What Genre Will Be the Next GTA/COD?

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#1 Posted by Meta-Gnostic (977 posts) -

In PS2 era GTA (sandbox) was king. In PS3 era COD (FPS) was king. What genre will be king for PS4?

#2 Posted by 1PMrFister (3134 posts) -
Whichever genre has the breakout hit new game.
#3 Posted by Kevlar101 (6218 posts) -
Why just Playstation? What about Xbox?
#4 Posted by jsmoke03 (12930 posts) -

moba's

#5 Posted by speedfreak48t5p (8206 posts) -

I hope it's racing games. :D

#6 Posted by jsmoke03 (12930 posts) -

I hope it's racing games. :D

speedfreak48t5p
it was for awhile last gen, well the arcadey once because of fast and the furious....and a lot of them weren't even that good. juice, auto modelista etc...
#7 Posted by Meta-Gnostic (977 posts) -
Why just Playstation? What about Xbox?Kevlar101
What box? jk I just list PS consoles because it's what I default to.

moba's

jsmoke03
That would be an improvement, something somewhat new.
#8 Posted by Shenmue_Jehuty (5207 posts) -

I honestly see it being some kind of tablet based platforming games. I'm sort of counting on the new XBOX and the PS4 to implement tablet controls and that sort of thing, it seems to be the way of the future.

#9 Posted by Meta-Gnostic (977 posts) -

I honestly see it being some kind of tablet based platforming games. I'm sort of counting on the new XBOX and the PS4 to implement tablet controls and that sort of thing, it seems to be the way of the future.

Shenmue_Jehuty
I sure as hell hope not. Tablet gaming is less precise than controller gaming and the amount of user input is shallow. Wouldn't mind a few mindless IOS ports to play using the PS4 touchpad though.
#10 Posted by Primordialous (1276 posts) -

Tablet gaming will be the end of us all.

#11 Posted by BranKetra (48779 posts) -

All the role playing game genre needs to evolve is more games like Kingdom Hearts.

#12 Posted by Archangel3371 (15746 posts) -
I'm thinking MMO's. I'd love to see a console be able to facilitate a game like World of Warcraft.
#13 Posted by ristactionjakso (5742 posts) -

GTA was hardly ps2's king genre.

But I would love to se a comeback of good rpg's like we seen on ps1-ps2.

FPS are still welcome if they don't mimick each other. We need variety and innovation in the FPS like Far Cry 3 & Rage.

#14 Posted by Meta-Gnostic (977 posts) -

GTA was hardly ps2's king genre.

But I would love to se a comeback of good rpg's like we seen on ps1-ps2.

FPS are still welcome if they don't mimick each other. We need variety and innovation in the FPS like Far Cry 3 & Rage.

ristactionjakso
You're right. I phrased it wrong. What I meant is what genre will the next generation killer ap be? GTA was PS2 killer app in sales, and now COD is this generation's.
#15 Posted by IC3_C0LD_ZERO (297 posts) -
I really don't see the online multi FPS hysteria wearing off anytime soon. My bet is FPS games will focus entirely on multiplayer and remove any sign of SP... MMOs will be taken over by MOBAs, I don't think even a potential WOW2 could save that. I'm also predicting a major increase in Freemium games and PTW games with microtransactions
#16 Posted by lamprey263 (24225 posts) -
well, given the popularity of Undead Nightmare for Red Dead Redemption maybe they'll ad a zombie apocalypse DLC to GTA 5
#17 Posted by t1striker (1549 posts) -

Just something more creative than call of duty thats all I'm asking for.

and ps2 big genre I believe was jrpg's(which was awesome imo).

Though I'm thinking it might be wrpg's(they've been getting bigger though they have also started to become shallower) which would be awesome imo, more games like the witcher.

#18 Posted by Jag85 (4626 posts) -
[QUOTE="ristactionjakso"]

GTA was hardly ps2's king genre.

But I would love to se a comeback of good rpg's like we seen on ps1-ps2.

FPS are still welcome if they don't mimick each other. We need variety and innovation in the FPS like Far Cry 3 & Rage.

Meta-Gnostic
You're right. I phrased it wrong. What I meant is what genre will the next generation killer ap be? GTA was PS2 killer app in sales, and now COD is this generation's.

PS2 had four killer apps in 2001: Metal Gear Solid 2, Final Fantasy X, Gran Turismo 3, and Grand Theft Auto III
#19 Posted by Granny_Spanked (1326 posts) -
I'm crossing my fingers for RPG's, but I am predicting the Action/Adventure genre to hit it's stride.
#20 Posted by c_rakestraw (14722 posts) -

Point-and-click adventure games.

#21 Posted by Meta-Gnostic (977 posts) -

[QUOTE="Meta-Gnostic"][QUOTE="ristactionjakso"]

GTA was hardly ps2's king genre.

But I would love to se a comeback of good rpg's like we seen on ps1-ps2.

FPS are still welcome if they don't mimick each other. We need variety and innovation in the FPS like Far Cry 3 & Rage.

Jag85

You're right. I phrased it wrong. What I meant is what genre will the next generation killer ap be? GTA was PS2 killer app in sales, and now COD is this generation's.

PS2 had four killer apps in 2001: Metal Gear Solid 2, Final Fantasy X, Gran Turismo 3, and Grand Theft Auto III

Who said anything about 2001? I'm talking about lifetime sales, critical reception, and what was talked about.

http://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_2_video_games

PlayStation 2 video games which have sold or shipped at least five million copies.

Grand Theft Auto: San Andreas (17.33 million approximately)[135]
Gran Turismo 3: A-Spec (14.89 million approximately: 7.14 million in North America, 1.89 million in Japan, 5.85 in Europe)[125]
Gran Turismo 4 (11.6 million approximately: 3.35 million in North America, 6.8 in Europe, 1.27 in Japan)[125]
Grand Theft Auto: Vice City (9.21 million approximately: 8.2 million in US,[24] 410,293 in Japan,[136] 600,000 in UK)[45]
Grand Theft Auto III (7.509 million approximately: 6.55 million in US,[24] 358,917 in Japan,[136] 600,000 in UK)[45]
Metal Gear Solid 2: Sons of Liberty (7 million)[137] Final Fantasy X (6.6 million) [138]
Final Fantasy XII (5.2 million approximately: 2.4 million in Japan,[139] 1.7 million in US,[24] 1.1 million in Europe;[140] 5.2 million shipped)[141]

#22 Posted by Jag85 (4626 posts) -

[QUOTE="Jag85"]PS2 had four killer apps in 2001: Metal Gear Solid 2, Final Fantasy X, Gran Turismo 3, and Grand Theft Auto IIIMeta-Gnostic

Who said anything about 2001? I'm talking about lifetime sales, critical reception, and what was talked about.

http://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_2_video_games

PlayStation 2 video games which have sold or shipped at least five million copies.

Grand Theft Auto: San Andreas (17.33 million approximately)[135]
Gran Turismo 3: A-Spec (14.89 million approximately: 7.14 million in North America, 1.89 million in Japan, 5.85 in Europe)[125]
Gran Turismo 4 (11.6 million approximately: 3.35 million in North America, 6.8 in Europe, 1.27 in Japan)[125]
Grand Theft Auto: Vice City (9.21 million approximately: 8.2 million in US,[24] 410,293 in Japan,[136] 600,000 in UK)[45]
Grand Theft Auto III (7.509 million approximately: 6.55 million in US,[24] 358,917 in Japan,[136] 600,000 in UK)[45]
Metal Gear Solid 2: Sons of Liberty (7 million)[137] Final Fantasy X (6.6 million) [138]
Final Fantasy XII (5.2 million approximately: 2.4 million in Japan,[139] 1.7 million in US,[24] 1.1 million in Europe;[140] 5.2 million shipped)[141]

San Andreas, Gran Turismo 4 and FFXII all came way too late in the PS2's life cycle to qualify as "killer apps".

The PS2's actual "killer apps" all came out around 2001-2002, such as Metal Gear Solid 2, Gran Turismo 3, GTA III & Vice City, and Final Fantasy X.

#23 Posted by Black_Knight_00 (18523 posts) -

moba's

jsmoke03
No thanks
#24 Posted by Meta-Gnostic (977 posts) -

[QUOTE="Meta-Gnostic"]

[QUOTE="Jag85"]PS2 had four killer apps in 2001: Metal Gear Solid 2, Final Fantasy X, Gran Turismo 3, and Grand Theft Auto IIIJag85

Who said anything about 2001? I'm talking about lifetime sales, critical reception, and what was talked about.

http://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_2_video_games

PlayStation 2 video games which have sold or shipped at least five million copies.

Grand Theft Auto: San Andreas (17.33 million approximately)[135]
Gran Turismo 3: A-Spec (14.89 million approximately: 7.14 million in North America, 1.89 million in Japan, 5.85 in Europe)[125]
Gran Turismo 4 (11.6 million approximately: 3.35 million in North America, 6.8 in Europe, 1.27 in Japan)[125]
Grand Theft Auto: Vice City (9.21 million approximately: 8.2 million in US,[24] 410,293 in Japan,[136] 600,000 in UK)[45]
Grand Theft Auto III (7.509 million approximately: 6.55 million in US,[24] 358,917 in Japan,[136] 600,000 in UK)[45]
Metal Gear Solid 2: Sons of Liberty (7 million)[137] Final Fantasy X (6.6 million) [138]
Final Fantasy XII (5.2 million approximately: 2.4 million in Japan,[139] 1.7 million in US,[24] 1.1 million in Europe;[140] 5.2 million shipped)[141]

San Andreas, Gran Turismo 4 and FFXII all came way too late in the PS2's life cycle to qualify as "killer apps".

The PS2's actual "killer apps" all came out around 2001-2002, such as Metal Gear Solid 2, Gran Turismo 3, GTA III & Vice City, and Final Fantasy X.

So I guess any COD released 4 years into 360/PS3 life cycle was not a killer app either. I guess Uncharted 2 was not PS3's killer app. Those are not the games that sold the best, that were talked about the most, that the critics gushed over.
#25 Posted by Jag85 (4626 posts) -

So I guess any COD released 4 years into 360/PS3 life cycle was not a killer app either. I guess Uncharted 2 was not PS3's killer app. Those are not the games that sold the best, that were talked about the most, that the critics gushed over.

Meta-Gnostic

COD4 was not a "killer app". It was a multi-platform release, not an exclusive, so it didn't give either the PS3 or the 360 an advantage over the other.

As for the PS3, its first real "killer app" was MGS4, followed by Uncharted 2. These are killer apps because it was these games that initially led to PS3 sales increasing significantly. On the other hand, a game released today for the PS3 cannot be a killer app, since it would be too late in the PS3's life cycle.

A "killer app" needs to be a game that convinces the buying public why they need to buy a certain console. The Atari 2600 had Space Invaders, the NES has Super Mario Bros, Sega had Sonic, the PS1 had Final Fantasy VII and Metal Gear Solid, the Xbox had Halo, the Wii had Wii Sports, etc. All of these games released at least within the first half of a console's life cycle, and led to a significant growth in a console's sales immediately following their release. That's what you call a "killer app".

#26 Posted by xGamePlayerx19 (378 posts) -

Id hope for it to be some kind of rpg whether jrpg or wrpg. Feel like they were harder to find this gen around, well good solid ones I mean. But if not that than something please other than fps, Im just honestly getting tired of them as of late.

#27 Posted by Kingolden (17 posts) -
I would like it to be a Fighting game.
#28 Posted by Meta-Gnostic (977 posts) -

[QUOTE="Meta-Gnostic"]

So I guess any COD released 4 years into 360/PS3 life cycle was not a killer app either. I guess Uncharted 2 was not PS3's killer app. Those are not the games that sold the best, that were talked about the most, that the critics gushed over.

Jag85

COD4 was not a "killer app". It was a multi-platform release, not an exclusive, so it didn't give either the PS3 or the 360 an advantage over the other.

As for the PS3, its first real "killer app" was MGS4, followed by Uncharted 2. These are killer apps because it was these games that initially led to PS3 sales increasing significantly. On the other hand, a game released today for the PS3 cannot be a killer app, since it would be too late in the PS3's life cycle.

A "killer app" needs to be a game that convinces the buying public why they need to buy a certain console. The Atari 2600 had Space Invaders, the NES has Super Mario Bros, Sega had Sonic, the PS1 had Final Fantasy VII and Metal Gear Solid, the Xbox had Halo, the Wii had Wii Sports, etc. All of these games released at least within the first half of a console's life cycle, and led to a significant growth in a console's sales immediately following their release. That's what you call a "killer app".

COD has sold a **** of consoles both 360 and PS3, many years after their release. A killer app doesn't have to just sell consoles early in a life cycle. But if you want to argue that a killer app must be early only - COD as a series, as an IP, has been a killer app since launch for 360. COD 2 was widely regarded as the best launch game and was followed every year by a sequel that sold more.

It doesn't have to be exclusive. Consoles are competing with many other devices than just Wii. I don't know your problem or that other guy's is arguing about semantics. You knew what I meant by the original post of the thread.

#29 Posted by Black_Knight_00 (18523 posts) -

Point-and-click adventure games.

c_rake
God yes. That'd be the day
#30 Posted by Jag85 (4626 posts) -

[QUOTE="Jag85"]

[QUOTE="Meta-Gnostic"]

So I guess any COD released 4 years into 360/PS3 life cycle was not a killer app either. I guess Uncharted 2 was not PS3's killer app. Those are not the games that sold the best, that were talked about the most, that the critics gushed over.

Meta-Gnostic

COD4 was not a "killer app". It was a multi-platform release, not an exclusive, so it didn't give either the PS3 or the 360 an advantage over the other.

As for the PS3, its first real "killer app" was MGS4, followed by Uncharted 2. These are killer apps because it was these games that initially led to PS3 sales increasing significantly. On the other hand, a game released today for the PS3 cannot be a killer app, since it would be too late in the PS3's life cycle.

A "killer app" needs to be a game that convinces the buying public why they need to buy a certain console. The Atari 2600 had Space Invaders, the NES has Super Mario Bros, Sega had Sonic, the PS1 had Final Fantasy VII and Metal Gear Solid, the Xbox had Halo, the Wii had Wii Sports, etc. All of these games released at least within the first half of a console's life cycle, and led to a significant growth in a console's sales immediately following their release. That's what you call a "killer app".

COD has sold a **** of consoles both 360 and PS3, many years after their release. A killer app doesn't have to just sell consoles early in a life cycle. But if you want to argue that a killer app must be early only - COD as a series, as an IP, has been a killer app since launch for 360. COD 2 was widely regarded as the best launch game and was followed every year by a sequel that sold more.

It doesn't have to be exclusive. Consoles are competing with many other devices than just Wii. I don't know your problem or that other guy's is arguing about semantics. You knew what I meant by the original post of the thread.

No, what I was saying about COD4 is that it was not exclusive to any particular console, and therefore cannot be considered a "killer app" for any particular console. As for COD2, while it was exclusive to the 360, it didn't help the 360 much at all, since the PS2 was still outselling the 360 by a huge margin well into 2006. If there are any games I would consider the 360's killer apps, they would be Gears of War and Halo 3. It was after those games came along that the 360's sales began picking up considerably, giving it an edge over the PS3 for a few years (up until the PS3's killer apps, MGS4 and Uncharted 2, came along).
#31 Posted by Ricardomz (2329 posts) -

Action games.

#32 Posted by The_Last_Ride (72446 posts) -

Action games.

Ricardomz
i bet this is what will be next We got sports & FPS games that sell too much already tbh if looking at the quality most (not all) are doing in those genres
#33 Posted by HipHopBeats (2904 posts) -

Hybrid games seem to be the new popular genre. Games like Mass Effect, Far Cry 3, shooters / adventure games with rpg elements thrown in. But with big sellers that stand the test of time like Dark Souls, SKyrim, The Witcher, and Ni No Luni, I can see the rpg genre raking in some serious paper next gen.

#34 Posted by Meta-Gnostic (977 posts) -

[QUOTE="Meta-Gnostic"]

[QUOTE="Jag85"] COD4 was not a "killer app". It was a multi-platform release, not an exclusive, so it didn't give either the PS3 or the 360 an advantage over the other.

As for the PS3, its first real "killer app" was MGS4, followed by Uncharted 2. These are killer apps because it was these games that initially led to PS3 sales increasing significantly. On the other hand, a game released today for the PS3 cannot be a killer app, since it would be too late in the PS3's life cycle.

A "killer app" needs to be a game that convinces the buying public why they need to buy a certain console. The Atari 2600 had Space Invaders, the NES has Super Mario Bros, Sega had Sonic, the PS1 had Final Fantasy VII and Metal Gear Solid, the Xbox had Halo, the Wii had Wii Sports, etc. All of these games released at least within the first half of a console's life cycle, and led to a significant growth in a console's sales immediately following their release. That's what you call a "killer app".

Jag85

COD has sold a **** of consoles both 360 and PS3, many years after their release. A killer app doesn't have to just sell consoles early in a life cycle. But if you want to argue that a killer app must be early only - COD as a series, as an IP, has been a killer app since launch for 360. COD 2 was widely regarded as the best launch game and was followed every year by a sequel that sold more.

It doesn't have to be exclusive. Consoles are competing with many other devices than just Wii. I don't know your problem or that other guy's is arguing about semantics. You knew what I meant by the original post of the thread.

No, what I was saying about COD4 is that it was not exclusive to any particular console, and therefore cannot be considered a "killer app" for any particular console. As for COD2, while it was exclusive to the 360, it didn't help the 360 much at all, since the PS2 was still outselling the 360 by a huge margin well into 2006. If there are any games I would consider the 360's killer apps, they would be Gears of War and Halo 3. It was after those games came along that the 360's sales began picking up considerably, giving it an edge over the PS3 for a few years (up until the PS3's killer apps, MGS4 and Uncharted 2, came along).

You're ignorant, let's leave it at that.

#35 Posted by speedfreak48t5p (8206 posts) -

Hybrid games seem to be the new popular genre. Games like Mass Effect, Far Cry 3, shooters / adventure games with rpg elements thrown in. But with big sellers that stand the test of time like Dark Souls, SKyrim, The Witcher, and Ni No Luni, I can see the rpg genre raking in some serious paper next gen.

HipHopBeats

Hoping that doesn't happen. I hate RPG's.

#36 Posted by The_Last_Ride (72446 posts) -

Hybrid games seem to be the new popular genre. Games like Mass Effect, Far Cry 3, shooters / adventure games with rpg elements thrown in. But with big sellers that stand the test of time like Dark Souls, SKyrim, The Witcher, and Ni No Luni, I can see the rpg genre raking in some serious paper next gen.

HipHopBeats
i would hate that RPG's would become generic mainstream sellers
#37 Posted by nameless12345 (15125 posts) -

Openworld-sandboxy-shooters-with-zombies-and-massive-multiplayer-online-worlds is my guess...

But it could be anything.

#38 Posted by Venom_Raptor (6958 posts) -

Honestly couldn't care, I just play awesome games and don't generally take into account their popularity.

#39 Posted by Meta-Gnostic (977 posts) -

Honestly couldn't care, I just play awesome games and don't generally take into account their popularity.

Venom_Raptor
Then there's no reason for you to post. Anyways, whatever does become the next big game series will influence many of the other games to be released that will try to copy aspects of it so it will change the games you play.
#40 Posted by jsmoke03 (12930 posts) -
[QUOTE="Shenmue_Jehuty"]

I honestly see it being some kind of tablet based platforming games. I'm sort of counting on the new XBOX and the PS4 to implement tablet controls and that sort of thing, it seems to be the way of the future.

Meta-Gnostic
I sure as hell hope not. Tablet gaming is less precise than controller gaming and the amount of user input is shallow. Wouldn't mind a few mindless IOS ports to play using the PS4 touchpad though.

agree with meta on this one....
#41 Posted by Jag85 (4626 posts) -

[QUOTE="Jag85"][QUOTE="Meta-Gnostic"] COD has sold a **** of consoles both 360 and PS3, many years after their release. A killer app doesn't have to just sell consoles early in a life cycle. But if you want to argue that a killer app must be early only - COD as a series, as an IP, has been a killer app since launch for 360. COD 2 was widely regarded as the best launch game and was followed every year by a sequel that sold more.

It doesn't have to be exclusive. Consoles are competing with many other devices than just Wii. I don't know your problem or that other guy's is arguing about semantics. You knew what I meant by the original post of the thread.

Meta-Gnostic

No, what I was saying about COD4 is that it was not exclusive to any particular console, and therefore cannot be considered a "killer app" for any particular console. As for COD2, while it was exclusive to the 360, it didn't help the 360 much at all, since the PS2 was still outselling the 360 by a huge margin well into 2006. If there are any games I would consider the 360's killer apps, they would be Gears of War and Halo 3. It was after those games came along that the 360's sales began picking up considerably, giving it an edge over the PS3 for a few years (up until the PS3's killer apps, MGS4 and Uncharted 2, came along).

You're ignorant, let's leave it at that.

Too much facts for you to handle. Let's just leave it at that.