Name: Samus Aran
Age: Approx. 22 years old
Originates from: Space colony K-2L
Appearance:
Without armor- Shoulder length blonde hair, usually in pony tail, medium build, 5'10" (1.77 meters), blue eyes, blue form fitting jumpsuit
With armor- Orange, red, and yellow armor suit with green semi-transparent visor, green arm cannon that encompasses her right arm from the elbow down. Armor is neither bulky nor slim, and has a jetpack on the back and large shoulder pads to enable exploring of extreme temperature areas.
Fighting style: A unique blend of Chozo acrobatics and martial arts. Her amorsuit also enables unparelleled speed and strength enhancement and an impressive arsenal of projectile weapons, as well as energy shielding. If her suit is not on, Samus relies on the gained mobility and agility, and uses a pistol that can be used as an energy whip as her ranged weapon, but is not to be taken lightly if using her bare hands.
Signature moves:
Charge beam- Her cannon's main weapon is a rapid firing but weak laser beam that can be charged to increase power.
Missile- Her missiles are strong but easily dodged, and in limited supply.
Morph Ball- An abnormal ability to curl up into a meter wide sphere and roll around. Morph Ball abilities/weapons have been disabled for this tournament, and is only used for evasive maneuvers.
Screw Attack- Turns Samus's sumersault into an electrified spinning move. Extremely dangerous if connected, but easily dodged (it's just her flipping, step out of the way).
Cannon bash- Samus isn't all about weapons. Her most powerful melee attack consists of Samus taking that big thing on her arm and using it for something other than shooting. Extremely devastating, try not to get in the way.
Zero Laser- The most powerful weapon is this behemoth. It's an enormous laser blast that destroys Samus's suit when used. Meant to be a last resort option, but isn't a sure sign of failure if it doesn't work.
Suitless Samus attacks:
Pistol- Fires incredibly weak stun rounds. At worst, an annoyance, at best, a few seconds of paralyzation for a follow up attack.
Laser whip- Her pistol unfolds into a lightsaber-esque handle and emits a long tendril of energy used as a whip. Not terribly painful if you're struck with it, but beware it's uses when Samus combines it with her martial arts to tangle up or constrict foes. Stay out of it's reach, and you'll be fine. Maybe.
Axe kick- In that constricting armor, some moves just can't be performed. Samus's axe kick is when her legs are essentially at a 180 degree angle before the one up in the air comes down on her opponent.
Rolling kick- Samus does a diving roll to quickly close a gap between her foe, then launches straight up, feet first, and with any luck connects with the opponent's jaw. Hard to land, but devastating if direct.
Saying: Understimating me could be a fatal mistake.
Ok, there's Samus. A lot of her attacks have lethal potential if desired, so you can go Soul Calibur or SSB and make would-be-lethal attacks not, or you can go with my mentioned weaknesses for most of the more powerful ones.
Log in to comment