Blu Ray the Most Important Part of This Gen

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PS3LikeNoOther

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#1 PS3LikeNoOther
Member since 2006 • 25 Posts

Blu Ray a Must Have for Truley Next Generation Games

It is time to put all of this speculation to rest on weather Blu Ray is needed in next Gen games. I have listened to to many people claim that Blu Ray is an absolute slap in the face to Playstation fan, because nothing could be further from the truth. The PS3 has a Blu Ray drive for games first and formost, it is a luxury to also be able to use it for movies. Many of you may think this is BS but you have to look past the then and now to wearthis gen is really taking us. In this blog I will go over examples of why Blu Ray is so important to games and how it will make the PS3 the best system for the most emersive games of this generation.

Multiple Discs

This is often the first argument brought up by gamers when talking on this subject, and right now that is completly understandable. As of now no 3rd party titles have used multiple discs and many have even utilized the DVDs less than they did with PS2/Xbox. The reason for this is up to the end of 2006 it was the PS2 generation and the 360 was their to. Many devs did not put full power behind making next gen games because 2/3 of the industry was still in the past gen with a lot more money to be made. This is not the case anymore in 2007. Sony and Nintendo are both in the next gen market and the game is ready to begin. Now that the hole industry has moved forward it is time to start putting full force behind 360, PS3, and Wii development. This means companys will begin to start expeimenting with their new toys finding ways to pump out more power. Once this happens we will see games growing to 20+GB and 360 games will all be on multiple discs. Now Multiple discs is not all bad RPGs, GTAs, and RTS' are all fine on multiple discs. It is when Madden starts going onto 2 and 3 discs that it will get annoying. No one wants exibition and season on one disk, career and franchise on another, and Online on a third it would be rediculous. The bad thing is, if 360 games are not down graded this will have to happen and heres why.

Audio

I will start here because this is one of the places were Blu Ray will truley do amazing things. To start Blu Ray can do fully uncompressed 7.1ch sourrond sound, this alone will take up a much greater amount of disc space compared to last gen games. At the moment, However, this feature is not somthing that will be widly used due to the amount of people that have surrond sound, but that is not all blu ray offers for audio.With Blu Ray and the power of Cell audio teams will be able to really shine on the PS3. Sports games are a great example of how the space on Blu Ray will very usefull. No longer does a sports game announcer have to repeat the same thing over and over again throuh the hole game. With Blu Ray the teams can add thousands of more lines of comentary in baseball, soccer, football and Basket ball games. They can add facts about players, use more phrases for things going on on the feild, give historical info on the game and tech you about how certant plays formations and pitches work. Commentry can be brought to an all new level, and it dosn't stop their.

Games on Blu Ray can have more sounds on the feild such as coaches barking orders, players grunting, sounds the bat makes when conecting with the ball, thuds from hits can sound all differant depending on how the were recived, and many more suttle sounds that really add to the atmospher. Plus the sound seach stadium has that are unique can really be enfisized. When go the seattle you will here the sound of trains and sigals, in san franscico you will hear the sound of ships in the bay, in chicago the ripping wind will be heard as it wipps past you on the feild. All of this may be small, but it takes a lot of space and once you have it going back to a game with out it will feel really noticable. Much more will be done with sound in all games this gen, but I think this is good for now. Next on my agenda is animations, and physics, which will play a key role in next gen games.

Animations and Physics

This is a catagory that will be huge on PS3 and 360 games. With the charictors looking so good and the enviornment looking so real it will kill a game to be skimpy in this department. If it looked rediculous last gen to shoot a rocket at a door or tree and have it look like nothing ever happened it will only be magnified this gen. Starting with sports games again in this catagory, in which Physics and animation make a big effect due to their trying to emulate real life. Take for example a 2nd basemen in a late last gen Baseball game. They may have had like 20 canned catches and throughs for every play they had to make. It would have been nice to add more, but their simpliy was not the space to do so. Now with Bluray that same second basemen can have over a hundred animations which adds a ton of veriety to the game and makes each play more exiting, because it will not be the same everytime. Adding Phisics to the game makes it so hits can look more realistic and make better hops of walls and when players colide it will react in a very nice looking bone crunching colision. This dosn't stop at the feild either, as fans will also have their own animations. All of this will make sports titles use up a lot of disc space.

Animation and physics will play an even bigger role in FPS, Stealth, racing, and adventure games. Cutscence and gameplay will and a lot of very complex movment and facial animations which will all take up a lot of extra space on the disc. Games like Killzone, MGS, Uncharted, and Ratchet will all have a lot of disc space used for making animation more fluid. All of these games will be very heavy in physics also, which will not only include objects but also enviornmental destruction. This will then make it so everything will have to be deeper than last gen games using more textures
and more verity.

Textures And Verity

This is were developers will begin to really eat up the GB. In previous games devs used a lot of textures over and over again to save disc space, and that is why a lot of PS2/Xbox game take place in a similar atmospher all the way through. Now with Blu Ray they no longer have to worry about limited disc space as much. They can have gigantic amounts of differant textures giving the hole game a unique feel. Games like MGS4 will shocase this extreamly well. In previous additions MGS took place in the same eviornment the hole game because of texture limitation, now with MGS4 kojima will be taking us all over the world to much differant places. In issue 152 of Gameinformer he explains how he wants the graphics of the game to look good, but he wants the depth to be incredible. This is were veriety will take place, all the enemys in the game will have their own look no two should ever look exactly the same. Kojima wants the hole world to be acssesible, so if you walk by a door it can be opened and entered. Once inside each room will be unique to the family, buissness, or purpose it has. to go even deeper all of this will be shown with streaming textures, and the hole enviornment will be distuctable. This kind of stuff takes up ingodly amounts of space on the disc and is only possible on Blu Ray or Multiple discs. My last subject includes 1080p and the amount of

levels and modes in games.

1080p and Game Modes/Levels

One things that is compleatly unique to blu ray is the ability to stream data at 1080p no amount of DVDs will ever do this. Many may believe the PS3 will not do 1080p, but that is uterly rdiculous. Many devs have said the PS3 is very capable of 1080p including itigachi, the creaters of lair, polyphony, and namco all of which have made or are making 1080p games. In their opinion all PS3 games should support 1080p by 2009. This along with many modes of play and levels will add a great del of data to the discs. Resistance is an example right now of how a game can have many levels, of great size that all look very good. That game takes up 16 gigs of data @720p. Games such as Lair and Ratchet will push this a level further. Insomniac has aready stated that ratchet will use streaming textures, have larger levels than resistance and run at 1080p. The demo level for Lair took 4GB of data and it was not even complete. If that game has 12 levels it is already hitting the end of Blu Ray right know.

Conclusion

This is just skratching the surface of what Blu Ray means to next gen Games. Asking if it is needed is uncalled for, and saying it is a slap in Playstation supporters faces is an act of complete ignorance. Everything mentioned above will play a huge role in filling the Blu Ray and making truley next gen games. Do not underestimate what this means for games as it is more important than Cell, RSx, or Motion. By the end of this generation I would not be suprised if PS3 games were on 3 and 4 layer blu ray. 3rd party will take advantage of this because, if they don't their games will be unacceptable compaered to PS3 exclusives. Anyway just think about the future Blu Ray is the future.

 

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Airek49

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#2 Airek49
Member since 2003 • 1081 Posts
I agree with you 100%. Excellent post.
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GBur70

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#3 GBur70
Member since 2005 • 93 Posts
I agree, the advantages of blu ray are remarkable.  More disk capasity means more content.  Great post.
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Handin

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#4 Handin
Member since 2004 • 423 Posts

For anyone who doesn't already know:

CD-ROM= 700MB (old school PC game) 

Dual-Layer DVD= 7.9GB  (Xbox360)

HD DVD= 15GB (just movies for now)

Blu-Ray= 25GB (PS3)  Dual layer=50GB

Hrmm... 50GB storage space or 7.9GB? 

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StreetShine5

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#5 StreetShine5
Member since 2005 • 474 Posts

first of all... very good post, well done.

Well i can see that in a couple of years even PC games will start to switch to blu-ray. I can say now that the other platforms will have to think of another way of competing here... a good examle is the wii. Nintendo has found a very good way of keeping people with their system with new unique controls.

Now if you think that some games could have been exclusive to Sony, lest say GTAIV. Not even Blu-ray would have been enough space to fit Rockstars demand. Now that its multiplat, the PS3 verson will not look too different from 360s version.

MGS4, Lair, Ratchet, Killzone2, FF13 will all be exlclusives that i can say now that will look anything that could ever be produced using Dvd's.

and thats why i bought a PS3...

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mikeslemonade

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#6 mikeslemonade
Member since 2006 • 3624 Posts
I knew buying a PS3 was a great decision.
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househarley

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#7 househarley
Member since 2003 • 27 Posts

Agree with you 100%. This is why not alot of games are out yet. Think of all the time it takes to make a game that can really take advantage of a Blu Ray disc. Especially since it is so new. Hell just think of games that first came out for PS2, then the new games for PS2, lol an amazing difference.

 Developers are also trying to figure out the cell processor, hard to make games for such an innovative processor. Makes me laugh when I hear about developers complaining, I mean did they think NEXT GENERATION would be simple to program for right off the bat?

Go 20 years into the future, get a PC, bring it back here and see how long it takes to fully take advantage of it. You will be waiting a long time. It's called Next Generation for a reason. But we all know a programer with some ballz will not complain, do some work, and figure it out. *cough*MGS4*cough* xD

anyway, thats my 2 cents 

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BIGDEE06

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#8 BIGDEE06
Member since 2006 • 2322 Posts

Blu Ray a Must Have for Truley Next Generation Games

It is time to put all of this speculation to rest on weather Blu Ray is needed in next Gen games. I have listened to to many people claim that Blu Ray is an absolute slap in the face to Playstation fan, because nothing could be further from the truth. The PS3 has a Blu Ray drive for games first and formost, it is a luxury to also be able to use it for movies. Many of you may think this is BS but you have to look past the then and now to wearthis gen is really taking us. In this blog I will go over examples of why Blu Ray is so important to games and how it will make the PS3 the best system for the most emersive games of this generation.

Multiple Discs

This is often the first argument brought up by gamers when talking on this subject, and right now that is completly understandable. As of now no 3rd party titles have used multiple discs and many have even utilized the DVDs less than they did with PS2/Xbox. The reason for this is up to the end of 2006 it was the PS2 generation and the 360 was their to. Many devs did not put full power behind making next gen games because 2/3 of the industry was still in the past gen with a lot more money to be made. This is not the case anymore in 2007. Sony and Nintendo are both in the next gen market and the game is ready to begin. Now that the hole industry has moved forward it is time to start putting full force behind 360, PS3, and Wii development. This means companys will begin to start expeimenting with their new toys finding ways to pump out more power. Once this happens we will see games growing to 20+GB and 360 games will all be on multiple discs. Now Multiple discs is not all bad RPGs, GTAs, and RTS' are all fine on multiple discs. It is when Madden starts going onto 2 and 3 discs that it will get annoying. No one wants exibition and season on one disk, career and franchise on another, and Online on a third it would be rediculous. The bad thing is, if 360 games are not down graded this will have to happen and heres why.

Audio

I will start here because this is one of the places were Blu Ray will truley do amazing things. To start Blu Ray can do fully uncompressed 7.1ch sourrond sound, this alone will take up a much greater amount of disc space compared to last gen games. At the moment, However, this feature is not somthing that will be widly used due to the amount of people that have surrond sound, but that is not all blu ray offers for audio.With Blu Ray and the power of Cell audio teams will be able to really shine on the PS3. Sports games are a great example of how the space on Blu Ray will very usefull. No longer does a sports game announcer have to repeat the same thing over and over again throuh the hole game. With Blu Ray the teams can add thousands of more lines of comentary in baseball, soccer, football and Basket ball games. They can add facts about players, use more phrases for things going on on the feild, give historical info on the game and tech you about how certant plays formations and pitches work. Commentry can be brought to an all new level, and it dosn't stop their.

Games on Blu Ray can have more sounds on the feild such as coaches barking orders, players grunting, sounds the bat makes when conecting with the ball, thuds from hits can sound all differant depending on how the were recived, and many more suttle sounds that really add to the atmospher. Plus the sound seach stadium has that are unique can really be enfisized. When go the seattle you will here the sound of trains and sigals, in san franscico you will hear the sound of ships in the bay, in chicago the ripping wind will be heard as it wipps past you on the feild. All of this may be small, but it takes a lot of space and once you have it going back to a game with out it will feel really noticable. Much more will be done with sound in all games this gen, but I think this is good for now. Next on my agenda is animations, and physics, which will play a key role in next gen games.

Animations and Physics

This is a catagory that will be huge on PS3 and 360 games. With the charictors looking so good and the enviornment looking so real it will kill a game to be skimpy in this department. If it looked rediculous last gen to shoot a rocket at a door or tree and have it look like nothing ever happened it will only be magnified this gen. Starting with sports games again in this catagory, in which Physics and animation make a big effect due to their trying to emulate real life. Take for example a 2nd basemen in a late last gen Baseball game. They may have had like 20 canned catches and throughs for every play they had to make. It would have been nice to add more, but their simpliy was not the space to do so. Now with Bluray that same second basemen can have over a hundred animations which adds a ton of veriety to the game and makes each play more exiting, because it will not be the same everytime. Adding Phisics to the game makes it so hits can look more realistic and make better hops of walls and when players colide it will react in a very nice looking bone crunching colision. This dosn't stop at the feild either, as fans will also have their own animations. All of this will make sports titles use up a lot of disc space.

Animation and physics will play an even bigger role in FPS, Stealth, racing, and adventure games. Cutscence and gameplay will and a lot of very complex movment and facial animations which will all take up a lot of extra space on the disc. Games like Killzone, MGS, Uncharted, and Ratchet will all have a lot of disc space used for making animation more fluid. All of these games will be very heavy in physics also, which will not only include objects but also enviornmental destruction. This will then make it so everything will have to be deeper than last gen games using more textures
and more verity.

Textures And Verity

This is were developers will begin to really eat up the GB. In previous games devs used a lot of textures over and over again to save disc space, and that is why a lot of PS2/Xbox game take place in a similar atmospher all the way through. Now with Blu Ray they no longer have to worry about limited disc space as much. They can have gigantic amounts of differant textures giving the hole game a unique feel. Games like MGS4 will shocase this extreamly well. In previous additions MGS took place in the same eviornment the hole game because of texture limitation, now with MGS4 kojima will be taking us all over the world to much differant places. In issue 152 of Gameinformer he explains how he wants the graphics of the game to look good, but he wants the depth to be incredible. This is were veriety will take place, all the enemys in the game will have their own look no two should ever look exactly the same. Kojima wants the hole world to be acssesible, so if you walk by a door it can be opened and entered. Once inside each room will be unique to the family, buissness, or purpose it has. to go even deeper all of this will be shown with streaming textures, and the hole enviornment will be distuctable. This kind of stuff takes up ingodly amounts of space on the disc and is only possible on Blu Ray or Multiple discs. My last subject includes 1080p and the amount of

levels and modes in games.

1080p and Game Modes/Levels

One things that is compleatly unique to blu ray is the ability to stream data at 1080p no amount of DVDs will ever do this. Many may believe the PS3 will not do 1080p, but that is uterly rdiculous. Many devs have said the PS3 is very capable of 1080p including itigachi, the creaters of lair, polyphony, and namco all of which have made or are making 1080p games. In their opinion all PS3 games should support 1080p by 2009. This along with many modes of play and levels will add a great del of data to the discs. Resistance is an example right now of how a game can have many levels, of great size that all look very good. That game takes up 16 gigs of data @720p. Games such as Lair and Ratchet will push this a level further. Insomniac has aready stated that ratchet will use streaming textures, have larger levels than resistance and run at 1080p. The demo level for Lair took 4GB of data and it was not even complete. If that game has 12 levels it is already hitting the end of Blu Ray right know.

Conclusion

This is just skratching the surface of what Blu Ray means to next gen Games. Asking if it is needed is uncalled for, and saying it is a slap in Playstation supporters faces is an act of complete ignorance. Everything mentioned above will play a huge role in filling the Blu Ray and making truley next gen games. Do not underestimate what this means for games as it is more important than Cell, RSx, or Motion. By the end of this generation I would not be suprised if PS3 games were on 3 and 4 layer blu ray. 3rd party will take advantage of this because, if they don't their games will be unacceptable compaered to PS3 exclusives. Anyway just think about the future Blu Ray is the future.

 

PS3LikeNoOther
How do you know what the future holds?  Are you a psychic?
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aaron5829

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#9 aaron5829
Member since 2004 • 1539 Posts
[QUOTE="PS3LikeNoOther"] BIGDEE06
How do you know what the future holds?  Are you a psychic?

LOL... i have to admit, you made me giggled... :P
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#10 big_smoke_666
Member since 2005 • 871 Posts
[QUOTE="PS3LikeNoOther"]

 

BIGDEE06

How do you know what the future holds? Are you a psychic?

No he probably isnt psycic (and i say probly cos i dont know him :P) but what he is, is level headed and realistic in his point of view why would people choose a format that has less space than another format where is the logic in that? ofcorse people will choose the one with the most space and therefore more content cos' people like stuff :P.

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unknowndrk

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#11 unknowndrk
Member since 2006 • 694 Posts
I appreciate the fact that u took the time to talk about Bluray but I have to admit that ur kind of stretching it with madden being on multiple discs..I don't think that will happen though. It is quite annoying that these cry baby developers can't be patient and develop games for the ps3. 
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BIGDEE06

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#12 BIGDEE06
Member since 2006 • 2322 Posts
I appreciate the fact that u took the time to talk about Bluray but I have to admit that ur kind of stretching it with madden being on multiple discs..I don't think that will happen though. It is quite annoying that these cry baby developers can't be patient and develop games for the ps3. unknowndrk
My thoughts exactly.
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Dogswithguns

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#13 Dogswithguns
Member since 2007 • 11359 Posts

For anyone who doesn't already know:

CD-ROM= 700MB (old school PC game) 

Dual-Layer DVD= 7.9GB  (Xbox360)

HD DVD= 15GB (just movies for now)

Blu-Ray= 25GB (PS3)  Dual layer=50GB

Hrmm... 50GB storage space or 7.9GB? 

Handin

WOW! Youknowwhatyoutalkingabout!

 

 

 

 

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chacas

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#14 chacas
Member since 2004 • 633 Posts
its just like the PS2 DVD reading, when it came DVD players were expensive, which made the purchase easier for me instead of buying a player AND a console, so a console that could be used to play games as well as reading new movie formats is a good combination
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mjarantilla

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#15 mjarantilla
Member since 2002 • 15721 Posts
David Jaffe said he would've taken BluRay out of the PS3. :) Just throwing that out there for the sharks to gnaw on.
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#16 BIGDEE06
Member since 2006 • 2322 Posts
David Jaffe said he would've taken BluRay out of the PS3. :)

Just throwing that out there for the sharks to gnaw on.mjarantilla
I just finished watching The Bonus Round.  I can't wait to hear his explanation next week.
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#17 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]David Jaffe said he would've taken BluRay out of the PS3. :)

Just throwing that out there for the sharks to gnaw on.BIGDEE06
I just finished watching The Bonus Round. I can't wait to hear his explanation next week.

Definitely a controversial statement since he used to be Sony's golden boy.
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#18 Master__Shake
Member since 2002 • 6214 Posts

Blu Ray a Must Have for Truley Next Generation Games

It is time to put all of this speculation to rest on weather Blu Ray is needed in next Gen games. I have listened to to many people claim that Blu Ray is an absolute slap in the face to Playstation fan, because nothing could be further from the truth. The PS3 has a Blu Ray drive for games first and formost, it is a luxury to also be able to use it for movies. Many of you may think this is BS but you have to look past the then and now to wearthis gen is really taking us. In this blog I will go over examples of why Blu Ray is so important to games and how it will make the PS3 the best system for the most emersive games of this generation.

Multiple Discs

This is often the first argument brought up by gamers when talking on this subject, and right now that is completly understandable. As of now no 3rd party titles have used multiple discs and many have even utilized the DVDs less than they did with PS2/Xbox. The reason for this is up to the end of 2006 it was the PS2 generation and the 360 was their to. Many devs did not put full power behind making next gen games because 2/3 of the industry was still in the past gen with a lot more money to be made. This is not the case anymore in 2007. Sony and Nintendo are both in the next gen market and the game is ready to begin. Now that the hole industry has moved forward it is time to start putting full force behind 360, PS3, and Wii development. This means companys will begin to start expeimenting with their new toys finding ways to pump out more power. Once this happens we will see games growing to 20+GB and 360 games will all be on multiple discs. Now Multiple discs is not all bad RPGs, GTAs, and RTS' are all fine on multiple discs. It is when Madden starts going onto 2 and 3 discs that it will get annoying. No one wants exibition and season on one disk, career and franchise on another, and Online on a third it would be rediculous. The bad thing is, if 360 games are not down graded this will have to happen and heres why.

Audio

I will start here because this is one of the places were Blu Ray will truley do amazing things. To start Blu Ray can do fully uncompressed 7.1ch sourrond sound, this alone will take up a much greater amount of disc space compared to last gen games. At the moment, However, this feature is not somthing that will be widly used due to the amount of people that have surrond sound, but that is not all blu ray offers for audio.With Blu Ray and the power of Cell audio teams will be able to really shine on the PS3. Sports games are a great example of how the space on Blu Ray will very usefull. No longer does a sports game announcer have to repeat the same thing over and over again throuh the hole game. With Blu Ray the teams can add thousands of more lines of comentary in baseball, soccer, football and Basket ball games. They can add facts about players, use more phrases for things going on on the feild, give historical info on the game and tech you about how certant plays formations and pitches work. Commentry can be brought to an all new level, and it dosn't stop their.

Games on Blu Ray can have more sounds on the feild such as coaches barking orders, players grunting, sounds the bat makes when conecting with the ball, thuds from hits can sound all differant depending on how the were recived, and many more suttle sounds that really add to the atmospher. Plus the sound seach stadium has that are unique can really be enfisized. When go the seattle you will here the sound of trains and sigals, in san franscico you will hear the sound of ships in the bay, in chicago the ripping wind will be heard as it wipps past you on the feild. All of this may be small, but it takes a lot of space and once you have it going back to a game with out it will feel really noticable. Much more will be done with sound in all games this gen, but I think this is good for now. Next on my agenda is animations, and physics, which will play a key role in next gen games.

Animations and Physics

This is a catagory that will be huge on PS3 and 360 games. With the charictors looking so good and the enviornment looking so real it will kill a game to be skimpy in this department. If it looked rediculous last gen to shoot a rocket at a door or tree and have it look like nothing ever happened it will only be magnified this gen. Starting with sports games again in this catagory, in which Physics and animation make a big effect due to their trying to emulate real life. Take for example a 2nd basemen in a late last gen Baseball game. They may have had like 20 canned catches and throughs for every play they had to make. It would have been nice to add more, but their simpliy was not the space to do so. Now with Bluray that same second basemen can have over a hundred animations which adds a ton of veriety to the game and makes each play more exiting, because it will not be the same everytime. Adding Phisics to the game makes it so hits can look more realistic and make better hops of walls and when players colide it will react in a very nice looking bone crunching colision. This dosn't stop at the feild either, as fans will also have their own animations. All of this will make sports titles use up a lot of disc space.

Animation and physics will play an even bigger role in FPS, Stealth, racing, and adventure games. Cutscence and gameplay will and a lot of very complex movment and facial animations which will all take up a lot of extra space on the disc. Games like Killzone, MGS, Uncharted, and Ratchet will all have a lot of disc space used for making animation more fluid. All of these games will be very heavy in physics also, which will not only include objects but also enviornmental destruction. This will then make it so everything will have to be deeper than last gen games using more textures
and more verity.

Textures And Verity

This is were developers will begin to really eat up the GB. In previous games devs used a lot of textures over and over again to save disc space, and that is why a lot of PS2/Xbox game take place in a similar atmospher all the way through. Now with Blu Ray they no longer have to worry about limited disc space as much. They can have gigantic amounts of differant textures giving the hole game a unique feel. Games like MGS4 will shocase this extreamly well. In previous additions MGS took place in the same eviornment the hole game because of texture limitation, now with MGS4 kojima will be taking us all over the world to much differant places. In issue 152 of Gameinformer he explains how he wants the graphics of the game to look good, but he wants the depth to be incredible. This is were veriety will take place, all the enemys in the game will have their own look no two should ever look exactly the same. Kojima wants the hole world to be acssesible, so if you walk by a door it can be opened and entered. Once inside each room will be unique to the family, buissness, or purpose it has. to go even deeper all of this will be shown with streaming textures, and the hole enviornment will be distuctable. This kind of stuff takes up ingodly amounts of space on the disc and is only possible on Blu Ray or Multiple discs. My last subject includes 1080p and the amount of

levels and modes in games.

1080p and Game Modes/Levels

One things that is compleatly unique to blu ray is the ability to stream data at 1080p no amount of DVDs will ever do this. Many may believe the PS3 will not do 1080p, but that is uterly rdiculous. Many devs have said the PS3 is very capable of 1080p including itigachi, the creaters of lair, polyphony, and namco all of which have made or are making 1080p games. In their opinion all PS3 games should support 1080p by 2009. This along with many modes of play and levels will add a great del of data to the discs. Resistance is an example right now of how a game can have many levels, of great size that all look very good. That game takes up 16 gigs of data @720p. Games such as Lair and Ratchet will push this a level further. Insomniac has aready stated that ratchet will use streaming textures, have larger levels than resistance and run at 1080p. The demo level for Lair took 4GB of data and it was not even complete. If that game has 12 levels it is already hitting the end of Blu Ray right know.

Conclusion

This is just skratching the surface of what Blu Ray means to next gen Games. Asking if it is needed is uncalled for, and saying it is a slap in Playstation supporters faces is an act of complete ignorance. Everything mentioned above will play a huge role in filling the Blu Ray and making truley next gen games. Do not underestimate what this means for games as it is more important than Cell, RSx, or Motion. By the end of this generation I would not be suprised if PS3 games were on 3 and 4 layer blu ray. 3rd party will take advantage of this because, if they don't their games will be unacceptable compaered to PS3 exclusives. Anyway just think about the future Blu Ray is the future.

 

PS3LikeNoOther
spoken like someone who has no idea abotu how games work. good job. blue ray could hole a 600 gigs of data but in the end it's still limited by the system's ram.
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BIGDEE06

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#19 BIGDEE06
Member since 2006 • 2322 Posts
I am sure bluray is useful for gaming, but is it the be all end all to gaming?  I don't think so, the way things are going phsyical media in any form will be obsolete soon.  PC games are the most advanced games there are and they are just catching up to the whole DVD thing hell you can still get most big budget PC games on CD if you want.  I understand the situation with the PC is a little bit different but all in all I beleive bluray won't make much of a difference, if anything it won't be taken advatage of half the time because multiplatform games will be designed to work with the 360 as well so they won't be any bigger then a DVD9. 
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satanyoka

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#20 satanyoka
Member since 2006 • 157 Posts
You gotta admit with CD to DVD, Blu Ray is the next logical step.
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ejstrup

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#21 ejstrup
Member since 2005 • 2192 Posts
I am sure bluray is useful for gaming, but is it the be all end all to gaming?  I don't think so, the way things are going phsyical media in any form will be obsolete soon.  PC games are the most advanced games there are and they are just catching up to the whole DVD thing hell you can still get most big budget PC games on CD if you want.  I understand the situation with the PC is a little bit different but all in all I beleive bluray won't make much of a difference, if anything it won't be taken advatage of half the time because multiplatform games will be designed to work with the 360 as well so they won't be any bigger then a DVD9.  BIGDEE06
perhaps, eventually, multiplatform games will be designed for ps3 and 360 will get crappy ports :p
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BIGDEE06

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#22 BIGDEE06
Member since 2006 • 2322 Posts
[QUOTE="BIGDEE06"]I am sure bluray is useful for gaming, but is it the be all end all to gaming?  I don't think so, the way things are going phsyical media in any form will be obsolete soon.  PC games are the most advanced games there are and they are just catching up to the whole DVD thing hell you can still get most big budget PC games on CD if you want.  I understand the situation with the PC is a little bit different but all in all I beleive bluray won't make much of a difference, if anything it won't be taken advatage of half the time because multiplatform games will be designed to work with the 360 as well so they won't be any bigger then a DVD9.  ejstrup


perhaps, eventually, multiplatform games will be designed for ps3 and 360 will get crappy ports :p

We'll just have to wait and see.
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aphex5

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#23 aphex5
Member since 2006 • 128 Posts
It costs alot of money for a developer to record alot of different sounds for one thing.Then they would have to develop a system to implement all those different sounds to everything in a random way.Its just not feasible.
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deactivated-6075a5c511e8b

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#24 deactivated-6075a5c511e8b
Member since 2005 • 7222 Posts
I agree with the TC 100%.
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#25 EvilSpeaker
Member since 2005 • 1410 Posts

as much as i want to agree with the TC, i can't.  I'm sorry but do you know how much it cost to develop a game these days?  it'd cost them way too much money to put in those extra effort to fill in those 50 gig space where they could just make a regular 9 gig space game that have more userbase, like gear of war for example, or DMC4, ect... and make alot more profit and move on to the next game.  There will be some respectable artist who attually take their time like Kojima for example who will try to fill in the content but you must realize that is not a smart business plan.  Nowaday, there just isn't enough of those artist who perfecting their works anymore, they 'd need to start making money for the company or for themselves. 

I do believe if the PS3 stick with DVD format, having the same spec as the Xbox360, it would have gotten alot more userbase by now, in other word, if it was cheaper, it would even outsell the Wii just because ofSony brand.

Not being a fanboy or anything, just throwing out some fact for y'all

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Gen-Gawl

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#26 Gen-Gawl
Member since 2004 • 3925 Posts

For anyone who doesn't already know:

CD-ROM= 700MB (old school PC game) 

Dual-Layer DVD= 7.9GB  (Xbox360)

HD DVD= 15GB (just movies for now)

Blu-Ray= 25GB (PS3)  Dual layer=50GB

Hrmm... 50GB storage space or 7.9GB? 

Handin

 

IMO it's only worth it if they actually make games that are vastly superior to the competition. Otherwise it's no better or worse than a DVD. And that remains to be seen.

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#27 donalbane
Member since 2003 • 16383 Posts

While the Blue Ray drive may offer some compelling features, it's responsible for the high price of the PS3. The high price will reduce the initial install base, which in turn will determine how many traditional dyed in the wool Sony developers will continue working exclusively with Sony. So as high tech as the Blue Ray drive is, it's ultimately responsible for many treasured IPs jumping ship, both now and in the future. Not that this is bad for the developers that many of us like, but I know it bothers a lot of people who praise the Blue Ray drive for it's technological merits.

EDIT: I just watched an interview with David Jaffe on GameTrailers.com  (Bonus Round, Episode 2) where Jaffe says (at the end) that he would have preffered a cheaper PS3 without the Blue Ray drive. 

Now tear him apart!!! 

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GIJames248

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#28 GIJames248
Member since 2006 • 2176 Posts
I would say that games are the most important part of this gen, but if having a new media format is as important as the games than you are more than welcome to think so. Also I wouldn't discount any console because of it's media type and capacity. Look at the Nintendo 64 and Ocarina of Time.
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ctifer1

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#29 ctifer1
Member since 2007 • 147 Posts
If disc space is so neccessary, how come Warhawk is going to be released on the PSN instead of on disc? Are they going to expect us to download 10+ Gigs of data, or is this just going to be a lackluster title?
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ctifer1

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#30 ctifer1
Member since 2007 • 147 Posts
I do believe if the PS3 stick with DVD format, having the same spec as the Xbox360, it would have gotten alot more userbase by now, in other word, if it was cheaper, it would even outsell the Wii just because ofSony brand.

EvilSpeaker

I totally agree with that statement.

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jimmysCY

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#31 jimmysCY
Member since 2007 • 234 Posts
yeah dude i agree, nice one
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danneswegman

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#32 danneswegman
Member since 2005 • 12937 Posts
the least important
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ejstrup

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#33 ejstrup
Member since 2005 • 2192 Posts

as much as i want to agree with the TC, i can't.  I'm sorry but do you know how much it cost to develop a game these days?  it'd cost them way too much money to put in those extra effort to fill in those 50 gig space where they could just make a regular 9 gig space game that have more userbase, like gear of war for example, or DMC4, ect... and make alot more profit and move on to the next game.  There will be some respectable artist who attually take their time like Kojima for example who will try to fill in the content but you must realize that is not a smart business plan.  Nowaday, there just isn't enough of those artist who perfecting their works anymore, they 'd need to start making money for the company or for themselves. 

I do believe if the PS3 stick with DVD format, having the same spec as the Xbox360, it would have gotten alot more userbase by now, in other word, if it was cheaper, it would even outsell the Wii just because ofSony brand.

Not being a fanboy or anything, just throwing out some fact for y'all

EvilSpeaker



Who said anything about completely filling the blu-ray disc? It just offers lots more space than a DVD. Games are taking up more and more space, so the extra space WILL be needed soon enough. People are too busy thinking about what the gaming industry looks like right now.. Just cause you can cram a game onto a DVD atm, doesn't mean you'll be able to in a year or two.

It's true that the ps3 would probably have sold more units, if they had stuck to the DVD format... Sony took a chance by looking a bit into the future, and I think it'll do them good in the long run

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#34 GameFreak34
Member since 2003 • 671 Posts
wow... great post
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#35 satanyoka
Member since 2006 • 157 Posts
[QUOTE="EvilSpeaker"]

as much as i want to agree with the TC, i can't. I'm sorry but do you know how much it cost to develop a game these days? it'd cost them way too much money to put in those extra effort to fill in those 50 gig space where they could just make a regular 9 gig space game that have more userbase, like gear of war for example, or DMC4, ect... and make alot more profit and move on to the next game. There will be some respectable artist who attually take their time like Kojima for example who will try to fill in the content but you must realize that is not a smart business plan. Nowaday, there just isn't enough of those artist who perfecting their works anymore, they 'd need to start making money for the company or for themselves.

I do believe if the PS3 stick with DVD format, having the same spec as the Xbox360, it would have gotten alot more userbase by now, in other word, if it was cheaper, it would even outsell the Wii just because ofSony brand.

Not being a fanboy or anything, just throwing out some fact for y'all

ejstrup



Who said anything about completely filling the blu-ray disc? It just offers lots more space than a DVD. Games are taking up more and more space, so the extra space WILL be needed soon enough. People are too busy thinking about what the gaming industry looks like right now.. Just cause you can cram a game onto a DVD atm, doesn't mean you'll be able to in a year or two.

It's true that the ps3 would probably have sold more units, if they had stuck to the DVD format... Sony took a chance by looking a bit into the future, and I think it'll do them good in the long run

That's what some people don't understand, as the development methods and content evolves more space shall be required. 

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#36 satanyoka
Member since 2006 • 157 Posts

If disc space is so neccessary, how come Warhawk is going to be released on the PSN instead of on disc? Are they going to expect us to download 10+ Gigs of data, or is this just going to be a lackluster title?ctifer1

That doesn't make sense to me. "If disc space is necessary"? That's ignorant. Remember people used to say the same thing about the PS2 and DVD. Now we're back to the same argument. No game early on in PS2 era used full DVD space. Infact some games were made on CD. It's about the future. If we all thought like "Heh, **** DVD. We don't need it right now so we'll probably never need it ever!" were would we be? I'll tell you, playing San Andreas on like 15 discs or something. "Oh noes, we can compress, Gearz of War did it! LOLz!" Yeah, compress 50 gig worth of game data on DVD9. If Kojima says it's not enough, then it ain't enough.

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#37 mjarantilla
Member since 2002 • 15721 Posts

[QUOTE="ctifer1"]If disc space is so neccessary, how come Warhawk is going to be released on the PSN instead of on disc? Are they going to expect us to download 10+ Gigs of data, or is this just going to be a lackluster title?satanyoka

That doesn't make sense to me. "If disc space is necessary"? That's ignorant. Remember people used to say the same thing about the PS2 and DVD. Now we're back to the same argument. No game early on in PS2 era used full DVD space. Infact some games were made on CD. It's about the future. If we all thought like "Heh, **** DVD. We don't need it right now so we'll probably never need it ever!" were would we be? I'll tell you, playing San Andreas on like 15 discs or something. "Oh noes, we can compress, Gearz of War did it! LOLz!" Yeah, compress 50 gig worth of game data on DVD9. If Kojima says it's not enough, then it ain't enough.

No game used full DVD space PERIOD. The only two-disc PS2 games used single-layer DVDs. The thing about the move from CD to DVD was that it didn't cost us extra to do it. By that I mean the PS2 had the exact same launch price as the PS1. I think people could have tolerated a $400 PS3. It probably would not have been as successful as the PS2 still, since I think that $300 is the sweet-spot price, but it would be doing better than it is now. And the gaming benefits of BluRay have yet to show themselves. (IMO, there are no gaming benefits, besides having no disc swapping.)
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#38 dboy482
Member since 2004 • 202 Posts

one of the reasons i bought a ps3 lol

xbox 360 has all these cool features right now outside of the games

but soon they are going to run into problems and be forced to either adopt a new format, multiple discs, or maybe BIG downloads

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deactivated-61ff675e61178

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#39 deactivated-61ff675e61178
Member since 2004 • 12558 Posts
Let's not forget that Blue Dragon for the 360 used 3 discs.
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FlaminUmpalumpa

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#40 FlaminUmpalumpa
Member since 2003 • 264 Posts
This thread gave me a headache!
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salnadia

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#41 salnadia
Member since 2005 • 170 Posts
to expensive for normal people
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spliffchillum

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#42 spliffchillum
Member since 2006 • 738 Posts
If disc space is so neccessary, how come Warhawk is going to be released on the PSN instead of on disc? Are they going to expect us to download 10+ Gigs of data, or is this just going to be a lackluster title?ctifer1
It's been confirmed that it's coming to Blu-ray and NOT downloadable.. would you download a 4+ gig game on the Ps3?
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#43 ghettocheeze
Member since 2004 • 254 Posts
The guy makes some good points and to add my thoughts I think Sony was thinking about 3-4 years down the road so they planned themselves to have an edge on everyone else. Now the only scary part is that if Sony really pushes BRD then pretty soon MS is gonna strap something similar to it and release the Xbox 720 by 2009. MS is hard at work trying to turn console gaming segment into the pc market where like Windows you have upgrade your system every few years or you'll get left behind. This strategy will yield a lot $$$ but will leave gamers with a bad taste in their mouth.
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#44 ctifer1
Member since 2007 • 147 Posts
[QUOTE="ejstrup"][QUOTE="EvilSpeaker"]

as much as i want to agree with the TC, i can't. I'm sorry but do you know how much it cost to develop a game these days? it'd cost them way too much money to put in those extra effort to fill in those 50 gig space where they could just make a regular 9 gig space game that have more userbase, like gear of war for example, or DMC4, ect... and make alot more profit and move on to the next game. There will be some respectable artist who attually take their time like Kojima for example who will try to fill in the content but you must realize that is not a smart business plan. Nowaday, there just isn't enough of those artist who perfecting their works anymore, they 'd need to start making money for the company or for themselves.

I do believe if the PS3 stick with DVD format, having the same spec as the Xbox360, it would have gotten alot more userbase by now, in other word, if it was cheaper, it would even outsell the Wii just because ofSony brand.

Not being a fanboy or anything, just throwing out some fact for y'all

satanyoka



Who said anything about completely filling the blu-ray disc? It just offers lots more space than a DVD. Games are taking up more and more space, so the extra space WILL be needed soon enough. People are too busy thinking about what the gaming industry looks like right now.. Just cause you can cram a game onto a DVD atm, doesn't mean you'll be able to in a year or two.

It's true that the ps3 would probably have sold more units, if they had stuck to the DVD format... Sony took a chance by looking a bit into the future, and I think it'll do them good in the long run

That's what some people don't understand, as the development methods and content evolves more space shall be required. 

You mean the developments of better compression? Wav files used to be standard, where MP3's are now used more often - or at least a more compressed format. Graphical improvements are made as well, causing textures and other assests to be lower in size, not higher.
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ctifer1

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#45 ctifer1
Member since 2007 • 147 Posts
[QUOTE="ctifer1"]If disc space is so neccessary, how come Warhawk is going to be released on the PSN instead of on disc? Are they going to expect us to download 10+ Gigs of data, or is this just going to be a lackluster title?spliffchillum
It's been confirmed that it's coming to Blu-ray and NOT downloadable..

Not according to today's news on this site, promising a big September. It specifically said that it was probably going to be made available on the PSN, not in stores.
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#46 LoboSolo
Member since 2002 • 1136 Posts
Amen brother. Nice post.
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#47 spliffchillum
Member since 2006 • 738 Posts
[QUOTE="spliffchillum"][QUOTE="ctifer1"]If disc space is so neccessary, how come Warhawk is going to be released on the PSN instead of on disc? Are they going to expect us to download 10+ Gigs of data, or is this just going to be a lackluster title?ctifer1
It's been confirmed that it's coming to Blu-ray and NOT downloadable..

Not according to today's news on this site, promising a big September. It specifically said that it was probably going to be made available on the PSN, not in stores.

How big do you think it's going to be? Let's just assume it's 4gigs.. that immediately cuts out people who dont have an internet connection, or who have a SLOW internet connection.. Could it be bigger than 4 gigs? Sure, why not? All the games, full games, currently on the PSN, are between a few hundred megs, to 1gig.. who knows, maybe they'll make it downloadable only, but that'll alienate alot of people who are looking forward to getting it.. if it's downloadable, it better not be 59 bucks..
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#48 ejstrup
Member since 2005 • 2192 Posts
[QUOTE="satanyoka"][QUOTE="ejstrup"][QUOTE="EvilSpeaker"]

as much as i want to agree with the TC, i can't. I'm sorry but do you know how much it cost to develop a game these days? it'd cost them way too much money to put in those extra effort to fill in those 50 gig space where they could just make a regular 9 gig space game that have more userbase, like gear of war for example, or DMC4, ect... and make alot more profit and move on to the next game. There will be some respectable artist who attually take their time like Kojima for example who will try to fill in the content but you must realize that is not a smart business plan. Nowaday, there just isn't enough of those artist who perfecting their works anymore, they 'd need to start making money for the company or for themselves.

I do believe if the PS3 stick with DVD format, having the same spec as the Xbox360, it would have gotten alot more userbase by now, in other word, if it was cheaper, it would even outsell the Wii just because ofSony brand.

Not being a fanboy or anything, just throwing out some fact for y'all

ctifer1



Who said anything about completely filling the blu-ray disc? It just offers lots more space than a DVD. Games are taking up more and more space, so the extra space WILL be needed soon enough. People are too busy thinking about what the gaming industry looks like right now.. Just cause you can cram a game onto a DVD atm, doesn't mean you'll be able to in a year or two.

It's true that the ps3 would probably have sold more units, if they had stuck to the DVD format... Sony took a chance by looking a bit into the future, and I think it'll do them good in the long run

That's what some people don't understand, as the development methods and content evolves more space shall be required. 

You mean the developments of better compression? Wav files used to be standard, where MP3's are now used more often - or at least a more compressed format. Graphical improvements are made as well, causing textures and other assests to be lower in size, not higher.

even so, games are still taking up more and more space.
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#49 jdt532
Member since 2003 • 4236 Posts

Like Insomniac's chief creative officer Brian Hastings said. "If you ever hear someone say "Blu-Ray isn't needed for this generation", rest assured they don't make games for a living"

 

Lets think logically here..., the PS2 had 32MB of RAM and according to Brian Hastings they struggled to fit games on one DVD. Now increase the RAM 16 times to 512MB and now you're able to have levels 16 times bigger, 16 times the amount of audio and texture files and you immediately see how important Blu-Ray will be. So even if PS2 games averaged 5GB with 16 times the RAM games can be 16 times bigger so 5GB times 16 is 80GB so even with Blu-Ray developers will still have to make sacrifices. No amount of compression will make a 40GB game fit on an 8.5GB DVD, it's compression not magic.....

 

Sure you can make a next gen. game from the ground up to fit on a DVD. You can limit the amount of levels and game modes, you can use 5.1 surround sound as opposed to 7.1, you can recycle many textures over and over and over throughout the game, etc., etc. But Blu-Ray will allow devs. to make games without these sacrifices so that we will experience true next gen. gaming.

 

 

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raualex

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#50 raualex
Member since 2004 • 405 Posts

I'm really out of my element on the whole compression side of games, but decompressing data takes time, right? And time when we talk about disc drivers = Xx speed, don't we? If that's true then, I've also read that the bluray player in the ps3 is 2x, so if my logic (could very well be that it's not, feel free to correct me :)) is correct then a slow disc driver would benefit from uncompressed data on the discs it self wouldn't it? In that case (if the above holds water) then we (gamers) would benefit from larger disc space since it would reduce the amount of compressed data that needs to be decompressed, and thus reduce loading times among other.

my whole point is= everyone wants more space, don't we? ^^  

I find the whole side of compressing kinda facinating and feel free to post a good link with info about game compression if anyone has one :) -raualex out