Some support, but not much. Once the Kinectless Xbone SKU was unveiled, it segmented the market but also sold more Xbones. It saved the Xbone from possibly sinking due to the high price, but at the cost of throwing the Kinect overboard into the ocean, to save the USS Xbone.
As a result of a fragmented market, 3rd parties aren't going to concentrate on a peripheral that not every Xbone owner has access too. The money is in making games for EVERY XBONE OWNER. Some devs may throw Kinect an x-bone so to speak, but ultimately it's not a priority item to support for either Xbox 1st party or 3rd parties.
You already know the answer if you look back at Kinect for 360.
As far as Kinect goes, I own one for my Xbone. You can turn the Xbone on and off and navigate around with your voice, much like a Tablet or Smartphone. Is that worth $100 to you? I don't think it is, especially since my 7.1 surround sound system makes voice pointless anyways. Kinect can't hear me over my sound system. A supposed media hub that wants you to use voice, but your media hub has a killer sound system? Pointless. Besides, you can navigate with the controller which is what I do and I own a Kinect. Kinect voice doesn't even work all the time anyways, even when it's quiet. I have to say Xbox On like 4 times on some days and I could have just used the controller to flip it on. Then, once I'm in a game, my sound system is so loud and awesome (I spent $1000's on it, so it better be), Kinect becomes pointless.
When M$ decided to drop Kinect in lieu of a lower priced Xbone, it wasn't good for the tiny fanbase of Kinect gamers desiring widespread support. Widespread support was killed off. The idea of making a Kinect required game became a risky proposition to gaming publishers. There's always the dancing/fitness market though. Some niche titles as well (some like D4 were in development before Kinectless Sku was revealed).
Sure, there will be the occassional games that release that work with or with out Kinect, sporting some gimmicky features, which you saw on 360.
I should sell my Xbone Kinect for $50 bucks or something while the gettin's good and there are still people that don't have an Xbone yet to know the ins and outs of Kinect.
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