a new trailer released for XCOM 2 and I gotta say it's gr8 ... more @ PC Gamer
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a new trailer released for XCOM 2 and I gotta say it's gr8 ... more @ PC Gamer
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I want this thing to be delayed. I know for a fact i'll lose tons of hours in this game but i still have the whole TW3 to play and im not even done with fallout 4. I hope there's less saving survivors missions... hated this shit when playing on harder difficulties.
I want this thing to be delayed. I know for a fact i'll lose tons of hours in this game but i still have the whole TW3 to play and im not even done with fallout 4. I hope there's less saving survivors missions... hated this shit when playing on harder difficulties.
Pretty much had to learn the thinman drops by heart to beat impossible+ironman :/
I'm really glad to hear they are not fixing what isn't broke. Building upon the last game was the best choice they could of made. Day 1 for me.
Nice to see Jon Bailey getting work. XCOM 2 looks dope as ****, cannot wait until this comes out. Hard West – In spite of its shortcomings, i really liked the Polish take on XCOM.
I keep eye balling Hard West. I love the whole cowboy thing and being a turn based strategy game grabs me. So, you would suggest it?
Nice to see Jon Bailey getting work. XCOM 2 looks dope as ****, cannot wait until this comes out. Hard West – In spite of its shortcomings, i really liked the Polish take on XCOM.
I keep eye balling Hard West. I love the whole cowboy thing and being a turn based strategy game grabs me. So, you would suggest it?
Pros : Awesome weird west setting - brutal, dark atmosphere; solid turn based combat with some fun and rather fresh mechanics; narration is well written and voiced; background music is catchy(composed by Marcin Przybyowicz); good level design; character progression is fun and unique; diversified weapons; “story collection” type of narrative; interesting card mechanics.
Cons : The ending could have been more surprising, with such an interesting story the game could have easily been brought to a more daring, more meaningful completion.; unbalanced difficulty level; the minimalistic narrative (almost no cutscenes, lack of spoken dialogue, one narrator, lots of text) may not be to everyone’s taste; a few minor performance issues.
To sum things up, in spite of its shortcomings, Hard West is overall a great game for everyone and especially for the fans of the genre. It is not a wild west rendition of XCOM, nor is it particularly similar to Might & Magic: Heroes. It is a game with a well-defined, unique premise. The key to understanding this production is to be conscious of the narrative form it chose to deliver the story. Modern trends focus on the “cinematic” approach – Hard West does not; Its storytelling is more akin to a book – a genuine piece of literature – than a movie. That’s why there are so few in-game cinematics, and the plot is presented through text (and lots of it). You could say it’s a simple but effective solution that’s also easy on the budget (a.k.a. cheap), as is the solitary in-game voice of the narrator. I say it’s a strong indication that Hard West is trying to use the narrative to break off from the mainstream, focusing more on the unique storytelling manner, which – what is essential – plays to the strengths of the story and atmosphere depicted in the game.
Firaxis is dope, McDuckyswag on Ironman mode once again.
Did he survive last time?
I still have that playthrough going, it's looking a little grim, but when I get back to it I could probably still turn it around. I'm a little too reliant on my snipers for my liking.
Technically speaking though according to this game's canon, McDuckyswag lost.
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