Demon's Souls is incredibly difficult until you get the feel of your character. Once you know what you're capable of and get down the timing, it really becomes a matter of "How patient are you?" as the game isn't too horrifyingly difficult as people make it out to be. Interestingly enough, you don't have to level up to beat the game. Sure, it helps, but you don't have to.
Dragon Age, on the other hand, is a very classic RPG. You're not going to win or get anywhere without leveling, on the harder settings. You're going to have to grind, experiment, and build characters with particular focuses on the battlefield in order to power your way through a fight. Boss fights are, again, classic RPG-like as you can go toe to toe with a dragon and so long as your HP is high enough, you can kill it and shrug off a dragon clawing you in the face. The gameplay becomes strategic and it matters where you put characters on the battlefield, but I built a tank character and just had the AI do their own thing and beat it with little problem. It isn't turn based strategy, exactly, as enemies won't pause and wait for you to hit them, and you can freely move around whenever you please. But there are cool down times for powers, and the game checks you stats against an opponent to see if you hit them, and things like that.
My thoughts:
Dragon Age = Better story, better characters
Demon's Souls = Better combat, better atmosphere, better enemy design
I would pick Demon's Souls
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