@Dire_Weasel said:
@Salt_The_Fries said:
How alive is PlayStation camera and Move?
Stay on topic, please. We're talking about Kinect, the accessory that was mandatory for the $500 Xbox One for six months after launch.
Actually, there are some games coming for it, like Fruit Ninja sequel, but there aren't going to be any premiere exclusives for it. However, D4, Dance Central Spotlight and Fantasia Music Evolved garnered excellent scores, and especially Fantasia is a standout.
The thing with Kinect is, it has so much potential for and outside gaming, but it's only realized through hacks and modifications in the latter. It's hard to pretend it isn't cast aside. What I dislike about Kinect is the lack of any boom mic or any sort of implementation of amplification through your headset - that way the voice recognition would've worked 150% of time. Maybe Cortana will be implemented for the Xbone and Kinect will get a second life, at least as a interface utility? Who knows? The only advantage of using Kinect now is the fact that thanks to having its own processor, and a separate core on the Xbone, it can process commands right away, faster than you'd have done them with a controller, and without any lag.
I would have loved a proper strategy game, like some sort of a Halo spin-off, amplified through voice commands, that would finally minimize the controller handicap for this kind of a genre, but this won't ever happen. IMO next gen MS should rework Kinect SOLELY as a interface utility and a camera, make it more compact in size but also cheaper, ditch gaming capabilities altogether but perfect its voice recognition, provide a boom mic, and maybe massively revamp gestures.
Probably if I didn't have to stream from time to time or record gameplay commentaries for my gaming website, I wouldn't have used Kinect now, although like I said it still has an edge over manual commands.
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