@R4gn4r0k: The weapon/class balance was all over the place. Assault was good at everything and had that crazy OP StG while the other 3 classes meandered around mid-low usefulness. The Enfield could only do 55 damage max without headshot which in most cases, wasn't even enough damage to kill an injured enemy.
First person tank controls were horrendous. Having to constantly drag the mouse across the mat for small turns of the turret. Most of the time I had to switch to third person view just to turn the turret smoothly.
Planes felt like flying cows.
Forced TAA. No other Anti Aliasing options or the choice to turn TAA off. Made the game look really blurry.
A lot of missing features like body dragging and bullet pen. Pretty much no destruction on Rotterdam.
Couldn't customise in game. Had to leave server to make changes to character/weapons
Other small things like automatic bipods that take forever to set up, slow weapon switching, weapon specialisations being straight upgrades, lighting blowout bug that has been in every Frostbite game.
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All in all the beta just didn't feel like it was even close to being ready for release and just wasn't very fun to play. However I know they have worked on a lot of these issues since the beta which has attracted my interest again. I still don't think the game is ready for release with so much content and features not being available at launch but I'm still interested in giving it a chance.
@XVision84: yeah, I haven't heard the best of things about it either so I'm torn between the two at the moment. I just got a beta code so I'll at least be able to give the beta a try later tonight. Might be the decision maker for me.
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