What do you believe are the top 5 gaming innovations since last gen (PS2, Xbox, Gamecube, Dreamcast)?
Here's my list:
1. Online - without a doubt the most innovative implentation for console gaming in recent memory. Starting with the Dreamcast and honed on the Xbox and PS2 and now 360 and PS3. Although monthly fees (XBL), micro-transactions, and taking the spot light off of splitscreen play, it still is a very welcoming feature that has changed the way we play our games.
2. Downloadable Content - I use this term in a general sense. I'm talking about all the expansion packs, Xbox Live Arcade games, PSN games, Wii-ware games, and the Virtual Console. Obviously there are plenty of useless downloads that are a waste of money (ie. horse armor), but I think this feature as a whole has had a positive impact on the industry and us, the consumers. Not only does it allow developers to expand upon their games after release, but it saves us the gas money and time to go to the store and pick up these expansions. Plus, it gives independant developers a chance to get into the industry.
3. Motion Sensing - Some may be skeptical of this, but thats only because its in its early stages of development. Clearly other companies are interested (Sony putting the 6-Axis in right after Nintendo unveiled it at E3), so I think we see it being perfected over the next few gens.
4. User Interfaces - I don't believe this should be considered all that "innovative", but they have definitely become a huge priority for the big 3. Sony with their Home system, Microsoft with their NXE, and Nintendo with their Mii's. It seems the more intuitive and more multi-media features available, the better the user interface is.
5. First Person Shooters - I think I'm going to get some flack for putting this in the list, but at least listen to my reasoning behind it. The FPS genre wasn't always an oversaturated genre with tons of clones and mediocre games. But for console gaming, I believe the FPS is the genre that has evolved the most over the last 2 generations of consoles. What did we have during the N64/PS gen? Goldeneye and Perfect Dark? Now we have so many blockbuster FPS titles, all with a plethora of different features (stat tracking, matchmaking, leaderboards, rank systems, unlockables, co-op is pretty much the norm, etc.).
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