Look there's always a chance that a decent game could still come out for either handheld, download or DS but really there comes a point where we got to stop acting like this is somehow going to reverse itself and that some magical messiah game is going to come and reverse all the damage done by games like Shadow and Next Gen. It's just not going to happen.
Sega just recently laid off more workers and despite their best attempts to make good games. For every Bayonetta or Madworld they put out, there's 20 crap Sonic games or worse, crap liscenced games they're making now (Iron Man anyone?). Sega is slowly going to waste away just as Atari did.
On the bright side, Sega is taking a break from main Sonic games for a while now and Sonic needs a break. The olympics and the racing game are spinoffs and that's the argument we've made for a while. Mario fans usually have to wait roughly five years for an actual Mario game (though this year's E3 changed that) filling the time in between with sports, party games and the occasional RPG wheras Sonic is constantly putting out adventure games but sadly most of them end up being medicore at best. It's the question of quality over quantity. Some Sonic fans like to say "well Sonic's better because he puts out more ACTUAL games," but it begs the question. Would you rather have one really good Sonic game come out once every 2 or 3 years or just have a string of bad ones coming out year after year? Think about it.
Look at times, it's better to be pessimisstic because if the game is good than great and if it's bad, you get the satisfaction of knowing you're smarter than a fanboy.
Also this is the second time you asked this. Find a new topic idea.
I think there's always a glimmer of hope.
If you are too pesimistic, life becomes miserable. Not just being a Sonic fan on this one, here.
I try to hope that each Sonic game will at least be playable, but I don't expect any groundbreaking titles anymore. There's always that slight chance, though.
Word, Cloud. Pessimism isn't the answer to everything. However, I do side with Kbaily in that if SEGA gets too infatuated with making money from film-based games and what it perceives to be a universally inclusive Sonic fanbase, its future could collapse, and that "quality over quantity" is the way to go for a chance at true corporate success. Franchise mascots aren't immortal. SEGA can't expect to throw mud at its estranged icon and still present his games as pristine. (Although Sonic's CG intros, official game sites, and game trailers always attempt to convince the critical viewer otherwise before release. I'll admit, Black Knight's trailers looked incredible and gave me a jolt of positive outlook prior to its launch.)
(BTW, ease off of that immoderate question mark usage, bud.) ;)
don't worry so much about what could be or what could happen. None of us really have a hand in it anyways. If a good Sonic game does come out, be happy and play it. If a Sonic game comes out that's crap, just don't buy it.
We already have at least a handful of great Sonic games readily available to us that we can play anytime we need a Sonic fix. Enjoy what you have and let your preconceived notions about the future go.
It's the future.
Look, we don't have to stop being Sonic fans. Nothing can take away what hte original trilogy gave to us. Those will always be there for us. My point is we have to stop acting like some magical game is going to come out that will suddenly reverse everything and undo the damage done by the past. Enjoy Sonic when he's good, ignore him when he's bad. Let it become one of these franchises like Resident Evil with its ups and downs.
Sega's just the publisher, but they have been the ones beating down on the Sonic Team, forcing them to crank out a never ending glut of Sonic games just to milk easy money out of kids and die hard fans. They feel like putting in tedious gimmicks is the key to reviving Sonic and it's not. Sonic doesn't need to transform into a werewolf, weild a sword or rely on annoying friends for help. You don't see Mario doing that crap, but yet I lost hope when I heard the werehog might come back even though that was universally panned by fans and critics. It's like everyone working on Sonic at Sega is f---ing retarded. Whenever they get close to making something good, they screw it up with some stupid gimmick.
ug..
Mario and Sonic are going back to the Olympics. The first one ruined my LIFE! I can't beleive Miyamoto Sega the right to use Msrio. So.. Sonic is also destroying the Nintendo fanbase as well
There was not 1 fun moment in the piece of CRAP! It was boring and repetetive! The controls were also sh!t, so ijust can't wait to see the controls for the second installment which features WINTER sports! (that was sacasm) I mean really? How the hell are you going to do all these events? and i am not stupid, and I'm going to say it will NEED Wii Motion Plus.
Now that's an interesting statement. "SEGA ruined Sonic for me." Sega also at one point made Sonic for you... and I don't know who else could possibly ruin it for you. It's not like Nintnedo made it and Sega ruined it. Now, I could see "Sega made it and 4Kids ruined Sonic for me..." IDK. It's just funny to read. :-Psonicphc
The way I see it, critics ruined Sonic for me.
I actually think Sega did ruin Sonic themselves. they force Sonic Team to rush their games. Sonic Team doesn't even want to make Sonic games anymore, I bet you.
They is slaves! :o :cry:
But I guess in the end things should correct themselves.
Cloud_765
It depends. If things continue this way for too long new Sonic games may become a thing of the past.Â
[QUOTE="sonicphc"]Now that's an interesting statement. "SEGA ruined Sonic for me." Sega also at one point made Sonic for you... and I don't know who else could possibly ruin it for you. It's not like Nintnedo made it and Sega ruined it. Now, I could see "Sega made it and 4Kids ruined Sonic for me..." IDK. It's just funny to read. :-Ploopy_101
The way I see it, critics ruined Sonic for me.
Oh, God don't give me that. I don't want to hear you guys whine about how "criticz R biazed." Though I'll disagree with some reviews here and there (I HATED Banjo Kazooie Nuts and Bolts and thought Blue Dragon was better than reviews) but don't sit here and act like the critics have it in for Sonic.
[QUOTE="loopy_101"][QUOTE="sonicphc"]Now that's an interesting statement. "SEGA ruined Sonic for me." Sega also at one point made Sonic for you... and I don't know who else could possibly ruin it for you. It's not like Nintnedo made it and Sega ruined it. Now, I could see "Sega made it and 4Kids ruined Sonic for me..." IDK. It's just funny to read. :-Pkbaily
The way I see it, critics ruined Sonic for me.
Oh, God don't give me that. I don't want to hear you guys whine about how "criticz R biazed." Though I'll disagree with some reviews here and there (I HATED Banjo Kazooie Nuts and Bolts and thought Blue Dragon was better than reviews) but don't sit here and act like the critics have it in for Sonic.
Uuuuuh, I think they're saying the opposite. Like, the horrible scores the critics are giving it are a good warning to stay away.[QUOTE="kbaily"][QUOTE="loopy_101"][QUOTE="sonicphc"]Now that's an interesting statement. "SEGA ruined Sonic for me." Sega also at one point made Sonic for you... and I don't know who else could possibly ruin it for you. It's not like Nintnedo made it and Sega ruined it. Now, I could see "Sega made it and 4Kids ruined Sonic for me..." IDK. It's just funny to read. :-Psonicphc
The way I see it, critics ruined Sonic for me.
Oh, God don't give me that. I don't want to hear you guys whine about how "criticz R biazed." Though I'll disagree with some reviews here and there (I HATED Banjo Kazooie Nuts and Bolts and thought Blue Dragon was better than reviews) but don't sit here and act like the critics have it in for Sonic.
Uuuuuh, I think they're saying the opposite. Like, the horrible scores the critics are giving it are a good warning to stay away.I think you're right.
you're missing out on a lot of games if you let someone else stone cold decide for you if a game is good or not. whoozwah
The reason gamers put more stock into game reviews as opposed to reviews for movie and music is that gaming is an expensive hobby and many of us don't have piles of cash lying around to buy everything. If you see a bad movie, you're only out like $10, you buy a bad game, you're out $50-$60. Sure you can trade it back in at Gamestop, but you'll be lucky to get a third of the price back.
My view goes like this, if the game comes out and I want it, but the scores are so-so then I wait for a price drop. Despite it's horrid reviews, I still wanted to play Sonic Next Gen, so I just waited for it to get real cheap and more and more with Sonic games I try to wait for a price drop, because they're either not that good or short. Like with Black Knight, I'm not going to pay $50 for a game that can be beaten in 2hrs. Klonoa for the Wii (which you should all buy) lasts about five hours and it launched at only $30.
[QUOTE="kbaily"][QUOTE="loopy_101"][QUOTE="sonicphc"]Now that's an interesting statement. "SEGA ruined Sonic for me." Sega also at one point made Sonic for you... and I don't know who else could possibly ruin it for you. It's not like Nintnedo made it and Sega ruined it. Now, I could see "Sega made it and 4Kids ruined Sonic for me..." IDK. It's just funny to read. :-Psonicphc
The way I see it, critics ruined Sonic for me.
Oh, God don't give me that. I don't want to hear you guys whine about how "criticz R biazed." Though I'll disagree with some reviews here and there (I HATED Banjo Kazooie Nuts and Bolts and thought Blue Dragon was better than reviews) but don't sit here and act like the critics have it in for Sonic.
Uuuuuh, I think they're saying the opposite. Like, the horrible scores the critics are giving it are a good warning to stay away.This.
Sonic Unleashed is alot better of a game than what the vast majority of critics have said.
you're missing out on a lot of games if you let someone else stone cold decide for you if a game is good or not. whoozwah
Much agreed Whoozwah, couldn't of said it any better myself. Thats my point.
I came across this article written by a great online writer who writes some great (but long) articles and like myself, he's grown tired of this idiotic industry. Biased gaming journalists and the stupid "casual vs. hardcore" war fabricated by the gaming media and in this article he was discussing "franchises."
Like many of you, I have wondered why Sonic the Hedgehog has become so awful. How can the game makers be so dumb? It is one thing to make a bad Sonic game, but how can every Sonic game be bad with one after another? How in the world does this happen? It appears what they are doing is not making a platform game, which is what original Sonic attempted to do. No, they are making a 'franchise' which means putting all the stereotypes of Sonic into a game: the characters, 'speed', Robotnik, and so on. Making a good platformer is not the aim.
That's essentially what Sega's doing. Just slapping Sonic into their latest half-baked ideas. They don't care about making him good again. They would just rather milk money out of kids and iditoic fans.
Malstrom has a series of really good gaming related articles worth reading.
http://seanmalstrom.wordpress.com/2009/05/14/why-ive-stopped-respecting-this-industry/
I came across this article written by a great online writer who writes some great (but long) articles and like myself, he's grown tired of this idiotic industry. Biased gaming journalists and the stupid "casual vs. hardcore" war fabricated by the gaming media and in this article he was discussing "franchises."
Like many of you, I have wondered why Sonic the Hedgehog has become so awful. How can the game makers be so dumb? It is one thing to make a bad Sonic game, but how can every Sonic game be bad with one after another? How in the world does this happen? It appears what they are doing is not making a platform game, which is what original Sonic attempted to do. No, they are making a 'franchise' which means putting all the stereotypes of Sonic into a game: the characters, 'speed', Robotnik, and so on. Making a good platformer is not the aim.
That's essentially what Sega's doing. Just slapping Sonic into their latest half-baked ideas. They don't care about making him good again. They would just rather milk money out of kids and iditoic fans.
Malstrom has a series of really good gaming related articles worth reading.
http://seanmalstrom.wordpress.com/2009/05/14/why-ive-stopped-respecting-this-industry/
Â
kbaily
Two words: Sonic Riders
:lol:
[QUOTE="kbaily"]I came across this article written by a great online writer who writes some great (but long) articles and like myself, he's grown tired of this idiotic industry. Biased gaming journalists and the stupid "casual vs. hardcore" war fabricated by the gaming media and in this article he was discussing "franchises."
Like many of you, I have wondered why Sonic the Hedgehog has become so awful. How can the game makers be so dumb? It is one thing to make a bad Sonic game, but how can every Sonic game be bad with one after another? How in the world does this happen? It appears what they are doing is not making a platform game, which is what original Sonic attempted to do. No, they are making a 'franchise' which means putting all the stereotypes of Sonic into a game: the characters, 'speed', Robotnik, and so on. Making a good platformer is not the aim.
That's essentially what Sega's doing. Just slapping Sonic into their latest half-baked ideas. They don't care about making him good again. They would just rather milk money out of kids and iditoic fans.
Malstrom has a series of really good gaming related articles worth reading.
http://seanmalstrom.wordpress.com/2009/05/14/why-ive-stopped-respecting-this-industry/
loopy_101
Two words: Sonic Riders
:lol:
uggg that game suckedi see some hope for sonic
*cough*
sonic 4
[QUOTE="kbaily"]I came across this article written by a great online writer who writes some great (but long) articles and like myself, he's grown tired of this idiotic industry. Biased gaming journalists and the stupid "casual vs. hardcore" war fabricated by the gaming media and in this article he was discussing "franchises."
Like many of you, I have wondered why Sonic the Hedgehog has become so awful. How can the game makers be so dumb? It is one thing to make a bad Sonic game, but how can every Sonic game be bad with one after another? How in the world does this happen? It appears what they are doing is not making a platform game, which is what original Sonic attempted to do. No, they are making a 'franchise' which means putting all the stereotypes of Sonic into a game: the characters, 'speed', Robotnik, and so on. Making a good platformer is not the aim.
That's essentially what Sega's doing. Just slapping Sonic into their latest half-baked ideas. They don't care about making him good again. They would just rather milk money out of kids and iditoic fans.
Malstrom has a series of really good gaming related articles worth reading.
http://seanmalstrom.wordpress.com/2009/05/14/why-ive-stopped-respecting-this-industry/
loopy_101
Two words: Sonic Riders
:lol:
At first glance, Sonic Riders seems like a pointless concept, and yet another one of those "half-baked ideas" that SEGA's now becoming infamous for. However, unlike Shadow's gunplay, Unleashed's werehog, or Black Knight's sword gimmick, the hoverboard concept at least WORKS.
I will say I liked Sonic Riders. I will buy into Sonic riding a hoverboard more than him driving a car mainly because he's been snowboarding since Sonic 3. And hoverboards are cool. Why is there not hoverboard technology yet? Did they just forget to invent it? Japan's making human-like robots and the government was developing a lazer plane and we don't have hoverboards?!
But that aside there's no denying that Sonic Riders still suffers from A) A horrible story mode that is uneeded. Once again, why do racers like this need to tell us a story as to why they're racing? and B) Very very steep learning curve. Unlike Mario Kart SR you can't just pick up and play which still makes me wonder why the hell they left online multiplayer out of it (especially the second one). If Sega does decide to do Riders 3 the big changes that would need to be made is to find a way to simplfy it as well as put some online play on it. I guess Sonic and Sega All Stars Racing is going to have online for ALL consoles (even the Wii this time) so we'll see.
I'll say this. While I want to support Sonic Riders, in reality, I don't. :|
And why don't I? A game needs to be easy to get the hang of. Maybe not child's play, yawnfest easy. But definitely easier than Sonic Riders was. And it was too fast. Heck, I had an easier time controlling Sonic in the PS3 version of Sonic Unleashed than I ever did playing Riders.
Do you guys seriously have no hope for Sonic? I still think that there will be another perfect Old-School Sonic after Unleashed 2 and the Sonic racing game and also sry for being not so active l8lyLuigiRulze
Hmm.. i have mixed reactions to be honest, but i still say that old school sonic is better.
I will say I liked Sonic Riders. I will buy into Sonic riding a hoverboard more than him driving a car mainly because he's been snowboarding since Sonic 3. And hoverboards are cool. Why is there not hoverboard technology yet? Did they just forget to invent it? Japan's making human-like robots and the government was developing a lazer plane and we don't have hoverboards?!
But that aside there's no denying that Sonic Riders still suffers from A) A horrible story mode that is uneeded. Once again, why do racers like this need to tell us a story as to why they're racing? and B) Very very steep learning curve. Unlike Mario Kart SR you can't just pick up and play which still makes me wonder why the hell they left online multiplayer out of it (especially the second one). If Sega does decide to do Riders 3 the big changes that would need to be made is to find a way to simplfy it as well as put some online play on it. I guess Sonic and Sega All Stars Racing is going to have online for ALL consoles (even the Wii this time) so we'll see.
kbaily
Oh, forgot to mention that. Hoverbaords ARE teh awesome. And I'll add C) A huge reliance on shortcuts.
The problem with simplifying the formula is that it could then render it far too easy for those who have mastered it. On the flip side, raising the difficulty would further narrow its appeal to new players. It's tricky business. If SEGA would announce a third installment, I'd be curious to see their approach to the dilemma.
Do you guys seriously have no hope for Sonic? I still think that there will be another perfect Old-School Sonic after Unleashed 2 and the Sonic racing game and also sry for being not so active l8lyLuigiRulze
I just say, if it's bad it's bad, which makes me really enjoy it if it's good.
Heck, I had an easier time controlling Sonic in the PS3 version of Sonic Unleashed than I ever did playing Riders.
Cloud_765
That's because the day stages in the PS360 version of Unleashed were near perfect.
I mean getting the hang of him was kinda tough because it was crazy fast, but because of the level deisgn-
Level design. The tracks in Riders could've been better. If it's so hard to control, it might just be the level design and not the controls.
Cloud_765
I don't know, it may have been a combination of both level design and controls. My sister bought Riders - we had it for one afternoon before she took it back and swapped for Shadow the Hedgehog, which she only played once :?. I was completely willing to like Riders, but it just wasn't good.
The graphics in Riders were, well, the best way I can describe it is 'hard to see'. The controls were pretty bad, as well - I just didn't get at all why you had to rotate the stick to dodge rocks (at least, I think you had to rotate the stick - like I said, only played it one afternoon).
Wait, actually, I guess level design was alright - the problems were graphics and controls.
My sister bought Riders - we had it for one afternoon before she took it back and swapped for Shadow the HedgehogBluegreen17
LOL That's a happy storybook ending if I ever saw one. :lol:
Sonic Riders demands a whole lot more time set aside than just an afternoon's trial can provide in order to become even remotely familiar with what it has to offer. Usually, it's the ones who have played the game to a minimum that have a proclivity to shrug it off, while the ones who have spent 10+ hours with it can easily tell you how much of a deep and immersive racer it actually is. (Sonicphc and Kbaily can back me up on this.) I think a lot of the game's audience was expecting Riders to be as simple and pick-up-and-play-friendly as say, Mario Kart: Double Dash!!, which wasn't the case.
As for the analog stick rotation, I'll admit that was kinda pointless, but at least GameCube analog sticks are extremely durable for such input. And besides, the satisfying trick system completely compensates for it, and is something that I wish had been utilized in Zero Gravity as well. The graphics don't really present an issue at all, so I'm not quite sure why those would be detrimental. The courses do appear somewhat pixelated at a standstill, but even F-Zero GX exhibits this.
If you get the chance, give Riders another shot sometime. Just be patient, familiarize yourself with the control scheme, learn the track layouts, and I can guarantee that it's worth the overall effort. :)
Sonic seems to have had better games on the handhelds latley rather that console's although I did enjoy Unleashed and if there is a 2nd one coming out I would look forward to it. But as with the new Super mario game coming out on the wii it is clear that 2D games are still about and I dont see why there cant be a new Sonic 2D game Sonic 4 maby lol?BocoeSonic 4 would rok and add in a save system omg that would rok!
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