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[QUOTE="loosingENDS"][QUOTE="charizard1605"] We did have rumored specs a few days ago, that seem to line up with this new rumor of the Xbox going all AMD. According to those specs, the new Xbox and Wii U were evenly matched. I need confirmation of this, however.charizard1605
What rumors ? Any links with actual rumored specs ?
Also how is it possible to have hardware like WiiU, when
1. WiiU does not even use the best hardware of todays PCs
2. 720 will use the best PC hardware of PC 2 years after WiiU releases
How do you know any of that? You yourself said we don't know anything about the specs for either of the two, how do you know the Wii U uses dated hardware, or that the 720 will use top of the line hardware?History and dates
1. 720 will release almost 2 years after WiiU and 360 used the best PC hardware of the time of release (better actually)
2. WiiU specs are definatly not close to the best PC today, at least that is the feeling i get since they say it is a bit better than PS3/360 and PC today is 10x-15x stronger than PS3/360
Even if 720 goes for a mid range off the self hardware and they dont do it at all like 360, it will still be mid range hardware 2 years ahead of WiiU one, so will be a lot stronger
Good chance it's not even going to use midrange PC parts. It could end up going with a smartphone chip.ActionRemix
Well, that has a one in the billion chance, but is possible
As much as PS4 using 1985 hardware
For now, we can assume that like 360 will have hardware better than the best on PC at the time of release, that is the 99.99% posibility
[QUOTE="ActionRemix"]Good chance it's not even going to use midrange PC parts. It could end up going with a smartphone chip.loosingENDS
Well, that has a one in the billion chance, but is possible
As much as PS4 using 1985 hardware
For now, we can assume that like 360 will have hardware better than the best on PC at the time of release, that is the 99.99% posibility
No. They would have to loss lead to do that, a strategy they're almost certainly abandoning. If they want to release a small and cheap console, they can't go that route.loosingENDS, even if the 360 was "better than PC's" when it came out (it wasn't, using more cores than the average gaming PC's doesn't mean it was stronger, just like the N64 being 64-bit didn't mean it was stronger than a 32-bit PC from 2005), Microsoft and Sony are not very likely to go the high end graphics route again, especially after all the trouble it got them to this gen (hardware that was too expensive for people to buy, and too expensive to keep around without having to fire thousands of employees).Willy105Nah man the next 360 is going to be producing graphics that even 4 GTX580s can't do :o
I don't know about that rumor, it seems unlikely. Mostly because of the supposed Dual Gpu.
The Cpu, maybe, only 2gbs though? If they only put 2 gigs of ram in that would be very foolish. Hell the 512 mb's of ram in current consoles are the main bottleneck - on both the 360 AND ps3.
Usually 8x the ram of the previous generation is the standard, I don't see why'd they'd put less than that in.
It's always puzzled me why consoles skimp on ram, I mean it's the cheapest component. Microsoft wanted to put just 256 mb's in the 360 at first :? Until Epic told them how stupid that was.
Maybe someone will have to tell them again? :P
I'm still trying to figure out why he hasn't been banned yet.So does anyone else get the feeling loosingENDS tries waytoo hard? That said those leaked specs don't really tell us a whole lot. The main thing I'm interested in is the GPU it'll be using anyways.
Kiro0
It's always puzzled me why consoles skimp on ram, I mean it's the cheapest component. Microsoft wanted to put just 256 mb's in the 360 at first :? Until Epic told them how stupid that was.
theuncharted34
The thing is, Epic is overentitled.
Game consoles don't need a lot of RAM like PC's do, since they don't need to run a huge and sophisticated OS like Windows or Mac OS. All game consoles need is a menu that allows you to choose whether you want to play the game, go to the store, see your friends, or whatever other app it does.
[QUOTE="theuncharted34"]
It's always puzzled me why consoles skimp on ram, I mean it's the cheapest component. Microsoft wanted to put just 256 mb's in the 360 at first :? Until Epic told them how stupid that was.
Willy105
The thing is, Epic is overentitled.
Game consoles don't need a lot of RAM like PC's do, since they don't need to run a huge and sophisticated OS like Windows or Mac OS. All game consoles need is a menu that allows you to choose whether you want to play the game, go to the store, see your friends, or whatever other app it does.
Umm... okay?
The point is 256 mb's would have crippled the 360's performance. Developers now complain about the 512 mb's in the systems, so it obviously is the bottleneck in them. Drop that down to 256 mb's... :? Why would you purposely cripple the system from not buying more of the cheapest component? It would be comepletely asinine. You wouldn't even have games that are as technically impressive as the original gears of war had consoles had 256 mb's. All because they didn't want to spend an extra $30-50 on a console that would be on the market for over 5 years?
And yes, I know that consoles have small effecient Os's, but they still need enough ram as to not cripple the other components. And all this goes back to Ram being the cheapest component - It's an incredibly stupid move to skimp on it.
If console manufacturers want to save money on the console, they should have slightly weaker processors instead of halving ram.
[QUOTE="Willy105"]
[QUOTE="theuncharted34"]
It's always puzzled me why consoles skimp on ram, I mean it's the cheapest component. Microsoft wanted to put just 256 mb's in the 360 at first :? Until Epic told them how stupid that was.
theuncharted34
The thing is, Epic is overentitled.
Game consoles don't need a lot of RAM like PC's do, since they don't need to run a huge and sophisticated OS like Windows or Mac OS. All game consoles need is a menu that allows you to choose whether you want to play the game, go to the store, see your friends, or whatever other app it does.
Umm... okay?
The point is 256 mb's would have crippled the 360's performance. Developers now complain about the 512 mb's in the systems, so it obviously is the bottleneck in them. Drop that down to 256 mb's... :? Why would you purposely cripple the system from not buying more of the cheapest component? It would be comepletely asinine. You wouldn't even have games that are as technically impressive as the original gears of war had consoles had 256 mb's. All because they didn't want to spend an extra $30-50 on a console that would be on the market for over 5 years?
And yes, I know that consoles have small effecient Os's, but they still need enough ram as to not cripple the other components. And all this goes back to Ram being the cheapest component - It's an incredibly stupid move to skimp on it.
If console manufacturers want to save money on the console, they should have slightly weaker processors instead of halving ram.
256 MB is not "crippling a system". The 360 and PS3 are well enough with that kind of RAM, especially consider what they do.
It's just now that when we compare it to current PC's (as developers get used to making games for them), it's when the number seems low. Developers always want to make bigger games, so they always want more power to do it. There's nothing wrong with that, but it's reality. People were complaining about the N64 and PS1 back in the late 90's, and people will complain about the next-gen systems in the late 2010's.
Remember that these are not small numbers. They are more than enough to do so many things.
[QUOTE="theuncharted34"]
[QUOTE="Willy105"]
The thing is, Epic is overentitled.
Game consoles don't need a lot of RAM like PC's do, since they don't need to run a huge and sophisticated OS like Windows or Mac OS. All game consoles need is a menu that allows you to choose whether you want to play the game, go to the store, see your friends, or whatever other app it does.
Willy105
Umm... okay?
The point is 256 mb's would have crippled the 360's performance. Developers now complain about the 512 mb's in the systems, so it obviously is the bottleneck in them. Drop that down to 256 mb's... :? Why would you purposely cripple the system from not buying more of the cheapest component? It would be comepletely asinine. You wouldn't even have games that are as technically impressive as the original gears of war had consoles had 256 mb's. All because they didn't want to spend an extra $30-50 on a console that would be on the market for over 5 years?
And yes, I know that consoles have small effecient Os's, but they still need enough ram as to not cripple the other components. And all this goes back to Ram being the cheapest component - It's an incredibly stupid move to skimp on it.
If console manufacturers want to save money on the console, they should have slightly weaker processors instead of halving ram.
256 MB is not "crippling a system". The 360 and PS3 are well enough with that kind of RAM, especially consider what they do.
It's just now that when we compare it to current PC's (as developers get used to making games for them), it's when the number seems low. Developers always want to make bigger games, so they always want more power to do it. There's nothing wrong with that, but it's reality. People were complaining about the N64 and PS1 back in the late 90's, and people will complain about the next-gen systems in the late 2010's.
Remember that these are not small numbers. They are more than enough to do so many things.
On the systems we are talking about, yes, it is. Developers complain about Ram, more than anything else. Let's say consoles had the same Cpu's and Gpu's, but half the ram. :idea:
Here's the other point that you didn't mention from my last post - ram is the cheapest component to buy.
(Just an example) Why on earth would you build a system, spend $200 a piece on the gpu and Cpu, and spend $30 on ram, to only be able to use half of the processor's power?
This isn't about not having enough power, it's about having it in every other area but one - and bringing down the entire system because of that. So in essence money and the time developing the system has been wasted severely. Which is why Epic and other developer's pointed out the obvious flaw in the original 360.
So, they could (in the same example as above) spend $100 on each of the processors, as for enough power to have all the parts run close to their max potential. Saving money, and having the same potential.
LIVE from System Wars this is
SYSTEM WARS THE MAGAZINE
So, Skyward Sword. Like, WTF?
Seriously, like, huh?
"I'm sorry, but I don't think I got high tonight," said shinobishyguy.
"I do believe the sheer WTFitude could power faster than light travel," said foxhound_fox.
Many users we interviewed only made gurgling noises.
"Is this real life? Let me stab myself and find out," said madsnakehhh
This magazine currently is of the opinion of simply, "wat."
Update the history books. Skyward Sword proved the sky's the limit when it comes to floppage.
mmmwksil
is this bigger than infamous 2's flop?
[QUOTE="mmmwksil"]
Update the history books. Skyward Sword proved the sky's the limit when it comes to floppage.
quaappybla
is this bigger than infamous 2's flop?
It's Zelda, Link is the king of flops when he decides to go for one. This SWM writer for one is shocked and awed at the same time.Picture says it all. Either Nintendo did something to anger GS, or gamespot is just craving attention.
LOL at the Sonic/Mario pic, it's just priceless. Cloud_765
Thanks. And to all those who comment on the comic.
I read the review, and comapred it to other reviews that have come out. Either Tom saw things that so many other reviewers didn't, or this is a cry for attention.
RAM is one of the cheapest components but it's also one if the easiest components to skimp on and keep costs down. You've also gotta remember that historically ram was a lot more expensive than today. To Microsoft and extra 256mb per console adds up to hundreds of millions of dollars overall. In the case of epic they were clearly right. The extra ram meant much better visuals and much better sales. The 360 would have tanked with just 256mb ramI don't know about that rumor, it seems unlikely. Mostly because of the supposed Dual Gpu.
The Cpu, maybe, only 2gbs though? If they only put 2 gigs of ram in that would be very foolish. Hell the 512 mb's of ram in current consoles are the main bottleneck - on both the 360 AND ps3.
Usually 8x the ram of the previous generation is the standard, I don't see why'd they'd put less than that in.
It's always puzzled me why consoles skimp on ram, I mean it's the cheapest component. Microsoft wanted to put just 256 mb's in the 360 at first :? Until Epic told them how stupid that was.
Maybe someone will have to tell them again? :P
theuncharted34
REPORT: ZELDA FLOPS
Willy105:
"This is blasphemy! I want Tom's head on a stake by tomorrow morning!" says Animorphsfan.
Ah, memories.
In 2006, Jeff Gerstmann reviewed Zelda: Twilight Princess with a score of 8.8, becoming the most publicized game review in the history of the Internet. Such a huge flop, people called for Jeff to be fired, calling him fat, and threatening to kill him for his review. We thought we would never see something like that ever again.
But then comes the next Zelda game.
"My Goodness I go away fro one day and miss the biggest flop of the century!!!!!!" said musalana just minutes after the review was posted.
"I just watched the video review. Its like he didnt even play the same game as all those other reviewers...I love how he describes the game as fetch quest, dungeon, fetch quest...It sounds like Skyrim. Yet that has a 9.0." said argetlam00
"So charizard do we both lose our bet now?" said super600.
"f*** this site, Tom McS*** reviews." said SaltyMeatballs.
"Wow I am absolutely loving the madness. All the sheep flipping out and losing it xD" said GiveMeSomething.
"I need to vist Jeff in person to reclaim all my death threats and to say I'm sorry. I've cleary sent them to the wrong person." said Technoweirdo.
Gamespot's review is one of the lowest the game has gotten, which has previously recieved Perfect 10's from places like Game Informer, IGN, and Edge.
Or those quotations are completely taken out of context when taken out and pit right next to each other.Picture says it all. Either Nintendo did something to anger GS, or gamespot is just craving attention.
abusedbunny
If I were to play along: "weaknesses" would be a key word if you were to use that image anyway.
-
>Tom McShea game Super Meat Boy a 9.5 - apparently he sucks at vidja games.
LOL My topic yesterday "gamespot...8.0?" Was a troll topic attempt, i photoshopped an image with 8.0 on it. Yet ironically GS trolled harder HAHAHHA
So Zelda is a retread but MW3 isn't? Right........gamebreakerz__Call of Duty hasn't stayed the same game for the past 20+ years. It'll get there though. This was long overdue.
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