Sure combined it's 512MB
But when it is split between the CPU and GPU
The textures suffer alot due to this.
Not to mention the Web Browser on the PS3 freezes up alot and it saids "Not enough Memory to display page."
How are devs working around this?
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Sure combined it's 512MB
But when it is split between the CPU and GPU
The textures suffer alot due to this.
Not to mention the Web Browser on the PS3 freezes up alot and it saids "Not enough Memory to display page."
How are devs working around this?
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