I remember endless debates about 360 being equal to PS3. Just wait for Rage and Gears 3 we were told. In the end though none of these games topped the PS3 exclusives.
The most technically impressive moments this gen were:
1. Chronos' hands in GOW3
2. That tank in KZ3
3. Uncharted - the plane
BigBoss255
Have you negated the subjective artwork differences?
http://www.gamasutra.com/view/feature/132297/processing_the_truth_an_interview_.php?page=3
But can Shippy's insight on both console's processors finally answer the age-old debate about which console is actually more powerful?
"I'm going to have to answer with an 'it depends,'" laughs Shippy, after a pause. "Again, they're completely different models. So in the PS3, you've got this Cell chip which has massive parallel processing power, the PowerPC core, multiple SPU cores it's got a GPU that is, in the model here, processing more in the Cell chip and less in the GPU. So that's one processing paradigm -- a heterogeneous paradigm."
"With the Xbox 360, you've got more of a traditional multi-core system, and you've got three PowerPC cores, each of them having dual threads -- so you've got six threads running there, at least in the CPU. Six threads in Xbox 360, and eight or nine threads in the PS3 -- but then you've got to factor in the GPU," Shippy explains. "The GPU is highly sophisticated in the Xbox 360."
He concludes: "At the end of the day, when you put them all together, depending on the software, I think they're pretty equal, even though they're completely different processing models."
Xbox Next and PS4 combines both traditional multi-core (AMD Jaguar) and heterogeneous computing (AMD GCN) i.e. AMD Heterogeneous System Architecture (HSA).
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