Microsoft needs to let Rare release some of these.

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timbers_WSU

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#1 timbers_WSU
Member since 2012 • 6076 Posts

Some of these sound really good. Damn you Microsoft!

Ordinary Joe

Ordinary Joe is a cancelled prototype for a new survival horror game, that was in early development for Xbox 360 at Rare LTD, designed by Chris Seavor.

Arc Angel

Arc Angel is a cancelled futuristic racing game prototype that was in development in 2003 for the Xbox, by a team lead by Chris Seavor at Rare LTD.

Perfect Dark Core

Rare’s management decided to hand the PD franchise to the developers of Conker, a team led by Chris Seavor. Perfect Dark Core featured a more realistic atmosphere than its precedessors, with Joanna having a different and less feminine behaviour (smoking, flirting).

Kameo 2

“Kameo 2″, successor of Kameo: Elements of Power, is a cancelled Xbox 360 title which was in development at British studio Rare Ltd.. Although it was never officially announced, some Kameo 2 animations appeared in a reel of a former Rare employee, as noticed by some Kameo-fans at the neoGaf Forum.

Cascade

Cascade was an unreleased fantasy Massive Multiplater Online game in production at British software house Rare Ltd. The project started after Perfect Dark Zero by Mark Edmonds and Chris Tilston, it built upon early work from a post-Perfect Dark 64 prototype titled Quest.

Banjo-Karting

Banjo-Karting was a game prototype for Xbox 360, started by Rare Ltd. just before Banjo-Kazooie: Nuts and Bolts was finished in late 2008. The prototype took advantage of classic Banjo-Kazooie characters and built upon the racing parts of Nuts and Bolts.

Urchin

Urchin was an adventure fantasy / horror game that was in development at Rare Ltd. for Xbox 360. A few pieces of concept art were revealed by Rare artist Ryan Firchau at the “Nordic Game Conference”, held in Malmö in Sweden in May 2008. While details are scarce, it is known that Urchin was in development by the team that was responsible for Conker: Live and Reloaded.

Sabreman Stampede

Developed by a team of which many worked on Starfox Adventures or Jet Force Gemini, Sabreman Stampede had evolved from a racer into a full adventure.

SoulCatcher

SoulCatcher is a cancelled game that was in development by Rare LTD for the Xbox 360. The project was meant to be a prototype for a fantasy action adventure game in first person view, that used the Xbox Vision Camera and a customized proto-wand for motion-controls to attack and do magics.

Banjo-Kazoomie

Banjo-Kazoomie was a prototype for the original Xbox which was started at Rare Ltd. in 2004. Players were able to construct their karts out of different parts, therefore after it was cancelled the concept may have evolved into Banjo-Kazooie: Nuts & Bolts, which was released on Xbox 360 four years later.

Savannah

Savannah was one of various prototypes in development at Rare Ltd. during 2006/2007. As the project remained in prototype stage and was not greenlit, only few elements were set in stone, but it could have been some sort of nature simulator, more than a realistic Viva Pinata.

The Fast and the Furriest

The Fast & the Furriest is a cancelled party game that was in development in 2006 by Rare for the Xbox 360 Xbox Live Arcade digital service. Other than the normal joypad, the game could have been played with the Xbox Live Vision camera, to track players’ movements in a similar way to the PS2 EYE Toy or Microsoft’s own Kinect. The Fast & the Furriest would have included many different mini-games, as 100 meter dash, bungee run, hurdles and tip-tup curling.

Quest

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PyratRum

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#2 PyratRum
Member since 2013 • 778 Posts

Definitely a shame that Rare never got to fully develop these titles.

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Spartan070

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#3 Spartan070
Member since 2004 • 16497 Posts

They seriously need to release/make/green-light Kameo 2, loved that game. Would combat PS4 titles like Knack and the inevitable PS4 Ratchet&Clank.

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MajesticShea

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#4 MajesticShea
Member since 2013 • 730 Posts

All those seem like terrible ideas. No wonder they were scrapped?

What they need to do is get a license for attack on titan; and make a wonderful action adventure game of it with also an influence of Xcom:enemy unknown where you manage your troops, money, city/internal affairs and other things.

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timbers_WSU

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#5  Edited By timbers_WSU
Member since 2012 • 6076 Posts

Kameo 2 and Banjo-Karting are the ones I want. Love the Kameo model in the pic. Urchin and Arc Angel sounded promising as well.

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timbers_WSU

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#6 timbers_WSU
Member since 2012 • 6076 Posts

@majesticshea said:

All those seem like terrible ideas. No wonder they were scrapped?

What they need to do is get a license for attack on titan; and make a wonderful action adventure game of it with also an influence of Xcom:enemy unknown where you manage your troops, money, city/internal affairs and other things.

No. Your idea sucks.

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SonofK

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#7 SonofK
Member since 2013 • 1088 Posts

Would like to see a sequel to Jet Force

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cainetao11

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#8 cainetao11
Member since 2006 • 38036 Posts

Kameo 2 yes.

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drinkerofjuice

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#9  Edited By drinkerofjuice
Member since 2007 • 4567 Posts

All I ever wanted was a sequel to Conker's Bad Fur Day. Alas, it will never come to life.

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Basinboy

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#10 Basinboy
Member since 2003 • 14498 Posts

I'd have been interested to see Urchin's development process and why it was ultimately scrapped

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NoirLamia777

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#11  Edited By NoirLamia777
Member since 2012 • 3180 Posts

I loved the sound of Urchin when I first heard about it and the concept art is beautiful, it's a real shame Microsoft didn't see that.

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Multipass35

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#12 Multipass35
Member since 2013 • 312 Posts

I want another Conker

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killerfist

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#13  Edited By killerfist
Member since 2005 • 20155 Posts

Kameo 2 would be nice yes

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freedomfreak

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#14  Edited By freedomfreak
Member since 2004 • 52446 Posts

They have quite a few IPs which would be awesome for the Xbox One. Would definitely help the spice up their offerings.

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bezza2011

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#15 bezza2011
Member since 2006 • 2729 Posts

No offence but for a company to have that many games in development and then for them to be cancelled they must be really bad at making games.

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inggrish

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#16 inggrish
Member since 2005 • 10503 Posts

And yet all they have released recently is Kinect trash. I bet MS has something to do with some of these games never seeing light.

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deactivated-57d8401f17c55

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#17 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

MS doesn't own any of those franchises that never saw a release, and all the talent from Rare has left, they're a zombie studio now.

The only game I wish that would have happened was Conker 2 on Xbox 360 instead of live and reloaded, and that wasn't entirely MS's fault.

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deactivated-57d8401f17c55

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#18 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts
@bezza2011 said:

No offence but for a company to have that many games in development and then for them to be cancelled they must be really bad at making games.

Mostly, MS's really bad handling of management is the cause.

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bezza2011

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#19 bezza2011
Member since 2006 • 2729 Posts

@Chozofication said:
@bezza2011 said:

No offence but for a company to have that many games in development and then for them to be cancelled they must be really bad at making games.

Mostly, MS's really bad handling of management is the cause.

like you mentioned before most of the talent from rare has left, so all them titles mentioned are from teams of the passed and not people who are there now,

Fact is rare has come down to just making kinect games for 360, and killer instinct is the first biggish game they have and you know it's bad that they can't even get a fighting game which as 3d character models fighting in a 2d arena with just a detailed back drop and they can't even reach 1080p, resolution may not be the be all or end all but with nout much happening on screen except for 2 characters fighting and they can't reach it and fifa can it's abit worrying.

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Clock-w0rk

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#20 Clock-w0rk
Member since 2012 • 3378 Posts

Microsoft: Cancel all the games.

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PrincessGomez92

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#21 PrincessGomez92
Member since 2013 • 5747 Posts

Another Kameo and Perfect Dark please.