Your reason(s) for disliking MMOs? (Poll)

  • 75 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for Night_stalker01
Night_stalker01

1037

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#1 Night_stalker01
Member since 2006 • 1037 Posts

Well i'm kinda bored, so i'm just curious to know why some of you dislike the MMO genre. If you select "Other" in the poll, specify your reason

Personally I love MMOs, and since I started playing them, I find it hard to play a single player game anymore. I love interacting with others and grouping together to complete objectives. Also, I love the competitive nature of the genre. I enjoy leveling up, even if grinding is involved, because once I reach the max level and start fighting huge epic bosses and PvPing it gives me a feeling of accomplishment.

That said, I'm anxiously awaiting the realease of Aion: Tower of Eternity.

Avatar image for zaman48
zaman48

699

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#2 zaman48
Member since 2006 • 699 Posts
i never really liked them, i guess cuz it takes so much time but also the majority of the time a person is better if they spend more hours playing the game, whether or not they're skilled it doesn't really matter (imo)
Avatar image for theshadowhunter
theshadowhunter

2956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#3 theshadowhunter
Member since 2004 • 2956 Posts
all the same in the end, not enough content in the endgame usually, pointless repetitive grind, and in the end its all about PVP and items, gets boring after awhile. not worth the $15 a month either.
Avatar image for V4LENT1NE
V4LENT1NE

12901

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#4 V4LENT1NE
Member since 2006 • 12901 Posts
I like WOW, but stopped my account today : (, to time consuming, and some of the people who I see with epic armour are on a LOT.
Avatar image for bogaty
bogaty

4750

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#5 bogaty
Member since 2003 • 4750 Posts

I find most of them naturally devolve to the level of the worst players. By worst, I'm not referring to their skill in actually playing the game, but in their attitude and level of maturity. As devs try to broaden their revenue streams by ensuring that the games can be quickly picked up and mastered, the trend only worsens. If the game requires little thought and provides instant gratification, it's soon overrun by kids in their early teens who tend to give free reign to the worst aspects of their egos secure in the knowledge that their annonymity is protected behind a computer screen. There's nothing fun about having to share a game world with hoardes of maladjusted, partially literate teens who think the ultimate in good times is going out of their way to annoy other players.

About the only MMO I've got time for is WWII Online as it requires a fair investment of time to learn to play. That tends to weed out the twitch crowd.

Avatar image for waza000
waza000

1906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 waza000
Member since 2005 • 1906 Posts

EVERYBODY WHO PLAYES REGULARLY MMORPGs LOVE THEM

but the one time you stop playing it you realise "dude that time, i wasn't going out with my friends to kill a dragon"
"i payed 15$ a month for some game where i'm supposed to get regular updates and new content, but it ended up not having a update more than once a month" (that one is specialy for blizzard ... i stoped one year after the release, and at that time the new content wasn't even coming more often then every 1 month and a half)

(specialy now, i sometimes take a look at the last patch for wow ... i think it has been at patch 2.1.# for like MANY months ... of course they added 2.1.1 2.1.2 2.1.3 ... i think i'm right for that one)

Avatar image for Night_stalker01
Night_stalker01

1037

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#7 Night_stalker01
Member since 2006 • 1037 Posts

I find most of them naturally devolve to the level of the level of the worst players. By worst, I'm not referring to their skill in actually playing the game, but in their attitude and level of maturity. As devs try to broaden their revenue streams by ensuring that the games can be quickly picked up and mastered, the trend only worsens. If the game requires little thought and provides instant gratification, it's soon overrun by kids in their early teens who tend to give free reign to the worst aspects of their egos secure in the knowledge that their annonymity is protected behind a computer screen. There's nothing fun about having to share a game world with hoardes of maladjusted, partially literate teens who think the ultimate in good times is going out of their way to annoy other players.

About the only MMO I've got time for is WWII Online as it requires a fair investment of time to learn to play. That tends to weed out the twitch crowd.

bogaty

Yeah I know what you mean. I used to play Final Fantasy 11 and because it took so much time and was by no means easy, there were literally no kids playing at any time. Everybody I grouped with was generally 18-24 years old, and knew what they were doing. However, I had to stop playing when I got a job because it simply took too much time. I miss the mature conversations I had in that game, and the friends I made.

And now I play Guild Wars from time to time, and 80% of the people are crazy pre-teens that appear to have bought the game just to annoy people and ruin their gaming experience. I swear, I would knock out some of these people if I met them IRL. Besides that, everybody in PvP just seems to like calling people noobs because they're simply jerks.

I try to find games that aren't like that, but those kind of games are pretty rare unfortunately.

Avatar image for d0pestar
d0pestar

268

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 d0pestar
Member since 2007 • 268 Posts
played wow forever got all epics and to 70 and ran outta things to do..got my arena staff n stuff...didnt want the other arena crap..raiding is ok but uhh no thanks rather spend my saturday night getting laid or trying lol ;)

peace
Avatar image for harrisi17
harrisi17

4010

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#9 harrisi17
Member since 2004 • 4010 Posts
well I haven't actually played any MMO's, but I know that having to level up by doing repetative things would suck. Being in college and having a part-time job means that I can't devote too much time to a game. I like FPS games where I can save in any spot and resume at a later time.
Avatar image for XanderF
XanderF

1313

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#10 XanderF
Member since 2003 • 1313 Posts

Odd you omit what would likely be otherwise the most popular reason:

- Rather than using deep/interesting story to keep gamer's interested, levelling and loot is used as bait. (IE., "too much grinding, not enough plot")

Avatar image for Sup11722
Sup11722

1757

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 Sup11722
Member since 2005 • 1757 Posts
I hate them cause they require you to sacrifice your social life in order to play them i perfer having fun then grinding levels
Avatar image for elemental_drago
elemental_drago

1816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 elemental_drago
Member since 2004 • 1816 Posts

I find most of them naturally devolve to the level of the level of the worst players. By worst, I'm not referring to their skill in actually playing the game, but in their attitude and level of maturity. As devs try to broaden their revenue streams by ensuring that the games can be quickly picked up and mastered, the trend only worsens. If the game requires little thought and provides instant gratification, it's soon overrun by kids in their early teens who tend to give free reign to the worst aspects of their egos secure in the knowledge that their annonymity is protected behind a computer screen. There's nothing fun about having to share a game world with hoardes of maladjusted, partially literate teens who think the ultimate in good times is going out of their way to annoy other players.

About the only MMO I've got time for is WWII Online as it requires a fair investment of time to learn to play. That tends to weed out the twitch crowd.

bogaty

I have to agree with this post. This is what really gets my vote.Thatjust grows old after a bit (2 seconds really).For the record though, I voted time, as it's my second choice. Sometimes it's nice to be able to just jump in and have fun for a short bit but MMOs aren't real attuned to that.

Avatar image for XanderF
XanderF

1313

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#13 XanderF
Member since 2003 • 1313 Posts
[QUOTE="bogaty"]

I find most of them naturally devolve to the level of the level of the worst players. By worst, I'm not referring to their skill in actually playing the game, but in their attitude and level of maturity. As devs try to broaden their revenue streams by ensuring that the games can be quickly picked up and mastered, the trend only worsens. If the game requires little thought and provides instant gratification, it's soon overrun by kids in their early teens who tend to give free reign to the worst aspects of their egos secure in the knowledge that their annonymity is protected behind a computer screen. There's nothing fun about having to share a game world with hoardes of maladjusted, partially literate teens who think the ultimate in good times is going out of their way to annoy other players.

About the only MMO I've got time for is WWII Online as it requires a fair investment of time to learn to play. That tends to weed out the twitch crowd.

elemental_drago

I have to agree with this post. This is what really gets my vote.Thatjust grows old after a bit (2 seconds really).For the record though, I voted time, as it's my second choice. Sometimes it's nice to be able to just jump in and have fun for a short bit but MMOs aren't real attuned to that.

And while dead true, that REALLY confuses me.

I mean, why do game devs target THAT crowd? Figure, WoW, as wildly popular as it is, has 10 million subscribers worldwide. WORLDWIDE. There are almost 6 BILLION people on the planet. If that number was US citizens alone, it would still be only 3% of the population, of which ~50% has internet access. Do publishers really thing that huge gap in numbers is TEENAGERS who aren't playing because the game doesn't allow enough immaturity to entertain them?

Seems unlikely. The greater success of the "Sims" series would seem to imply that the massive market being left on the table are 'casual gamers', who want a social networking experience - an interesting story, and a place to share it or experience it in a group - and not a repetitivelevel grind.

I guess one is probably easier to code for than the other, though. :roll:

Avatar image for tuff_gong92
tuff_gong92

2345

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#14 tuff_gong92
Member since 2006 • 2345 Posts
I don't like them because you have to rely on other people you really don't know and the possiblilty for subscriptions, I hate subscriptions.
Avatar image for nightharvest
nightharvest

1782

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#15 nightharvest
Member since 2005 • 1782 Posts

I agree with the rationale of the posts above (devolving to the lowest common denominator for the sake of patronage and $$), but time is the reason I've never played an MMO. My gaming happens in short sharp spurts and that doesn't suit the MMO format.

I generally don't play games online either (a couple of exceptions) - call me old fashioned but a level playing field makes things enjoyable. Single player is good.

8)

Avatar image for Sw0rDMaN
Sw0rDMaN

1234

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#16 Sw0rDMaN
Member since 2005 • 1234 Posts
MMo's rocks thats it! =)
Avatar image for eliteasthmatic
eliteasthmatic

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#17 eliteasthmatic
Member since 2006 • 25 Posts

the combat system in every single one. and the lack of the feeling that im in an actual world

Avatar image for MaxBlaze
MaxBlaze

221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#18 MaxBlaze
Member since 2003 • 221 Posts
They're extremely time consuming, and dealing with most of the people on them is a disaster. They use up my entire day and I don't even feel rewarded by the end of it.
Avatar image for bogaty
bogaty

4750

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#19 bogaty
Member since 2003 • 4750 Posts

I mean, why do game devs target THAT crowd? Figure, WoW, as wildly popular as it is, has 10 million subscribers worldwide. WORLDWIDE. There are almost 6 BILLION people on the planet. If that number was US citizens alone, it would still be only 3% of the population, of which ~50% has internet access. Do publishers really thing that huge gap in numbers is TEENAGERS who aren't playing because the game doesn't allow enough immaturity to entertain them?

Seems unlikely. The greater success of the "Sims" series would seem to imply that the massive market being left on the table are 'casual gamers', who want a social networking experience - an interesting story, and a place to share it or experience it in a group - and not a repetitivelevel grind.

I guess one is probably easier to code for than the other, though. :roll:

XanderF

I assume that a lot of it is herd mentality amongst the publishers, many of whom don't understand the market as well as they believe. They hear other devs throwing around words like "accessibility", "casual gamer market" and the like and push the devs to make a game that non-gamers can dive right into in the hopes that they can increase their customer base. They look at the demographics and see the largest market share comes from teenage males who gobble up the console games, and that's who they aim to please. Cross platform title development is also a big part of this. If they can develop a title for a variety of platforms, it stands to reason that they'd see greater sales. The trouble is, they tend to develop with the limitations of the least powerful or versatile system in mind, so you end up with games on PC which were designed around a rather limiting console controller. A less versatile controller tends to limit the ****of game you can design. The devs could fiddle and tweak the engine to optimize the game for individual platforms, but few do this as it cranks up the development cost. They also tend to shy away from games with strong stories as they have to pay more for a good writers. Further, games with complex stories require a lot more translation work for worldwide markets.

I think you're right though. Stuff like the Sims, Pogo, and Second Life are changing a lot of publisher's minds. Personally, I don't know which is worse: The anti-social "social" gaming experience of current PvP, level grinding MMOs or the banal, virtual world Facebook type stuff of Second Life. All I know is that neither one appeals to me. I'll content myself with all the other grumpy old curmudgeons in IL-2 or Combat Mission as we happily moan about incorrect flight models, over-modelled PzKwV main guns and the youth of today.

Avatar image for F1_2004
F1_2004

8009

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 F1_2004
Member since 2003 • 8009 Posts

MMO's are **** because their sole purpose is to make you sit in front of the computer for as long as possible to pay them a monthly fee.

Therefore, every bit of game design is aimed towards prolonging tedious, time-consuming tasks as much as possible.

By comparison, non-MMO's need to be good so as to get as many people to buy the box as possible.

When it's within the developer's best interests to prolong the game instead of making it good, you lose.

Avatar image for thanatose
thanatose

2465

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#21 thanatose
Member since 2003 • 2465 Posts
I generaly like MMOs but I tend to get bored with them after a couple of months. I also don't care much for the MMOs that force you to group to complete quest/missions. Trying to find a good group for missions at the time of day that I usually play is a big issue for me since I'm up when just about everybody else in the US is asleep.
Avatar image for Jd1680a
Jd1680a

5960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 38

User Lists: 0

#22 Jd1680a
Member since 2005 • 5960 Posts

Mainly have to do with my RL job. I use to work at 5pm and get home at 1:45 in the morning. Getting a group to play group content was nearly impossible. The only time I could get a group was on friday night or on the weekends. My RL work hours are still making me unable to play MMOs content effectively. It makes no sense to spend $15 a month if i could only play a few days a month. Considering most mmos require you to be in a group to be able to play the content made for groups.

Avatar image for abysmal-mk
abysmal-mk

40

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 abysmal-mk
Member since 2007 • 40 Posts

I enjoy MMO!

why?! because i just leave my character while playing. . . :D

i can even sleep when im tired :arrow:

next thing in the morning i check looted items:P

that's the power of C.C mode in wyd :)

Avatar image for gerygo
GeryGo

12809

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#24 GeryGo  Moderator
Member since 2006 • 12809 Posts

half of the people voted it requires a lot of time - i don't get it, oh right it's because most MMOs requires monthly payment

i play GW - happy me :D

Avatar image for mrbojangles25
mrbojangles25

58503

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#25 mrbojangles25
Member since 2005 • 58503 Posts

I like MMOs (though I only play one consistantly).

But, if I had to say a reason, I would dislike MMOs because every single person that plays for 40 hours a week and is then told he or she is addicted feels like they have to come on this board and say how bad the game is just to spite it. Instead of blaming themselves, we have to sit here and listen to them vent about a game they submitted to through their wimp-like lack of self restraint, and then have to justify to them why its a good game when played in moderation

I swear, these spurned-lovers of MMOs are worse than born-again christians.

Avatar image for bogaty
bogaty

4750

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#26 bogaty
Member since 2003 • 4750 Posts

Sweet!

I'm going to make me a born-again Christian MMO.

BOOM! Raputre!

Avatar image for mrbojangles25
mrbojangles25

58503

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#27 mrbojangles25
Member since 2005 • 58503 Posts

Sweet!

I'm going to make me a born-again Christian MMO.

BOOM! Raputre!

bogaty

Ya, at level 1 you get to choose from 4 classes: drunk, drug addict, wife beater, and criminal. Then, at level 10 you have what the game calls "a moment of clarity" and you get to choose from a prestige class such as Mother Against Violent Games, Christian Rock and Roll Band Member, Youth Pastor Who Thinks He is Hip, and Alchoolics Anonymous Member! Then you travel through the perilous lands of Heathenville and Satantown and resist temptation!

Send me a PM, we can make a game that will topple WoW solely by exploiting Christians, just like Cartman and Faith +1

Avatar image for Jack_Summersby
Jack_Summersby

1444

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 Jack_Summersby
Member since 2005 • 1444 Posts
Ya, at level 1 you get to choose from 4 classes: drunk, drug addict, wife beater, and criminal. Then, at level 10 you have what the game calls "a moment of clarity" and you get to choose from a prestige class such as Mother Against Violent Games, Christian Rock and Roll Band Member, Youth Pastor Who Thinks He is Hip, and Alchoolics Anonymous Member! Then you travel through the perilous lands of Heathenville and Satantown and resist temptation!

Send me a PM, we can make a game that will topple WoW solely by exploiting Christians, just like Cartman and Faith +1

mrbojangles25

rofl

Though the majority of Christians and Catholics I know don't fall into the sterotype, there is far too much truth in Bojangle's words!

Avatar image for mismajor99
mismajor99

5671

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#29 mismajor99
Member since 2003 • 5671 Posts
lol...MrBojangles
Avatar image for mrbojangles25
mrbojangles25

58503

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#30 mrbojangles25
Member since 2005 • 58503 Posts
[QUOTE="mrbojangles25"]Ya, at level 1 you get to choose from 4 classes: drunk, drug addict, wife beater, and criminal. Then, at level 10 you have what the game calls "a moment of clarity" and you get to choose from a prestige class such as Mother Against Violent Games, Christian Rock and Roll Band Member, Youth Pastor Who Thinks He is Hip, and Alchoolics Anonymous Member! Then you travel through the perilous lands of Heathenville and Satantown and resist temptation!

Send me a PM, we can make a game that will topple WoW solely by exploiting Christians, just like Cartman and Faith +1

Jack_Summersby

rofl

Though the majority of Christians and Catholics I know don't fall into the sterotype, there is far too much truth in Bojangle's words!

Ya, Im only joking I dont mean a shred of it. But those people do exist, and they are freaking hilarious. When I Worked at a Cafe I worked with a youth pastor and this guy was such a joke; he looked like a beach bum, talked about surfing and his band, and would always try to convert me. I would give my generic "No thanks, Im more spiritual than I am religious" reply and he would go "ahh, its cool bra'" and then go kiss the boss' ass by making him a latte with vanilla-enhanced milk foam. Then the next day he would try again, say there is a "wicked sic" party and he would give me a flyer with a cross on it.

Avatar image for Eddie-Vedder
Eddie-Vedder

7810

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 Eddie-Vedder
Member since 2003 • 7810 Posts
WoW 9.5 Game of the Year > all your opinions =P, all I can say is I experienced it at the right time, WoW was quite a the evolution.
Avatar image for Jack_Summersby
Jack_Summersby

1444

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 Jack_Summersby
Member since 2005 • 1444 Posts

Ya, Im only joking I dont mean a shred of it. But those people do exist, and they are freaking hilarious. When I Worked at a Cafe I worked with a youth pastor and this guy was such a joke; he looked like a beach bum, talked about surfing and his band, and would always try to convert me. I would give my generic "No thanks, Im more spiritual than I am religious" reply and he would go "ahh, its cool bra'" and then go kiss the boss' ass by making him a latte with vanilla-enhanced milk foam. Then the next day he would try again, say there is a "wicked sic" party and he would give me a flyer with a cross on it.mrbojangles25

Know the type, and don't like em. My wife's family's church is evengelical, but thankfully her family isn't all up in your grill trying to convert you. They figure they'll do what they think is right, and you can do what you think is right. It's a good policy, in general, though sometimes you need to call people out when they go too far (like the "God hates f.a.g.s and Muslims" crap or the "ALL Republicans are evil Conservative Christians trying to bring about fascist Christian nation" crap).

Avatar image for D9-THC
D9-THC

3081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 D9-THC
Member since 2007 • 3081 Posts
I dislike them because they consume all of your free time and it's all for nothing. It's like throwing time out the window in massive chunks.
Avatar image for 1005
1005

3738

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 1005
Member since 2003 • 3738 Posts

What i hate about MMO games is the following...

* First i pay £40+ for the game which is pretty expensive (thats about $80)

* I'm also paying around £20-£24 for an internet connection (thats about $40-$50)

* Then to top it off most MMO's want you to pay £7-£9 (thats about$13-$15)

So really i hate the fact i have paid for the game, aswell as my internet connection and ontop of it a monthly fee. I just don't agree in this "pay to play" style most MMO's go for. I'd rather download the game for free and pay a monthly fee than have to pay for the game then pay to be able to play it.

Aswell as this i've found MMO's to be pretty time consuming, most require you to spend hours playing them for you to actually achieve something. Would be a lot better if you could play for say an hour or even half an hour and come off the game with the feeling you've achieved something worthwhile. They are also rather linear in that all you do is play as some fantasy character and raid dungeons to get items or complete objectives and gain experience points along the way. This process really doesn't change as you gain levels, infact it usually becomes more boring because it takes longer to level as you gain levels. So really you end up playing for hundreds of hours doing pretty much the same thing over and over.

Avatar image for chesterocks7
chesterocks7

1572

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#35 chesterocks7
Member since 2005 • 1572 Posts

other: monthly fee

guild wars rocks

Avatar image for mrbojangles25
mrbojangles25

58503

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#36 mrbojangles25
Member since 2005 • 58503 Posts

What i hate about MMO games is the following...

* First i pay £40+ for the game which is pretty expensive (thats about $80)

* I'm also paying around £20-£24 for an internet connection (thats about $40-$50)

* Then to top it off most MMO's want you to pay £7-£9 (thats about$13-$15)

So really i hate the fact i have paid for the game, aswell as my internet connection and ontop of it a monthly fee. I just don't agree in this "pay to play" style most MMO's go for. I'd rather download the game for free and pay a monthly fee than have to pay for the game then pay to be able to play it.

Aswell as this i've found MMO's to be pretty time consuming, most require you to spend hours playing them for you to actually achieve something. Would be a lot better if you could play for say an hour or even half an hour and come off the game with the feeling you've achieved something worthwhile. They are also rather linear in that all you do is play as some fantasy character and raid dungeons to get items or complete objectives and gain experience points along the way. This process really doesn't change as you gain levels, infact it usually becomes more boring because it takes longer to level as you gain levels. So really you end up playing for hundreds of hours doing pretty much the same thing over and over.

1005

its funny you mention pounds because about six weeks ago I was in England (London, Oxford, York, and a couple other places) and the exchange rate was horrible! It was literally DOUBLE for me. I picked a bad time to travel...damn you prosperous brits!

Avatar image for mismajor99
mismajor99

5671

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#37 mismajor99
Member since 2003 • 5671 Posts
Yeah, the exchange rate for the pound has been unfavorable for a long time for us Americans. 2 to 1 in their favor at least. Going to Canada back in late 90's early 00's was always a treat but now it's just about 1 to 1. Just shows how bad the American dollar has performed vs. the rest of the world.
Avatar image for aroxx_ab
aroxx_ab

13236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#38 aroxx_ab
Member since 2005 • 13236 Posts

I find it hard to play a single player game anymore. I love interacting with others and grouping together to complete objectives.

Night_stalker01

I'm exact opposite of that, thats why i hate MMOs and add that it is time consuming so you not have time play other games make it even worse.

Avatar image for deactivated-57e5de5e137a4
deactivated-57e5de5e137a4

12929

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#39 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
I like them, but what I don't like about them is just that the gameplay is never spectacular. If I found an MMO that was as fun to play solo as it is to team, I'd be very happy.
Avatar image for OkuLaris
OkuLaris

803

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 OkuLaris
Member since 2003 • 803 Posts
...waaaayyyy to time consuming!!! I played StarWars: Galaxies for a quite a bit, gave up on it. I don't like the idea that I am forced to play the game, just to get my moneys worth. 
That been said I really enjoy sp and coop in many rpgs like Titan Quest, Neverwinter Nights etc.
and guess what "No monthly fee required to play the game".:D
Avatar image for gamenux
gamenux

5308

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 gamenux
Member since 2006 • 5308 Posts
cost too much.
Avatar image for osan0
osan0

17877

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#42 osan0
Member since 2004 • 17877 Posts

2 big things i hate about them

grinding and monthly fee.

going around killing enemies for hours just so u can lvl up and kill slightly bigger enemies...not fun imho..not at all. the last MMO i played (assuming were not calling GW an MMO) was everquest and i absolutely completly and utterly despise that game. its almost an anti-game imho...it drains fun away while playing it.

as for montly fees. i wouldnt mind it if all i played was the monthly fee. if all extra content and expansions were free then a monthly fee would be ok by me. id prefer to be able to jusy buy the content i want mind but id settle for that. what i cant stand is the wow, eq and ultima online model....where i have to buy the dam game...and the blasted expansions and i still have to pay a monthly fee. what a joke. thats daylight robbery imho and i just will not touch a game with such a business model.....ever.

Avatar image for markebici
markebici

781

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 markebici
Member since 2005 • 781 Posts
I dislike them for the reason that you could be the best player in the world but if you didnt have the time you couldnt see all the cool stuff.
Avatar image for FEARowns
FEARowns

753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#44 FEARowns
Member since 2005 • 753 Posts

WoW has turned into what used to be epic and fun and exciting into a rep. grind. All I find myself doing is grinding rep or just flying around outside shatt and talking in guild chat. I'm usually alt-tabbed more often now. PvP blows now...its all about the purpz. Give me 4 hour AVs, 40 man raids, and world pvp! 

My account expires on the 20th...I'm about 90% sure I'm not going to renew. F*king BC ruined WoW. I have never seen so many players transfer/quit and guilds disband in the last few weeks than I have in my 2 years of playing. GG Blizz

Avatar image for Nitrous2O
Nitrous2O

1813

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 Nitrous2O
Member since 2004 • 1813 Posts

I honestly don't see how anyone has enough time to play MMOs unless at least one of a few conditions is met, for example:

1) You are quite young and don't have many RL responsibilities yet

2) A single game (or very small number) can satisfy you for a long time, i.e. the time you do get for gaming, you don't mind devoting it to a single game. This is a big one for me, because I like many games, and many different genres (FPS, adventure, sports, racing, etc).

3) Don't have much of a social life outside of gaming and don't really care

If you can do it, more power to you :)

But IMO, for a multiplayer fix LAN parties>online multiplayer. Yeah, it's not "massively multiplayer", but it's SUCH a fun environment, and is something that can be scheduled. But then again, I like FPS games more than RPGs anyway ;)

Avatar image for mrbojangles25
mrbojangles25

58503

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#46 mrbojangles25
Member since 2005 • 58503 Posts

Someone mentioned grinding and I feel that is one of the most legitamate anti-MMO arguments out there. Even in an "easy-to-level" game such as WoW, it takes hours upon hours to get to the next level at the 50+ segment, and I Know that most other MMOs are far worse.

While blowing crap up is fun and stuff like that, I think the majority of us take satisfaction in knowing that we accomplished something. This is a decades-old concept as back in the day, it was always about getting to the next level, such as in games like Missile Command and Asteroids for example.

In MMOs that require heavy grinding (essentially all of them), this sense of satisfaction is lessened since nothing is really accomplished no matter how much time you spend. Hacking mobs up with swords and torching them with fireballs is fun, but it gets old after an hour or so.

Its like the Greek story of that guy sent to the Underworld, where Hades forces him to push the boulder up the slope and once he gets near the top, the boulder falls all the to bottom and he has to start over again.

I still like MMOs, but I definately empathize with this argument.

Avatar image for JDFS
JDFS

664

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#47 JDFS
Member since 2006 • 664 Posts
Cost too much for nothing when I can play a better game for only 60 bucks and no fee.
They got vomitive graphics, World of Warcraft's a very good example... ugly is the word.
Grinding, levels and all that, what about Elders Scroll series? it didn't cost 15 or 20 bucks a month.
Peoples are mostly retarded except in WWIIOL where I was surprised to see normal humans but you know what happened to it...
If you don't buy the game when it gets released well there will always be stronger/better players because they started getting higher levels/ranks before you.
All have no originality or "fun" games to play with, except WWIIOL back in the days when I tried a free trial and before we started to see everything they said were all lies.
What else? who wants to play the same game every day for hours years after years? ... got answer?
Peoples, even kids died playing WoW... wth?
Avatar image for SteveBIRK
SteveBIRK

145

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#48 SteveBIRK
Member since 2007 • 145 Posts
$15 a month thats wat i hate. plus takes to much time.
Avatar image for mrbojangles25
mrbojangles25

58503

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#49 mrbojangles25
Member since 2005 • 58503 Posts

Cost too much for nothing when I can play a better game for only 60 bucks and no fee.
They got vomitive graphics, World of Warcraft's a very good example... ugly is the word.
Grinding, levels and all that, what about Elders Scroll series? it didn't cost 15 or 20 bucks a month.
Peoples are mostly retarded except in WWIIOL where I was surprised to see normal humans but you know what happened to it...
If you don't buy the game when it gets released well there will always be stronger/better players because they started getting higher levels/ranks before you.
All have no originality or "fun" games to play with, except WWIIOL back in the days when I tried a free trial and before we started to see everything they said were all lies.
What else? who wants to play the same game every day for hours years after years? ... got answer?
Peoples, even kids died playing WoW... wth?JDFS

And the award for 'Extensive Use of Hyperbole and Exageration and Fanboyism of WWIIOL'goes to....*drum roll* JDFS!!!

-MMOs cost, at most, 15 bucks a month
-WoW graphics are dated, but theyre not ugly (though thats subjective so ultimately a pointles argument)
-Kids die from WoW...we cant blame the game for this. Excessive WoW playing was the symptom, not the problem
-Starting a level 1 character now is as easy and fun as it was at release
-No originality? What about EVE online? What about the superfun Monster Play of LOTRO? What about the battlegrounds of WoW?
-Elder Scrolls is a pointless example as it isnt an MMO, nor does it include online play. If you want to make an obscure example, use Guild Wars (though that wont make your point either since its not an MMO).

Avatar image for Srinivassa
Srinivassa

671

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#50 Srinivassa
Member since 2003 • 671 Posts

I find most of them naturally devolve to the level of the worst players. By worst, I'm not referring to their skill in actually playing the game, but in their attitude and level of maturity. As devs try to broaden their revenue streams by ensuring that the games can be quickly picked up and mastered, the trend only worsens. If the game requires little thought and provides instant gratification, it's soon overrun by kids in their early teens who tend to give free reign to the worst aspects of their egos secure in the knowledge that their annonymity is protected behind a computer screen. There's nothing fun about having to share a game world with hoardes of maladjusted, partially literate teens who think the ultimate in good times is going out of their way to annoy other players.

About the only MMO I've got time for is WWII Online as it requires a fair investment of time to learn to play. That tends to weed out the twitch crowd.

bogaty
Yep, that's the biggest problem with on-line games IMO, the people who play them. I solo a LOT in GW and and WoW. Usually, people I run into are either quiet or they are idiots. I still enjoy the games, but only to a limited extent. I almost with I could check "I enjoy them," "they take too much time," and "Other: players are annoying." All three are equally true for me.