We’ve been hard at work here at the Incubator Games office - and we’re excited to announce our next game! Would love to hear the r/indiegaming community's opinions on our art style and general game direction. What do you think?
Coming in 2015 - Trudy’s Mechanicals, a turn-based tactics game set on a Steampunk airship. We know that this is both a popular genre and style, so we're doing a few things to stand out: focusing on unit variety, an "offbeat" style of Steampunk, interactive environments, a streamlined UI and optional narrative content.
Trudy's Mechanicals is our second new IP since Feeding Time, a puzzle game for iOS that released in 2014.
Our announcement blog goes into a lot more detail: http://www.incubatorgames.com/index.php/20141202/trudys-mechanicals/
Please leave us a comment and we'll join in the talk!
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