I'm not against change. I'm against games losing their uniqueness and idiosyncrasies. Transforming Tomb Raider from a game about exploration into a standard action shooting game isn't real change. Its just settling for whats common and standard.Â
Its not even rebooting. They're just thinking about what will sell. Rebooting would preserve the best elements and improve them.Â
I find it ironic that a lot of the Tomb Raider fans claim this is better than UC when it does everything to try and copy that series. Â
I'm not deliberately trying to crap on Tomb Raider but its an example of a much bigger problem in our medium at the moment. Â
biggest_loser
Taken on its own merits outside of the context of the series history (this is how I played the game initially not having any experience with previous TR games) it does some things very well. The story is inconsistent but provides sufficient context for the gameplay, and ultimately given that gameplay is the primary medium through which a game's strenghts are (or at least should be) measured the weaknesses in character growth and narrative consistency can largely be overlooked.Â
Its like a low budget movie that has good dialogue and a solid story but low quality effects (lets use Moon as en example) - the most important aspects of a quality film are present, so the shortcomings can largely be overlooked.Â
Uncharted gets the dialogue and character development right but falters when it comes to the actual mechanics. They are merely functional. That is like a big budget hollywood film with excellent cinematography and effects but mediocre dialogue and character development (like Avatar for instance).Â
I agree the sacrafice of the series staples is a shame, but as a GAME it surpasses Uncharted in many ways thanks to the more refined combat and platforming.Â
In Uncharted I was impatient with the often tedious gameplay sections waiting for the cutscenes and story bits, in Tomb Raider I was impatient with the story bits and looked forward to the gameplay sections. Neither are perfect but I think the latter is a better situation for a game to be in.Â
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