It seems like so many games story arcs are created Marlin style. How many times has your character had to find a futuristic yet ancient artifact tha was also sought by another with vast forces hellbent on causing the end of the world. You usually start off fighting normal forces of the vast second party till the final act where enemies are some kind of mutant. These stories are extremely predictable and so cliche ridden that it seems like they spend millions making a game and spend five dollars on the story. Why not make a game with a story that has some chance of actually occurring. I think games with believable story lines tend to do quite well but are hard to find. I feel like rockstar gets this, there stories are over the top but in the realm of being believable. Why can't in a series like uncharted can we just be looking for treasure not fighting supernaturally enhanced creatures in the final act. Please someone come up with a story that is desirable to unravel not one where you desperately claw a the controller to skip. Any one else have any thoughts? Please share your thoughts in this forum.
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