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ET is almost too obvious I'd say Tommorow Never Dies. What a LET DOWN after Goldeneye!
It seems after Goldeneye, MGM smelled blood in the water and tried to reach out to more people (thinking the bigger PS1 userbase would mean more money. They would've been right...had the game not SUCKED). But that only blinded them to what made Goldeneye so rad in the first place(Taking out the multiplayer section = a BIIIIGGGG WTF)
G.I. Joe: Rise of the Cobra......They arn't even trying with this one!
Enter the Matrix: It's not the game concept is bad....It's just the game is still in the Alpha stages....and got released on the market!
they didnt learn when they did the port for the world is not enough either ,
and quantum of solace for the ps2 lol its the same mistake again
so my votes go to the ps 007 games and the latest ps2 007 game
they didnt learn when they did the port for the world is not enough either ,
and quantum of solace for the ps2 lol its the same mistake again
so my votes go to the ps 007 games and the latest ps2 007 game
mariokart64fan
Pretty much ALL of the main line, movie based Bond movie to game games sucked.....The only exception is Goldeneye....
The fact of the matter is, non movie based Bond games like Nightfire actually are worthwell! This is symptomatic of all Movie based games....
Movie based games requires the game to be released to SUPPORT the movie! This means limited developmetn time and limited money spent....Because of the time crunch, developers ususally throw something together, mix them up, and call it a game and release it. The movie licensee could care less. The money they get from the game is secondary to the movie earnings anywas....Why movie based games sucks so bad
When you remove that constraints, i.e. Goldeneye, and hand the license to some people who know they are doing, Rare, what you get are masterpieces! Goldeney 007 was released two years after the movie, near the release of Tomorrow Never Dies! Its earning was more than the movie! Scarface wasn't half bad, again, released well after the fact....Nightfire wasn't constrainted down by the movie....End result, not that bad of a game!
Once movie producers start treating games seriously, get them involved in all aspect of the movie production in the begining, maybe things will change. Otherwise, expect 90% of movie directly to game games to suck major Acornholes!
The fact of the matter is, non movie based Bond games like Nightfire actually are worthwell! StryderKNightfire was, for me anyways, the best 007 game, with Goldeneye being in an extremely close second. Maybe it's due to me only being about...ten or so during the Goldeneye days, but either way, it's been way to freaking long since we last had an amazing James Bond game.
Batman (Arkham Assylum being the exception.) BuryMe
Batman couldn't touch it even before AA Tony-BaxterBatman on the NES is one of the best 2D games ever, so NO. :|
its almost impossible to make a good Superman game. he has too many powers and to implement them properly is quite difficult, in fact one can say its impossible. how can you make someone fly and run very fast without it looking stupid. MightyMunaSlow motion would be a great option for the super-speed. Also you can simply add some flying levels, Rogue Squadron style. A talented dev could make a great Superman game. It's not happening, though.
Rogue Squadron, Rogue Squadron 2, Republic Commando, X-Wing vs Tie Fighter, Super Star Wars series (three games), KotoR, KotoR II... And I'm missing some.star wars. sooooo many star wars games and you could count the good one's on one hand.
wayne_kar
Superman fo sho - maybe if say, MS bought the rights do do one Superman game and let Rare go wild with it, we may get a Superman game worth playing. I'd really like to see a great Superman game once in my lifetime. :oops:
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