This is not about Gears 2. Original Gears, calm down.
When is the last time anyone actually played GeOW? How could you help but notice Marcus' square neck, his jaggy elbow, the persistent meshy layer of "static" all over everything that the Unreal Engine brings to every small texture (UT3 was the worst for it). How about the occasional screen tears and framerate dips? The textures and the way light hits them are what give people a boner, but beyond that the technical side of it looks pretty dated right now.
I have been mentioning Gears as still in contention for graphics champ (behind Uncharted and Metal Gear) as well, but I recommend to anyone doing the same that you dust the game off and pop it in. It's really not so impressive now. It still holds up pretty nicely in screenshots, but playing the actual game again, I was less than bowled over by how good it looks. It has finally shown it's age, and if you are still touting it as console graphics champ, you might want to play it again.
Those character models just don't hold weight anymore. It looks like a Something About Mary accident took place in his hair.
Don't take this as some kind of slam at the game (or at Gears 2, Gears 2 will OWN), I just think it needs to stop being mentioned for it's graphics since it truly is behind the times now. To be fair, I played Uncharted again and don't feel that it measures up to Metal Gear at all. There are a lot of minor flaws and technical hiccups that only became apparent after I played something as technically proficient and polished as MGS4.
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