Oh god, I can see your eyes rolling now, as you pop your heads like weasels from sewer grates into this thread, expecting, no doubt, another tired retread of the same endlessly protracted argument which has, unfortunately, occupied more than fifteen minutes of my, and probably your, time, at some point or another on this forum.
I'll be brief.
Skyrim isn't a role playing game. It's an action-adventure game, and a fun one, with neat dungeons and lots of cool sights and sounds to see as you hike across a enormous landscape dotted with nifty little dungeons and damp holes to poke around in, but it isn't a goddamn role playing game, not even close, and I can explain this to you, and I'm going to. Call it a public service.
A role playing game, by necessity, must have portions of its content left inaccessible to one character or another on any given playthrough. If it doesn't then there are no roles being played, get it? You're just adventuring, and that's what Skyrim's all about: adventure, freedom, accessibility, fighting monsters. Nothing wrong with that ( I've certainly enjoyed it more than The Witcher 2, which remains dull and ****ing linear in the extreme, despite the "radical plot branches"!11!!! Ugh).
But that's all it is, really, there's no reason to even play a second character, save to level up again, and with a different focus to start with, or to play a different race, or to LARP, which seems to be the usual recourse with Bethesda games.
Let me give a helpful, perhaps moron-proof example (I say perhaps because of the forum we're on; the locals are ingenious):
BASIC ROLE PLAYING GAME
Oh hello there **** I'm the character creation screen! Who do you want to be?
1. Fighter
2. Diplomat
3. Thief
Option 1 - Oh, you chose a fighter, splendid, here's the start of the game! There's a gate with a dude blocking it. You're a fighter so you cut his nuts off and feed them to him, or maybe tear his spine out, you know, something really gory, and then you take the key off his corpse and continue to the city.
Option 2 - A diplomat, how nice, you come up to the gate and talk your way through, you svelte-tongued bastard you, he hands you the key and gives you a coupon for one free blowjob at the local inn and pub. Very nice.
Option 3 - You're a thief. You climb the wall into the city, steal some apples and some pornography and creep down into the nearest sewer to make a night of it. Welcome to paradise.
/BASIC ROLE PLAYING GAME
So you see, it's not very hard. Role playing games have roles in them, and you have to choose a role, and that role actually means something in terms of the game content. You actually have to decide what kind of character you want to be, and not just in your head, as with Elder Scrolls games, as with Mass Effect, as with Dragon Age, as with the Witcher, as with all these adventure games that, good or bad (mostly bad) have nothing at all to do with the genre that some of us know and love.
To summarise, and in such away that even Mass Effect fans will get it (they'll at least know their basic animals at that stage, right?):
Cats are not...
And Skyrim isn't...
Thanks for tuning in everybody!
I hope this puts some kind of dent in the wave of mother f*cking idiocy which has swept this board, gaming journalism, and the entire planet, everywhere, over the past few years (but kind of doubt it). If you think you can counter my argument without pissing yourself and/or ignoring what I've said entirely then please, come with it; I always welcome a good debate.
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