@jg4xchamp said:
@HalcyonScarlet said:
Final score: Arkham Origins and WB Montreal Vindicated/10.
I don't know if they are vindicated, as much as in Rocksteady's attempt to freshen up the formula they bet the farm on the wrong mechanic. Because every game design failure in that game from how riddler stuff became more lame, how side missions became more lame, how the open world stuff became less zelda and more...well modern open world game has everything to do with finding bullshit to do with the Batmobile.
On one hand I guess I can't bitch too much, because I actively tend to sequels need to freshen it up, but execution sure as **** matters, and they bet on a terrible design idea lol
It's vindicated as in, it deserves more respect than it gets. It's better than Knight. People that haven't given Arkham Origins a try are really missing out.
Arkham Knight is what happens when you change up a game for the sake of it. I'd rather see sequels make small really good changes than massive terrible ones. The problem is Arkham Knight now sets a precedent. So any future Batman games from WB will likely copy and paste a lot of those annoying traits.
The three biggest issues in Arkham Knight, are the Combat, Predator and the Batmobile (which leads to everything else). The combat is no longer fun, it feels like a button masher affair now. It's tedious. Predator, is somehow no longer fun, also tedious. The Batmobile can be fun, but it just feels out of place, the novelty wears off and the city built around it is terrible. Everything looks the same. I've completed it, and I still can't tell which island i'm in. If it wasn't for the arrows showing you where to go, this game would be completely fucked.
I don't like the graphics. The characters, everything looks off, I'm not excited about the extra costumes in this game, because they don't fit-in.
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