Don't you think it's true? I mean, game developers and publishers seem to put more time and resource into devising the most anti-consumer DLC schemes rather than focusing on delivering the best product possible?
Evolve is a fun game, for example, but lacking in content and for 3 hunters you have to pay 24 bucks and for a SINGLE monster whooping 14!
I'm not sure if it's 2k's doing or Turtle Rock's. Anyway, they recognized that the main hook of the game is unlocking new characters and monsters, and while this element hooked me too there's no way I'd pay that much for any of these add-ons, but I'm sure there'd be plenty of impulse buyers who would. Well, in my case I got the game for free, and I'm still holding out for some sorta discount...but how sick can you be with inventing these hooks and schemes while forgetting the fact that this is a perfect way to alienate the audiences? I mean not so much here, as you can still play all games, but there are some games which do.
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