@cain006 said:
FEAR is one of the best single player FPS games of all time. It has amazing gunplay and I don't know what you're talking about with the movement.And the hands look weird? Well no shit the game's over 8 years old.
I don't think it has amazing gunplay by modern standards. Games like Battlefield 3 and Crysis 2 (haven't played 3) are far superior. They also allows you to moive around the enviroment in a smoother, more connected way. Obv Crysis has some sci-fi stuff, but it's true even wthout those features.
I say that old games are less enjoyable than new ones to which you respond (to one of my reasons): "Well no shit the game's over 8 years old.". I hope you see why this isn't logical.
Being more lenient with your expectations goes a long way, if you can't appreciate them and look at what they do right, it's hard to enjoy a game that is technically outdated.
I mean, i'm not going to play a DS/3DS game expecting graphics/mechanics similar to Crysis 3. This isn't about a game 'aging', this is about appreciating a game based on the time and system it released on.
Max Payne 2 never had that 'oomph' to its gunplay like the first one, but it's still a blast to play. And FEAR? Obviously the animation and polygon count is going to be less than what we get now with modern engines, it should come as no surprise. But the gameplay? Stellar.
Personally i don't look forward, or backward. I just play what i want.
It's true that your expectations shouldn't be as high when you play old games, but isn't this an indication that they are simply not as good? If you highlight the things that are better in an old game and for all things worse you excuse it with its age, than ofc older games will seem better in comparison.
I'm a feel/mechanics player. I love games that feels just right when you play them. For example Mirror's Edge when you get that awesome flow, or Vanquish when your are flying around the battlefield and so on. And in my experiences old games typically fail to deliver the feel of modern games. It's the rough edges, poor animations, you feel less connected to the enviroment, impact of bullets is very flat, sound design is flat etc etc.
Sure you can excuse all these things with "the game is old". Doesn't make it less problematic to me.
F.E.A.R. doesn't hold up at all imo. The level design is very repetetive with a constant stream of double corridors (meaning the AI has two routes to attack). Running doesn't feel right (very poor sound design). You have little control in terms of climbing/jumping in the enviroment. The weapon/hand combo does look very weird and as this is your character in an FPS it's very disturbing.
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