Last year I made an article about the decline of Japanese video game industries. In this thread I want to focus on what went wrong with western video game industries in these days. One thing I do like about western video game industries is they are generally friendly towards indie developers unlike in Japan where they are generally hostile towards indie developers which they saw indie devs are nothing but nuisance, profit stealers, perverts(they usually made pornographic games), etc.
There's one thing I hate about western video game industries in recent years: Lack of genre variety. They can be either multiplayer-based shooters or action RPG with more "action" and less on "RPG". Of course I only talk about big-name developers and publishers. Only The Sims 4 and XCOM 2 aren't shooters and action RPGs from major developers and publishers.
I think the the real culprit of genre bottleneck is the explosion of multiplayer shooters, both team-based and battle royale in recent years. As the internet connection gets faster, cheaper and much easier to connect, more and more people able to play without spending much money and in fact some of these games such as Fortnite and Apex Legends are free to play. Most single-player games especially action RPGs today almost focused on action alone, not on character building and tactics. For example in The Witcher 3 leveling up only to unlock higher level side quests weapon restrictions.
I know that The Sims 4 is a shameless cash grabs that were milked for DLCs but it offers completely different experience to me alone. Unless most people battle royale genre no longer fashionable to them anymore, don't expect the genre to die.
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