It's a great game, I'll say that, and it had a lot of attention here around release. On a mechanical level it just didn't click with me as the first did, however I did prefer the rest. The writing is absolutely stellar.
Still, I sincerely hope Valve doesn't decide to remove player control at a critical moment again. Seeing a horrible design trait from Call of Duty in a Valve game was the worst thing I can think of in it.
skrat_01
I feel the same about Portal 2, except I additionally felt the campaign as a whole, especially the writing, was just too much of a good thing. The first one was literally perfect in every regard. Portal 2 is the equivalent of eating the greatest chocolate in the world for breakfast, lunch, anddinner, for one whole week. Sounds good in theory, but youdo get a bit sick.
By the way, pm me your Steam Id. I've been trying to find you everywhere.
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