but it also doesn’t merit Freedom Fighters with a “awesome-fresh-content” award. Freedom Fighter’s excels in the squad-controlling area. The squad responds very well, the commands aren’t very precise (only three), but they do a great job and keep the game flowing without having to sit and think, which can be good and bad, but in Freedom Fighter it works out just fine. The main problem that I have with Freedom Fighter is that it doesn’t have multiplayer support (PC). I don’t know why any company would release a game without multiplayer and mod support. A great example of why NOT to do this is Half-Life. Take a look at that game, it would have died a few years before it did had it not included mod support that allowed for modifications such as Counter-Strike to keep it alive, probably doubling Valve’s profit. Without modification support and multiplayer action Freedom Fighter’s value drops significantly. If EA would have held onto the title for a bit longer they could’ve had a very strong title, but unfortunately without those things included Freedom Fighter is almost not worth buying. I hope that EA, and others can learn from this and stop putting out games that some of us end up buying (unfortunately), playing till the missions are done, and forgetting about what we spent $30-50 on. By adding multiplayer and modification support you give the opportunity for limitless value. Modifications put the “end-value” in the hands of the gamers to make into whatever they want. Multiplayer gives the game a social value; being able to play with other people gives a game it’s greatest value.