I'm really getting tired of the low field of view on console games. Every Halo game, every Mass Effect, and even COD (though COD's FOV is much higher than those other two, I think) have sub-par field of view, around 70 or even worse.
Compare that to most PC games where you can go beyond just one monitor, and use three displays to equal 170 degree FOV and beyond. It's embarrassing to not have 90 FOV as the standard for console games.
The only thing that has consistently held developers back from having a FOV around 90 is because of hardware limitations. More stuff on the screen = more rendering = more CPU usage/whatever and that can drop the FPS to horrid levels like 20. And because low FPS is 'far more noticeable than low FOV' (just ask anybody in this forum what field of view is and most will give you a blank stare), gamers don't seem to care most of the time. So this cycle is perpetuated until people like me say...
It's time for this practice to be ended.
tl;dr: FOV should be between 80-90. Anything less should be punishable by riding in a Mass Effect elevator for all of eternity. Please comment.
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