What do you prefer frame rates or graphics?

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wwe_xbox360

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#1 wwe_xbox360
Member since 2007 • 498 Posts

Topic

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ojmstr

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#2  Edited By ojmstr
Member since 2003 • 1949 Posts

Both, perfect examples would be The Last Of Us - Remastered, Shadow Of Mordor and MGSV, all running at 60fps in 1080p on the PS4 with extremly good graphics/animations.

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wwe_xbox360

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#3 wwe_xbox360
Member since 2007 • 498 Posts

@ojmstr: lol ps4 is just the more superior console sadly

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hrt_rulz01

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#4 hrt_rulz01
Member since 2006 • 22415 Posts

Obviously both... but depending on the game, I generally prefer nice graphics/higher resolution over frame rates. But again, that's dependant on the type of game.

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TJDMHEM

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#5 TJDMHEM
Member since 2006 • 3260 Posts

graphics.

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sethfrost

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#6 sethfrost
Member since 2003 • 709 Posts

What do you like more, the color blue or pants?

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BassMan

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#7  Edited By BassMan
Member since 2002 • 17904 Posts

Frame rate is much more important than graphics. A low frame-rate is very distracting and takes away immersion. This is particularly noticeable in games where you are moving the viewpoint around like FPS or games that let you rotate the camera and pan around the environments. Higher frame rate not only increases immersion, but it improves the overall feel of the game with more responsive controls and visual feedback, better graphics rendering with less blur and artifacts, smoother animation, and less eye strain. I like graphics as much as the next guy, but not at the sacrifice of frame rate. Of course frame rate is only part of the equation as frame timing/pacing also has a big impact on the perception of the frame rate. A game like Bloodborne has a steady 30fps (not good to begin with) frame rate, but it gives the illusion like it dips even further and stutters due to poor frame timing. This can even happen on games that are 60fps and over. So, you need a good frame rate and frame timing to get a quality experience.

Having a steady frame rate also makes a huge difference. 60fps is obviously better than 30fps, but if a game can not maintain a stable 60fps, it is better off rendering at a stable 30fps. That way you don't have to put up with tearing, judder and noticeable slowdown. Tech like G-Sync and FreeSync definitely helps with fluctuating frame rates and generally holds the immersion as long as you don't dip too low.

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mastermetal777

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#8 mastermetal777
Member since 2009 • 3236 Posts

I prefer a stable framerate, no matter how fast it is. As long as it doesn't dip badly I'm fine. As for graphics, I prefer a memorable art style over mind-blowing realism any day of the week.

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Macutchi

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#9 Macutchi
Member since 2007 • 10544 Posts

as any pc gamer who's experienced that sad say when their once powerful rig can no longer run the latest game maxed out and is forced to lower settings to get acceptable performance will tell you, good graphics are nothing without good framerate

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Dasboy25Youtube

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#10 Dasboy25Youtube
Member since 2015 • 30 Posts

frame rate is so much better because you can see what your doing>

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judaspete

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#11 judaspete
Member since 2005 • 7355 Posts

I'm going to say frame rate. Was just playing F-Zero X and, despite its low polygon count and simple textures, the game still looks good due to the high frame rate.

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sukraj

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#12 sukraj
Member since 2008 • 27859 Posts

I like both

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#13 Jacanuk
Member since 2011 • 20281 Posts

@wwe_xbox360: Framerate is more important, but as long as it is above 30 it´s fine.

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#14 Planeforger
Member since 2004 • 19599 Posts

Frame rate is definitely more important...but hey, I'm a PC gamer, so I'll take both without too many issues.

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bmanva

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#15 bmanva
Member since 2002 • 4680 Posts

Depends on whether the gameplay is dependent on responsiveness. I couldn't care less about framerate for games like the walking dead.

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#16 gamerguru100
Member since 2009 • 12718 Posts

Frame rate. Once my game starts lagging and freezing is when I get irritated.

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thehig1

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#17 thehig1
Member since 2014 • 7537 Posts

Frame rate of course, good graphics are pointless if framerates suck.

60fps should be standard

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#18 Myron117
Member since 2013 • 1449 Posts

Frame rate. Those people who say "1080, 1080" are idiots.

Frame rate is key, a smooth gameplay experience trumps graphics, case in point: Fallout 4, Witcher 3, Batman Arkham Knight (PC). Experience makes the game annoying as hell to play as it affects other things such as shadows and lighting

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#19 loafofgame
Member since 2013 • 1742 Posts

I don't really care about framerate as long as it's steady. So I do care about framerate. ;-P But if I have to sacrifice 60 fps for better graphics, then I'm totally fine with that. I can also live with occasional framerate dips. My pc can't run TW3 smoothly on ultra, but I will crank up those settings as much as I can. As long as the framerate remains above or on 30, I don't really care. Same with F4. My pc has a tough time rendering some of the outdoor lighting effects, but I don't really care. I'm actually surprised I can completely max out that game without too many problems. Well, I shouldn't be surprised, because it's not that visually amazing, but still... that lighting looks good.

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Telekill

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#20 Telekill
Member since 2003 • 12061 Posts

So long as the game doesn't go below 30fps then I say go wild with the graphics. If the game suffers fps dips below 30, then they obviously reached their maximum graphic capability in either their hardware or their development skills.

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wiouds

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#21 wiouds
Member since 2004 • 6233 Posts

Both are important but if there is on then I would say graphic. The FPS get less return the higher it gets. There not as large of a different between 30 fps and 60 fps say some claim there is,

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deactivated-583e460ca986b

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#22 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

I would have to go with fps. That being said, Halo 5's graphics leave a lot to be desired at times. Halo 5 is probably the most meh looking game of 2015. It has an excellent frame rate though.

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#23 Sali217
Member since 2012 • 1301 Posts

As long as the graphics are above 30fps I'd rather have the texture and resolution. Below 30fps gameplay gets choppy and I'd rather have the frame rate.

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#24 CrimsonBrute  Moderator
Member since 2004 • 25603 Posts
@mastermetal777 said:

I prefer a stable framerate, no matter how fast it is. As long as it doesn't dip badly I'm fine. As for graphics, I prefer a memorable art style over mind-blowing realism any day of the week.

^This.

I really can't see any other answer to this question.

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#25  Edited By Effs
Member since 2015 • 12 Posts

In any scenario frame rate is easily the better option. What's the point of playing a game that looks pretty but you can't play actually play it properly? :) There's nothing worse than terrible frame rates.

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#26 sayyy-gaa
Member since 2002 • 5850 Posts

*points to mastermetal777 post* that pretty much sums it up for me.

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#27 DeLacy
Member since 2015 • 9 Posts

I'm going to have to go with Framerate over Graphics on this one. I find that with Keyboard/Mouse anything under 40-45 fps is noticeable and distracting. With a controller the fps can go down to 30 without being distracting. I guess I 'feel' the fps more using a mouse. The 'control and feel' of my character is more important to me than what he sees.

Usually obtaining 40-45 fps+ means dropping something...a few years ago it was usually shadow quality or distant grass, these days it's SSAO and fine tuning the AA. I've also been known to drop the resolution and play 1680x1050 on a 1920x1200 monitor (free AA!).

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#28 Catalli  Moderator
Member since 2014 • 3453 Posts

In the future please include a little more in your OP than just "topic" or "discuss". You could open the discussion with your opinion, for example.

Anyways yeah, a balance of both. I don't want to play a picture-perfect slide show, nor do I want a smooth view of blurry images.

It's never "one or the other" it's always "what combination do you prefer".

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Xshinobi

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#29 Xshinobi
Member since 2003 • 3011 Posts

Both! Never settle!

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#30 deactivated-5d68555a05c4b
Member since 2015 • 1024 Posts

Depends on the game. Overall 60 fps is preferable, but some games like The Order are fine at 30

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Gluesticky

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#31 Gluesticky
Member since 2015 • 33 Posts

Framerate.

Good physics, animation, and lip sync are more important than graphics sometimes though.

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#32 ruthaford_jive
Member since 2004 • 519 Posts

@Macutchi: You must understand that I signed in just to complement you on the best avatar ever. I had no intention of even reading your comment, but I did... and find myself agreeing. So you get TWO cool points sir. Use them wisely...

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#33 RSM-HQ
Member since 2009 • 11690 Posts

30FPS works for plenty of games. But I'd be lying if I didn't like my stable 60FPS in many games I enjoy.

Graphics? . . *spits*

Considering how much joy the 3DS has given me over the PS4 & P.C. In the past few years, you should be able to guess how much I care.

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#34  Edited By so_hai
Member since 2007 • 4385 Posts

I prefer technical specs that aren't intrusive - if you notice it and it takes you 'out' of the game, it's superfluous.

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Macutchi

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#35 Macutchi
Member since 2007 • 10544 Posts

@ruthaford_jive: why thank you sir. high praise indeed coming from someone who, if their member since is to be believed, has to be the longest serving member on gamespot.

*doffs cap

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#36 osan0
Member since 2004 • 17877 Posts

for most games i will keep notching those graphics settings up as long as the game plays at a stable 30FPS.

racing games would be the only exception for me. i really want to get closer to the 60FPS mark.

if i played games competitively then i would probably stick to a 60 minimum for everything but i dont so im not too fussed.