inb4 texas ruins the thread.
Also I'm calling shenanigans. I refuse to believe any developer at Bioware was content with the general quality of Dragon Age 2 or ME3's shitty ending at launch.
This topic is locked from further discussion.
[QUOTE="Vaasman"]
inb4 texas ruins the thread.
Also I'm calling shenanigans. I refuse to believe any developer at Bioware was content with the general quality of Dragon Age 2 or ME3's shitty ending at launch.
Lionheart08
The problem is people confuse creative control and the release window. No doubt with DA2, EA gave Bioware a time frame to develop the game and pushed it out. Had the game been given another year of development, who knows how much better it would've been? The crap content in the game can't be pinned on EA though.
If a publisher demands a game by a certain period then that isn't "complete" creative control. They weren't given the time they needed to really finish the games.[QUOTE="Lionheart08"]
[QUOTE="Vaasman"]
inb4 texas ruins the thread.
Also I'm calling shenanigans. I refuse to believe any developer at Bioware was content with the general quality of Dragon Age 2 or ME3's shitty ending at launch.
Vaasman
The problem is people confuse creative control and the release window. No doubt with DA2, EA gave Bioware a time frame to develop the game and pushed it out. Had the game been given another year of development, who knows how much better it would've been? The crap content in the game can't be pinned on EA though.
If a publisher demands a game by a certain period then that isn't "complete" creative control. They weren't given the time they needed to really finish the games.Everything in the world of business has a deadline. Video Game Developers aren't exempt from that. Them having a deadline doesn't excuse the final product lacking.
Stuff like same maps can be blamed on the on the deadline. Others like Anders' crappy character and poorly developed storyline can't.
If a publisher demands a game by a certain period then that isn't "complete" creative control. They weren't given the time they needed to really finish the games.[QUOTE="Vaasman"]
[QUOTE="Lionheart08"]
The problem is people confuse creative control and the release window. No doubt with DA2, EA gave Bioware a time frame to develop the game and pushed it out. Had the game been given another year of development, who knows how much better it would've been? The crap content in the game can't be pinned on EA though.
Lionheart08
Everything in the world of business has a deadline. Video Game Developers aren't exempt from that. Them having a deadline doesn't excuse the final product lacking.
Stuff like same maps can be blamed on the on the deadline. Others like Anders' crappy character and poorly developed storyline can't.
Business or no, a deadline set by the publisher means they didn't have complete creative freedom.Also I disagree with the notion that a game has to have deadlines just because developing is a business. Companies like Valve and Blizzard have made very successful games, even when they frequently pushed those games back or gave no external deadlines.
Who cares, the dumber part is how EA is the worst company in America. Come on now Bank of America exists with their douchery, Walmart exists with their douchery, f*cking airline companies exist with their douchery, but EA is sh1ttiest company ever because of Sim City and Mass Effect 3s horrible ending? Do the voters have a life? because they need some priorities.
[QUOTE="Vaasman"]Business or no, a deadline set by the publisher means they didn't have complete creative freedom.[QUOTE="Lionheart08"]
Everything in the world of business has a deadline. Video Game Developers aren't exempt from that. Them having a deadline doesn't excuse the final product lacking.
Stuff like same maps can be blamed on the on the deadline. Others like Anders' crappy character and poorly developed storyline can't.
DarkLink77
Also I disagree with the notion that a game has to have deadlines just because developing is a business. Companies like Valve and Blizzard have made very successful games, even when they frequently pushed those games back or gave no external deadlines.
You don't have creative control unless you can say the release date is "When it's done." True story.Says you. There's a reason why it's 'creative' control. EA may have taken a hands off approach in the creation of the game, but dictated the dateline, which in the case of DA2, didn't leave much room for creativity. It's an indirect influence. But anyway, creative control is universally considered to be non-time dependant.
In response to EA being voted as the worst company in the US, BioWare co-founder Greg Zeschuk came out to say that they had complete control over the directions of Dragon Age 2 and Mass Effect 3.
A nice little food for thought since a couple of apologist like to shift blame to EA whenever Bioware gets criticized.
So Dragon Age II being shit and Mass Effect 3's franchise-destoying ending were entirely their fault.
Good to know.
So Dragon Age II being shit and Mass Effect 3's franchise-destoying ending were entirely their fault.
Good to know.
DarkLink77
this
in b4 texas "dragon age 2 and me 3 ending were not bad they were the ultimate story ever and you are just too stupid to get them"
Yes, 10 minutes destroyed the whole franchise. Gamers have become so damn stupid.So Dragon Age II being shit and Mass Effect 3's franchise-destoying ending were entirely their fault.
Good to know.
DarkLink77
I agree with shenanigans, due to EA's past. Dice: "Frostbite is too complex for the community" (later) "Can't give mod tools because consoles", and Maxis "Large amount of the sim is processed on the server" "It's not DRM, it's an MMO".inb4 texas ruins the thread.
Also I'm calling shenanigans. I refuse to believe any developer at Bioware was content with the general quality of Dragon Age 2 or ME3's shitty ending at launch.
Vaasman
[QUOTE="DarkLink77"]Yes, 10 minutes destroyed the whole franchise. Gamers have become so damn stupid. I though StarBrat was much worse than the ending...So Dragon Age II being shit and Mass Effect 3's franchise-destoying ending were entirely their fault.
Good to know.
millerlight89
[QUOTE="DarkLink77"]Yes, 10 minutes destroyed the whole franchise. Gamers have become so damn stupid. When that ten minutes invalidates the universe with the sheer stupidity that ME3's ending did? Yeah, that destroys franchises.So Dragon Age II being shit and Mass Effect 3's franchise-destoying ending were entirely their fault.
Good to know.
millerlight89
[QUOTE="millerlight89"][QUOTE="DarkLink77"]Yes, 10 minutes destroyed the whole franchise. Gamers have become so damn stupid. I though StarBrat was much worse than the ending... He's a huge part of the problem.So Dragon Age II being shit and Mass Effect 3's franchise-destoying ending were entirely their fault.
Good to know.
Inconsistancy
[QUOTE="DarkLink77"]
So Dragon Age II being shit and Mass Effect 3's franchise-destoying ending were entirely their fault.
Good to know.
Krelian-co
this
in b4 texas "dragon age 2 and me 3 ending were not bad they were the ultimate story ever and you are just too stupid to get them"
co-sign
inb4 texas ruins the thread.
Also I'm calling shenanigans. I refuse to believe any developer at Bioware was content with the general quality of Dragon Age 2 or ME3's shitty ending at launch.
Vaasman
The problem is people confuse creative control and the release window. No doubt with DA2, EA gave Bioware a time frame to develop the game and pushed it out. Had the game been given another year of development, who knows how much better it would've been? The crap content in the game can't be pinned on EA though.
[QUOTE="Krelian-co"]
[QUOTE="DarkLink77"]
So Dragon Age II being shit and Mass Effect 3's franchise-destoying ending were entirely their fault.
Good to know.
musalala
this
in b4 texas "dragon age 2 and me 3 ending were not bad they were the ultimate story ever and you are just too stupid to get them"
co-sign
Also inb4 "I'm not a biodrone because I hate Dragon Age Origins"
[QUOTE="Lionheart08"]
[QUOTE="Vaasman"]If a publisher demands a game by a certain period then that isn't "complete" creative control. They weren't given the time they needed to really finish the games.
Vaasman
Everything in the world of business has a deadline. Video Game Developers aren't exempt from that. Them having a deadline doesn't excuse the final product lacking.
Stuff like same maps can be blamed on the on the deadline. Others like Anders' crappy character and poorly developed storyline can't.
Business or no, a deadline set by the publisher means they didn't have complete creative freedom.Also I disagree with the notion that a game has to have deadlines just because developing is a business. Companies like Valve and Blizzard have made very successful games, even when they frequently pushed those games back or gave no external deadlines.
You don't have creative control unless you can say the release date is "When it's done." True story.So they're responsible for that abomination of an ending for ME3 all by themselves (And yeah, the redo is even worse than the original imo)? Probably should have let people go on assuming EA had something to do with it.
I don't see what everyone's problem is with EA, yes you can buy things from the store to help you on your way but most of the games they produce or studio's they have make great games, they are hardly not playable if you don't buy the added stuff. Fifa is the best football game there is, and it isn't just because they have a licence but because the gameplay is very good, mass Effect is a great game. Dead Space was great.
Well i don't rest of those companies as i'm not from US, but EA clearly ruining what game market was :p ....i mean how you can ruin Sim City?Who cares, the dumber part is how EA is the worst company in America. Come on now Bank of America exists with their douchery, Walmart exists with their douchery, f*cking airline companies exist with their douchery, but EA is sh1ttiest company ever because of Sim City and Mass Effect 3s horrible ending? Do the voters have a life? because they need some priorities.
jg4xchamp
[QUOTE="Maroxad"]
Doesnt surprise me in the slightest really.
Bioware went downhill long before EA took over. In fact, they went downhill with that Star Wars fanfic of theirs and it has only been worse since.
kozzy1234
Funny how everyone will just blame it on EA though lol
Yeah, there will always be a scapegoat... sadly :(Â
Who cares, the dumber part is how EA is the worst company in America. Come on now Bank of America exists with their douchery, Walmart exists with their douchery, f*cking airline companies exist with their douchery, but EA is sh1ttiest company ever because of Sim City and Mass Effect 3s horrible ending? Do the voters have a life? because they need some priorities.
jg4xchamp
Honestly, that is sad. Even EA, Activision and Capcom combained would be a saint compared to some companies out there.
Their games before EA were what they were like with creative control. You can even see it if you look at DA:O, even the original Mass Effect had a few more ideas than the newer ones. Both games were in development before EA bought into them.Why would a company admit responsibility for making terrible games?
tenaka2
Straight after those two games they started getting toned down.
[QUOTE="kozzy1234"]
[QUOTE="Maroxad"]
Funny how everyone will just blame it on EA though lol
Maroxad
Yeah, there will always be a scapegoat... sadly :(Â
Who cares, the dumber part is how EA is the worst company in America. Come on now Bank of America exists with their douchery, Walmart exists with their douchery, f*cking airline companies exist with their douchery, but EA is sh1ttiest company ever because of Sim City and Mass Effect 3s horrible ending? Do the voters have a life? because they need some priorities.
jg4xchamp
Honestly, that is sad. Even EA, Activision and Capcom combained would be a saint compared to some companies out there.
Its also alittle funny and ironic how low gamers can go.Why did Bioware just admit that they are to blame for Dragon Age II and Mass Effect 2 and 3?
Pikminmaniac
Mass Effect 2 and 3 were really good games. ME1 was great and all, but the gameplay itself was split between two worlds and wasn't doing either particularly well. I think they made the right choice in moving to a more action route. I played ME 1, 2, and 3 in a row when ME3 launched and the jump from ME1 to ME2 is quite amazing in terms of how well the game plays.Â
The only bad part of ME3 was the crappy ending. The rest of the game was quite good and they actually had a lot of free DLC for the multiplayer which I was pleasantly surprised with.
Dragon Age 2 on the other hand was completely garbage compared to the first and even stand alone it's weak.
Their games before EA were what they were like with creative control. You can even see it if you look at DA:O, even the original Mass Effect had a few more ideas than the newer ones. Both games were in development before EA bought into them.[QUOTE="tenaka2"]
Why would a company admit responsibility for making terrible games?
PcGamingRig
Straight after those two games they started getting toned down.
Thank you, both games had technical issues certainly but the underlying games were solid ME2 whilst enjoyable was grossly oversimplified and they've continued that steady decline since then.It's pretty funny: When the game turns out great, gamers will sing the praises of the developer. But when it ends up faltering, they'll be real quick to blame the publisher.
I never knew why people gave EA crap for BioWare's shortcomings. People were so much more prone to blame them when it came to DA2, which really made no sense. Even if it was a relatively short development time, EA didn't make the game.
As previously said. Having complete creative control may boil down to "I don't care what you do or how you do it, just get it done in 8 Months" Which probably seems more logical. Multiplayer in ME3 seems a porduct of this "We don't care what you do or how you do it, but ship this game with a multiplayer component"
Â
The original article quotes the line "EA give you just enough rope to hang yourself"
That's only half the story since EA said sure Bio, you have creative control but oh yeah, finished or not, the game Will launch on this date so hurry and git crackin. :twisted:
Anyhoo, EA the prob or not, I'd rather Bio go back to being independent.
That's only half the story since EA said sure Bio, you have creative control but oh yeah, finished or not, the game Will launch on this date so hurry and git crackin. :twisted:
Anyhoo, EA the prob or not, I'd rather Bio go back to being independent.
SecretPolice
It's only a matter of time before EA pulls the plug.
Maybe they can start fresh, who knows.
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