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it defeats the point of an RPG thats why. why even bother working so hard to lvl up when your enemies are just going to scale to match? They could easily remove all the RPG elements and have the same game. At the same time it's really the only way to create a game with that much freedom. Otherwise there would be a ton of places that you couldnt go and quests that you couldnt do if you werent powerful enough.
Then you avoided the areas, leveled up, found better gear/spells, or etc. It was just funny to see glass armor and other rare gear on common bandits lol. I didnt really hate it but I wish it wasnt there.it defeats the point of an RPG thats why. why even bother working so hard to lvl up when your enemies are just going to scale to match? They could easily remove all the RPG elements and have the same game. At the same time it's really the only way to create a game with that much freedom. Otherwise there would be a ton of places that you couldnt go and quests that you couldnt do if you werent powerful enough.
Gen007
[QUOTE="Gen007"]Then you avoided the areas, leveled up, found better gear/spells, or etc. It was just funny to see glass armor and other rare gear on common bandits lol. I didnt really hate it but I wish it wasnt there.it defeats the point of an RPG thats why. why even bother working so hard to lvl up when your enemies are just going to scale to match? They could easily remove all the RPG elements and have the same game. At the same time it's really the only way to create a game with that much freedom. Otherwise there would be a ton of places that you couldnt go and quests that you couldnt do if you werent powerful enough.
craigalan23
Of course but it breaks up the freedom of the game and then becomes a very linear in which you have to play through the game in a certain order to lvl properly either that or do a bunch of grinding which is never fun. Thats why they added it so that you can go do whatever you want when you want and i can respect that.
Well it depends, even though the game scales according to your level, if you build your character in a specific way you still will be over powered. I'm level 63 now and I find my character too powerful. I haven't met an enemy who has given me trouble since I became level 30.
It's still fun doing quests and playing the game, plus one hit killing bandits never gets old. I'm about to 1000 achievement Skyrim (finally...), need to start playing other games.
It defeated the purpose of the RPG element in the game, while at the same time restricted the character and pretty much forced character development so you could get the best quest rewards.
That being said, morrowind and skyrim was/is way better than oblivion by a far stretch. Oblivion's main quest was by far the worst out of the series. I'm glad they brought the game back to life after the disappointing oblivion.
Oblivion was my first TES too but I prefer (so far) Skyrim, although after 40 hours of gameplay I have done nothing more than entertain myself with misellaneous quests and discovering (cleaning) dungeons...
I actually loved the level scaling difficulty and think it's more appealing than a static diff level.
Well it depends, even though the game scales according to your level, if you build your character in a specific way you still will be over powered. I'm level 63 now and I find my character too powerful. I haven't met an enemy who has given me trouble since I became level 30.
It's still fun doing quests and playing the game, plus one hit killing bandits never gets old. I'm about to 1000 achievement Skyrim (finally...), need to start playing other games.
mark1982
What character are you playing?
I'm levelling as an assassin (archery, one handed weapon, light armor, sneak). And while normal enemies don't give me problems "bossess" are a pain in the ass (yesterday I fought the necromancer who wanted to revive his dead husband and who awards the ghost sword) and I was able to beat her because I found a spot where the reanimated corpses wouldn't be able to land their attacks... if it wasn't for that I would still be fighting her..).
And the red eagle I beat him with the fire shout and running around it's tomb xD
[QUOTE="mark1982"]
Well it depends, even though the game scales according to your level, if you build your character in a specific way you still will be over powered. I'm level 63 now and I find my character too powerful. I haven't met an enemy who has given me trouble since I became level 30.
It's still fun doing quests and playing the game, plus one hit killing bandits never gets old. I'm about to 1000 achievement Skyrim (finally...), need to start playing other games.
_TheJoker_
What character are you playing?
I'm levelling as an assassin (archery, one handed weapon, light armor, sneak). And while normal enemies don't give me problems "bossess" are a pain in the ass (yesterday I fought the necromancer who wanted to revive his dead husband and who awards the ghost sword) and I was able to beat her because I found a spot where the reanimated corpses wouldn't be able to land their attacks... if it wasn't for that I would still be fighting her..).
And the red eagle I beat him with the fire shout and running around it's tomb xD
I'm playing a one-handed/shield heavy armor Warrior. All my skills go to combat, I only use magic to level up and pump stats into the warrior abilities. After my "Warrior abilities/Smithing/Enchanting" were all maxed out I started on "Speech/Sneak/Pickpocket". Daedric artifacts come in handy too, since you're a sneak assassin, you should definitely go after the Boethiah shrine or the Dawnstar Museum, don't want to spoil anything, i'll just leave it at that :P If you did those quests already, that's some pretty awesome equipment. Get your smithing to 100 as well to upgrade your weapons and armor to legendary. (I probably made a 1,000 Iron Daggers just to get smithing to a 100...)
Some of the "special or rare" items you can get in the game almost make you invincible to magic, depending how you use it. For example as long as I have "insert special/rare item here" I can take a full blast of dragon fire or ice breath point blank range and only walk away with a minor scratch or no damage at all. Draugr deathlords are harder than dragons... heh.
Just keep playing, dragon masks are a nice touch too since they boost a lot of a specific stat, I was running around with the green stamina mask (Rahgot) for a while, pumps 70 to stamina. Needed it since I was a heavy warrior. Hope this makes your boss fights less painful.
to be honest can you please make this post more readable...I love oblivion and since I have been with the elder scrolls series for a long time I feel that oblivion did not live up to Morrwind...just my opinion
soapman72
This is how I feel as well; Oblivion is actually the worst entry in the series.
Oh my character is lv 26 so far. I started as heavy armor warrior with sword and shield. I was using a bow and specializing in restoration as well to help with healing. Eventually out of boredom I started doing destruction. After awhile I decided to drop archery and just do destruction for range instead. I had dwarven and ebony armor with a sharpened blade sword. I eventually dropped armor completely around lv 21 after finishing winterhold. Now I am a full on mage. I wear no heavy armor, carry no weapons with the exception of a few staves for summoning atronachs when I get into trouble. I use conjuration extensively using bound weapons instead of carrying them. I think I read some where that bound weapons are daedric quality. Daedric weapons are some of the strongest in the game. They also banish hostile summons instantly and soul trap enemies when I kill them.
My now mage character kills things so much easier than when he was a warrior. I tend to use bound sword in one hand and various rune spells in the other. I often hear about melee characters having trouble in the game I wonder if there is some sort of imbalance involved where lighter armor type characters such as thieves, archers, and mages have an advantage over warriors.
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