[QUOTE="eastside49er"][QUOTE="Panzer_Zwei"][QUOTE="eastside49er"][QUOTE="fierro316"]The Sega Saturn was rushed and the launch was more disastrous. Still, it ended up being Sega's best system.Panzer_Zwei
IMO the Genesis and Dreamcast rape the Saturn.
The Saturn was their only successful console in Japan, it got the most Japanese support.You could argue about the Mega Drive vs. Saturn, but the Dreamcast was far from having as much epic titles as the Mega Drive and Saturn had.
I'm American so I could care less what the Japanese think.
The Genesis competed very well against the SNES and the Dreamcast had a great start, but the overhyping of the PS2 is what killed it. Shame, because the Dreamcast had amazing games for the little time it was out. If it would have only had a DVD player, it probably would have done great, but not having that killed it in Japan and in a short time, the rest of the world once the DVD craz began earlier this decade.
And if we are going by sales it would be in this order - Genesis (29 Million sold) >>>>>>>>>>>>>>>>>>>>>> Dreamcast (11 Million sold) >>> Saturn (10 Million sold).
You could care less about what they think,but they are the ones making the games. The Saturn got much more games that the Dreamcast, that's a fact. And the circumstances don't matter, if the Dreamcast could've surpassed the Saturn or not, in the end it didn't.And even if you go by sales, the Dreamcast was still more of a failure for the company that the Saturn. A big chunk of the Dreamcast sales came after the system was discontinued, which didn't helpt the console at all. Also add the high piracy rate and low game sales, plus colossal commercially failures like Shenmue. The Saturn in reality did much better than the Dreamcast.
I didn't know Bungie, Rare, Bioware, Blizzard, Retro, Factor 5, Ubi-soft, EA, Bethesda, Bizzare, etc, etc, etc, etc, etc was all Japanese?
I will agree that the Dreamcast was more of a failure than the Saturn because it almost bankrupt SEGA. Any thing that almost bankrupts you = massive failure.
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