Meh, played till beginning of Chapter III in a week, then stopped. Its definatly the weakest Bioware game so far. I like the combat, but all the storystuff is mediocre at best. It just needed companions on par with Morrigan and Alistair. The closest to a Bromance you get is with the dwarf. (I dont even Remember his name!). The Biggest mistake though, is the fact that I can't Always talk to My companions while in camp/house. In Origins, I spread their commentary out, so that every Time I went there, I heard something new. Basically, you had one time story stuff (e.g. Alistair talking about his Royal Heritage) and side stuff (e.g. "Have you Ever liked a lamppost in Winter" or "It's so cold in My Tent all alone...."). The latter was completely removed in Dragon Age II, and not all that surprisingly, it seemed to make the game for Me.
In closing, after finishing Dragon AGe: Origins on X360, I immedialty bought the PC version to see what that was all about. I'll probably replay My PS3 DAII right before release of Dragon Age III, but without doing every side-quest that I'm doing now.
Faller88
If you liked the banter between Morrigan and Alastair, then in DA2 you will find the same offering if you take Aveline and Isabela on quests. Theirs is even better than Morrigan-Alastair, as you can't post them here without censoring every other word.:P:lol:
If DA2 had been the first story, then I doubt there would be as much comments against it. I feel that people are putting DA2 into a "direct-sequel box", and DA2 is not really a direct sequel to Origins.
If it was a direct sequel, then it would have just continued the stories of the Origins characters. Instead, we have been presented with a side-story of one family from Lothering, which is a nice spin, as it is punctuated by the conversation between Varric and the Chantry Seeker.
Edit - Not only is the combat better, but skill progression is better as well. No longer do you have to have insanely high stats to obtain a skill, and rogues start off with Dual Weapons in DA2.:)
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