I'm sure this isn't exclusive to Japanese devs, but I was just looking at the Tekken/Soul Calibur/Dead Or Alive series (I own a couple) and realised how unimaginative the devs really are. It's not just these games either, Squarenix seems to be a massive culprit promoting sterile games, and I can think of a lot of other devs who are also uninspired.
I'd say it's a problem with Western games too, specifically from Ubisoft with GRAW and its sequel, or R6 Vegas and its sequel, as a few examples. But from my observation (ie. I could be very wrong so feel free to show me why) it seems to be a lot more common with Japanese devs. Obviously there are some exceptions to the idea.
Take Soul Calibur for example. Soul Calibur 3 was basically Soul Calibur 2 with prettier graphics. Soul Calibur 4 will probably be Soul Calibur 3 with shiny new graphics and a Cameron Diaz lookalike in Ivy with enhanced boob physics. Fascinating as that is, it's not worth releasing a new game over it.
Do you still purchase these games if you know they do little to improve the series? Will you be puchasing SCIV if you know it doesn't do much to innovative?
Tekken has really suffered in sales and it seems to be a growing trend that the market refuses crappy sequels, although this trend hasn't occured in Western countries yet. Is this a problem or is it OK to have games that add nothing to the series? What do you guys think?
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