In PS2 era GTA (sandbox) was king. In PS3 era COD (FPS) was king. What genre will be king for PS4?
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Why just Playstation? What about Xbox?Kevlar101What box? jk I just list PS consoles because it's what I default to.
That would be an improvement, something somewhat new.moba's
jsmoke03
I honestly see it being some kind of tablet based platforming games. I'm sort of counting on the new XBOX and the PS4 to implement tablet controls and that sort of thing, it seems to be the way of the future.
I sure as hell hope not. Tablet gaming is less precise than controller gaming and the amount of user input is shallow. Wouldn't mind a few mindless IOS ports to play using the PS4 touchpad though.I honestly see it being some kind of tablet based platforming games. I'm sort of counting on the new XBOX and the PS4 to implement tablet controls and that sort of thing, it seems to be the way of the future.
Shenmue_Jehuty
GTA was hardly ps2's king genre.
But I would love to se a comeback of good rpg's like we seen on ps1-ps2.
FPS are still welcome if they don't mimick each other. We need variety and innovation in the FPS like Far Cry 3 & Rage.
You're right. I phrased it wrong. What I meant is what genre will the next generation killer ap be? GTA was PS2 killer app in sales, and now COD is this generation's.GTA was hardly ps2's king genre.
But I would love to se a comeback of good rpg's like we seen on ps1-ps2.
FPS are still welcome if they don't mimick each other. We need variety and innovation in the FPS like Far Cry 3 & Rage.
ristactionjakso
Just something more creative than call of duty thats all I'm asking for.
and ps2 big genre I believe was jrpg's(which was awesome imo).
Though I'm thinking it might be wrpg's(they've been getting bigger though they have also started to become shallower) which would be awesome imo, more games like the witcher.
[QUOTE="ristactionjakso"]You're right. I phrased it wrong. What I meant is what genre will the next generation killer ap be? GTA was PS2 killer app in sales, and now COD is this generation's. PS2 had four killer apps in 2001: Metal Gear Solid 2, Final Fantasy X, Gran Turismo 3, and Grand Theft Auto IIIGTA was hardly ps2's king genre.
But I would love to se a comeback of good rpg's like we seen on ps1-ps2.
FPS are still welcome if they don't mimick each other. We need variety and innovation in the FPS like Far Cry 3 & Rage.
Meta-Gnostic
[QUOTE="Meta-Gnostic"][QUOTE="ristactionjakso"]You're right. I phrased it wrong. What I meant is what genre will the next generation killer ap be? GTA was PS2 killer app in sales, and now COD is this generation's. PS2 had four killer apps in 2001: Metal Gear Solid 2, Final Fantasy X, Gran Turismo 3, and Grand Theft Auto III Who said anything about 2001? I'm talking about lifetime sales, critical reception, and what was talked about.GTA was hardly ps2's king genre.
But I would love to se a comeback of good rpg's like we seen on ps1-ps2.
FPS are still welcome if they don't mimick each other. We need variety and innovation in the FPS like Far Cry 3 & Rage.
Jag85
http://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_2_video_games
PlayStation 2 video games which have sold or shipped at least five million copies.
Grand Theft Auto: San Andreas (17.33 million approximately)[135]
Gran Turismo 3: A-Spec (14.89 million approximately: 7.14 million in North America, 1.89 million in Japan, 5.85 in Europe)[125]
Gran Turismo 4 (11.6 million approximately: 3.35 million in North America, 6.8 in Europe, 1.27 in Japan)[125]
Grand Theft Auto: Vice City (9.21 million approximately: 8.2 million in US,[24] 410,293 in Japan,[136] 600,000 in UK)[45]
Grand Theft Auto III (7.509 million approximately: 6.55 million in US,[24] 358,917 in Japan,[136] 600,000 in UK)[45]
Metal Gear Solid 2: Sons of Liberty (7 million)[137] Final Fantasy X (6.6 million) [138]
Final Fantasy XII (5.2 million approximately: 2.4 million in Japan,[139] 1.7 million in US,[24] 1.1 million in Europe;[140] 5.2 million shipped)[141]
Who said anything about 2001? I'm talking about lifetime sales, critical reception, and what was talked about.[QUOTE="Jag85"]PS2 had four killer apps in 2001: Metal Gear Solid 2, Final Fantasy X, Gran Turismo 3, and Grand Theft Auto IIIMeta-Gnostic
http://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_2_video_games
PlayStation 2 video games which have sold or shipped at least five million copies.
Grand Theft Auto: San Andreas (17.33 million approximately)[135]
Gran Turismo 3: A-Spec (14.89 million approximately: 7.14 million in North America, 1.89 million in Japan, 5.85 in Europe)[125]
Gran Turismo 4 (11.6 million approximately: 3.35 million in North America, 6.8 in Europe, 1.27 in Japan)[125]
Grand Theft Auto: Vice City (9.21 million approximately: 8.2 million in US,[24] 410,293 in Japan,[136] 600,000 in UK)[45]
Grand Theft Auto III (7.509 million approximately: 6.55 million in US,[24] 358,917 in Japan,[136] 600,000 in UK)[45]
Metal Gear Solid 2: Sons of Liberty (7 million)[137] Final Fantasy X (6.6 million) [138]
Final Fantasy XII (5.2 million approximately: 2.4 million in Japan,[139] 1.7 million in US,[24] 1.1 million in Europe;[140] 5.2 million shipped)[141]
San Andreas, Gran Turismo 4 and FFXII all came way too late in the PS2's life cycle to qualify as "killer apps".
The PS2's actual "killer apps" all came out around 2001-2002, such as Metal Gear Solid 2, Gran Turismo 3, GTA III & Vice City, and Final Fantasy X.
Who said anything about 2001? I'm talking about lifetime sales, critical reception, and what was talked about.[QUOTE="Meta-Gnostic"]
[QUOTE="Jag85"]PS2 had four killer apps in 2001: Metal Gear Solid 2, Final Fantasy X, Gran Turismo 3, and Grand Theft Auto IIIJag85
http://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_2_video_games
PlayStation 2 video games which have sold or shipped at least five million copies.
Grand Theft Auto: San Andreas (17.33 million approximately)[135]
Gran Turismo 3: A-Spec (14.89 million approximately: 7.14 million in North America, 1.89 million in Japan, 5.85 in Europe)[125]
Gran Turismo 4 (11.6 million approximately: 3.35 million in North America, 6.8 in Europe, 1.27 in Japan)[125]
Grand Theft Auto: Vice City (9.21 million approximately: 8.2 million in US,[24] 410,293 in Japan,[136] 600,000 in UK)[45]
Grand Theft Auto III (7.509 million approximately: 6.55 million in US,[24] 358,917 in Japan,[136] 600,000 in UK)[45]
Metal Gear Solid 2: Sons of Liberty (7 million)[137] Final Fantasy X (6.6 million) [138]
Final Fantasy XII (5.2 million approximately: 2.4 million in Japan,[139] 1.7 million in US,[24] 1.1 million in Europe;[140] 5.2 million shipped)[141]
San Andreas, Gran Turismo 4 and FFXII all came way too late in the PS2's life cycle to qualify as "killer apps".
The PS2's actual "killer apps" all came out around 2001-2002, such as Metal Gear Solid 2, Gran Turismo 3, GTA III & Vice City, and Final Fantasy X.
So I guess any COD released 4 years into 360/PS3 life cycle was not a killer app either. I guess Uncharted 2 was not PS3's killer app. Those are not the games that sold the best, that were talked about the most, that the critics gushed over.COD4 was not a "killer app". It was a multi-platform release, not an exclusive, so it didn't give either the PS3 or the 360 an advantage over the other.So I guess any COD released 4 years into 360/PS3 life cycle was not a killer app either. I guess Uncharted 2 was not PS3's killer app. Those are not the games that sold the best, that were talked about the most, that the critics gushed over.
Meta-Gnostic
Id hope for it to be some kind of rpg whether jrpg or wrpg. Feel like they were harder to find this gen around, well good solid ones I mean. But if not that than something please other than fps, Im just honestly getting tired of them as of late.
COD4 was not a "killer app". It was a multi-platform release, not an exclusive, so it didn't give either the PS3 or the 360 an advantage over the other.[QUOTE="Meta-Gnostic"]
So I guess any COD released 4 years into 360/PS3 life cycle was not a killer app either. I guess Uncharted 2 was not PS3's killer app. Those are not the games that sold the best, that were talked about the most, that the critics gushed over.
Jag85
It doesn't have to be exclusive. Consoles are competing with many other devices than just Wii. I don't know your problem or that other guy's is arguing about semantics. You knew what I meant by the original post of the thread.
COD4 was not a "killer app". It was a multi-platform release, not an exclusive, so it didn't give either the PS3 or the 360 an advantage over the other.[QUOTE="Jag85"]
[QUOTE="Meta-Gnostic"]
So I guess any COD released 4 years into 360/PS3 life cycle was not a killer app either. I guess Uncharted 2 was not PS3's killer app. Those are not the games that sold the best, that were talked about the most, that the critics gushed over.
Meta-Gnostic
It doesn't have to be exclusive. Consoles are competing with many other devices than just Wii. I don't know your problem or that other guy's is arguing about semantics. You knew what I meant by the original post of the thread.
No, what I was saying about COD4 is that it was not exclusive to any particular console, and therefore cannot be considered a "killer app" for any particular console. As for COD2, while it was exclusive to the 360, it didn't help the 360 much at all, since the PS2 was still outselling the 360 by a huge margin well into 2006. If there are any games I would consider the 360's killer apps, they would be Gears of War and Halo 3. It was after those games came along that the 360's sales began picking up considerably, giving it an edge over the PS3 for a few years (up until the PS3's killer apps, MGS4 and Uncharted 2, came along).i bet this is what will be next We got sports & FPS games that sell too much already tbh if looking at the quality most (not all) are doing in those genresAction games.
Ricardomz
Hybrid games seem to be the new popular genre. Games like Mass Effect, Far Cry 3, shooters / adventure games with rpg elements thrown in.But with big sellers that stand the test of time like Dark Souls, SKyrim, The Witcher, and Ni No Luni, I can see the rpg genre raking in some serious paper next gen.
[QUOTE="Meta-Gnostic"]COD has sold a **** of consoles both 360 and PS3, many years after their release. A killer app doesn't have to just sell consoles early in a life cycle. But if you want to argue that a killer app must be early only - COD as a series, as an IP, has been a killer app since launch for 360. COD 2 was widely regarded as the best launch game and was followed every year by a sequel that sold more.[QUOTE="Jag85"] COD4 was not a "killer app". It was a multi-platform release, not an exclusive, so it didn't give either the PS3 or the 360 an advantage over the other.
As for the PS3, its first real "killer app" was MGS4, followed by Uncharted 2. These are killer apps because it was these games that initially led to PS3 sales increasing significantly. On the other hand, a game released today for the PS3 cannot be a killer app, since it would be too late in the PS3's life cycle.
A "killer app" needs to be a game that convinces the buying public why they need to buy a certain console. The Atari 2600 had Space Invaders, the NES has Super Mario Bros, Sega had Sonic, the PS1 had Final Fantasy VII and Metal Gear Solid, the Xbox had Halo, the Wii had Wii Sports, etc. All of these games released at least within the first half of a console's life cycle, and led to a significant growth in a console's sales immediately following their release. That's what you call a "killer app".Jag85
It doesn't have to be exclusive. Consoles are competing with many other devices than just Wii. I don't know your problem or that other guy's is arguing about semantics. You knew what I meant by the original post of the thread.
No, what I was saying about COD4 is that it was not exclusive to any particular console, and therefore cannot be considered a "killer app" for any particular console. As for COD2, while it was exclusive to the 360, it didn't help the 360 much at all, since the PS2 was still outselling the 360 by a huge margin well into 2006. If there are any games I would consider the 360's killer apps, they would be Gears of War and Halo 3. It was after those games came along that the 360's sales began picking up considerably, giving it an edge over the PS3 for a few years (up until the PS3's killer apps, MGS4 and Uncharted 2, came along).You're ignorant, let's leave it at that.
Hoping that doesn't happen. I hate RPG's.Hybrid games seem to be the new popular genre. Games like Mass Effect, Far Cry 3, shooters / adventure games with rpg elements thrown in.But with big sellers that stand the test of time like Dark Souls, SKyrim, The Witcher, and Ni No Luni, I can see the rpg genre raking in some serious paper next gen.
HipHopBeats
i would hate that RPG's would become generic mainstream sellersHybrid games seem to be the new popular genre. Games like Mass Effect, Far Cry 3, shooters / adventure games with rpg elements thrown in.But with big sellers that stand the test of time like Dark Souls, SKyrim, The Witcher, and Ni No Luni, I can see the rpg genre raking in some serious paper next gen.
HipHopBeats
Openworld-sandboxy-shooters-with-zombies-and-massive-multiplayer-online-worlds is my guess...
But it could be anything.
Honestly couldn't care, I just play awesome games and don't generally take into account their popularity.
Then there's no reason for you to post. Anyways, whatever does become the next big game series will influence many of the other games to be released that will try to copy aspects of it so it will change the games you play.Honestly couldn't care, I just play awesome games and don't generally take into account their popularity.
Venom_Raptor
[QUOTE="Shenmue_Jehuty"]I sure as hell hope not. Tablet gaming is less precise than controller gaming and the amount of user input is shallow. Wouldn't mind a few mindless IOS ports to play using the PS4 touchpad though. agree with meta on this one....I honestly see it being some kind of tablet based platforming games. I'm sort of counting on the new XBOX and the PS4 to implement tablet controls and that sort of thing, it seems to be the way of the future.
Meta-Gnostic
No, what I was saying about COD4 is that it was not exclusive to any particular console, and therefore cannot be considered a "killer app" for any particular console. As for COD2, while it was exclusive to the 360, it didn't help the 360 much at all, since the PS2 was still outselling the 360 by a huge margin well into 2006. If there are any games I would consider the 360's killer apps, they would be Gears of War and Halo 3. It was after those games came along that the 360's sales began picking up considerably, giving it an edge over the PS3 for a few years (up until the PS3's killer apps, MGS4 and Uncharted 2, came along).[QUOTE="Jag85"][QUOTE="Meta-Gnostic"] COD has sold a **** of consoles both 360 and PS3, many years after their release. A killer app doesn't have to just sell consoles early in a life cycle. But if you want to argue that a killer app must be early only - COD as a series, as an IP, has been a killer app since launch for 360. COD 2 was widely regarded as the best launch game and was followed every year by a sequel that sold more.
It doesn't have to be exclusive. Consoles are competing with many other devices than just Wii. I don't know your problem or that other guy's is arguing about semantics. You knew what I meant by the original post of the thread.
Meta-Gnostic
You're ignorant, let's leave it at that.
Too much facts for you to handle. Let's just leave it at that.Please Log In to post.
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