http://au.ign.com/articles/2014/09/22/ubisoft-montreal-promises-radical-changes-in-watch-dogs-sequel?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social
What would you like to see them change or improve upon in the sequel?!
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http://au.ign.com/articles/2014/09/22/ubisoft-montreal-promises-radical-changes-in-watch-dogs-sequel?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social
What would you like to see them change or improve upon in the sequel?!
@biggest_loser: Hell I loved Watch Dogs. Hope they dont change TOO much.
I liked it aswell, but i am looking forward to having them improve the crowds and adding stuff to the game. I really liked the game. But i still see a lot of potential that the game didn't use.
I want better optimization on PC and better vehicle handling. Better clothes options would be nice as well.
http://au.ign.com/articles/2014/09/22/ubisoft-montreal-promises-radical-changes-in-watch-dogs-sequel?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social
What would you like to see them change or improve upon in the sequel?!
New protagonist, better writing, voice acting.
Pretty much everything outside the main story missions was a mishmash of repetitive, uninteresting and boring side missions which amounted to about 80% of the games content. Fix all that. Also.. make money actually useful. I had 2 million dollars sitting in my bank with next to nothing to spend it on.
Same here, they could at least let us outfit our hideout with crazy gadgets. Maybe have missions tied to them like enemies that try to raid your hideout and you can use gadgets on them, or maybe upgrading your tech allows you to do invasions remotely, etc.
I had tons of money and all i spent it on was clothes (bought all) and gadgets from that one guy you met like once.
A real final product would be nice...
But I honestly dont care for another WatchDogs, I was actually hoping they would drop this IP
How about some life... Style, compelling missions, characters that don't immediately make you roll your eyes, anything that brings more elements that separate it from feeling like a generic open world and the "UBIsoft game". The first game was really disappointing and I don't say that often.
They got the online features right and they got Some of the chases feel good when coupled with the cell phone traffic breakers etc... I'm still not sold as to just where UBIsoft wants watchdogs to stand in an already saturated open world market when they did almost nothing to differentiate from what's already there and done better... Two, I'd argue coming from UBIsoft themselves. The game has no identity and it's sequel doesn't excite me in the least.
I hope UBIsoft makes me eat those words...
In short: They ask me to pay more money on sequel to get good Watch Dogs sequel? I already paid 70 euros on Watch Dogs and now Ubisoft wants another 70 euros? NO WAY!
It will go from £39.99 to £49.99 and have no dlc.
More shitty sidequest padding and upgrades you don't need.
9.5 - Amazing
8 million sales
A movie spinoff.
PSVITA version
I dont trust anything ubisoft says especially when they promise "changes"
Example watchdogs was suposelly gonna look better than e3 2012, not only it doesnt but it feels unfinished. Eg the e3 videos had actual gun firing animations. Not in the full game. They said the delay helped them to finish the game, the game is actually unfinished. They said watchdogs is lead on pc, but anyone who played it on pc knows it stutters so the streaming wasnt designed for pc and the aiming in that game feels like you are using thumbsticks than a mouse.
As for "changes"
Most of the guns in watchdogs are ripped from fc3 and future soldier, infact sharing assets between games is not new in ubisoft games.
The game had 4 fortresses in the map, just like ac3 and fac cry 4 will also have 4 of them.
It had the same side missions that you had to identify the target and hit him with a melee weapon, just like fc3.
Every time you load the game your character received a phoncall like blacklfag and watchdogs.
Basicly all their games play alike, they share the same game design idea and scripts.
So when they say "changes" i freaking doubt it.
Still i enjoyed watchdogs more than fc3 because the main story wasnt scripted to hell but actually allowed for some freedom.
If they could atleast get someone to write a better story and fix the crapy upgrade system.
@dakan45:
Ubisoft games are all the same (open world anyway) same sizzle.
I would like for the hacking to mean something. It was fun at first but got boring after a while. It was nothing like the video advertised, where Aiden hacks the train etc.. I don't think trains can even be hacked.
Either way. It was a home run idea with a strikeout delivery. I hope they can change it enough to make it great.
I've a feeling they'll pull an AC2, make enough changes for people to feel a lot better of it, then once they have peoples respect and money and love for the franchise, they'll milk them annually with half-assed sequels that promise more than they deliver, just like they do for Assassin's Creed.
How about they scrap it and gear all those funds towards a legit Splinter Cell game. A new age Chaos Theory in terms of quality. Take some notes from Kojima Productions on their new brand of sandbox stealth and put it to use on all this open world tech you've been playing with over the years.
I'm tired of Splinter Cell being a side show of a stealth game. Compete again damn it.
All Ubisoft games are exactly the same, just in different shades of make-up. Ubisoft can make all the changes in the world (they won't) and I will still pass on Watch Dogs 2.
Watch Dogs will never be anything more that a half-assed GTA clone. Maybe Watch Dogs can turn into it's own thing like Saints Row, but I doubt even that.
But as far as changes go:
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