A little background.
I started gaming when I was around 7, My first real video game system was a VecTrex (look it up) then I got a Nintendo entertainment system or just NES not too long after. I played those games with friends so much that I can still remember exactly how they look and play despite not touching them in decades. I've owned pretty much every system since, with the exception of the 3DO and Neo Geo. I've seen a lot of the good games, and far more bad games than I'd care to remember.
So I've seen gaming when multiplayer meant sitting at a friends house and either hand off the controller, or actually using a second controller to play. Fighting games, like Street Fighter, or Mortal Kombat were pretty good examples, but nothing compared to 007 Goiden eye. I remember sitting with friends day after day playing those games. Then there were the arcades. At that time arcade cabinets actually had games better than the ones you could play at home, and they were usually packed. So you'd head there, and play other random people, to test your skills.
Now this is all common knowledge, but for those who weren't around in those times, it's a bit of history that you need to think about. A lot of games like Final Fantasy for example didn't start out as single player experiences because they chose to be. They had no alternative, the internet was still a distant decade away. For home gaming consoles it was closer to two decades, no one really got into the dial up setup for consoles. So, when they designed games they didn't give much though to "multiplayer". At least in the RPG genre, and even most genres for that matter. Unless we're talking about a fighting game, or a side scroller co op game like "Double Dragon".
Now fast forward to where we are today. Each console comes full ready to plug and play, or if you have wireless, you don't even need to plug an ethernet cable into it. It's online when you fire it up.
The vast majority of gamers pay either Microsoft or Sony that fee without a second thought for Playstation Plus, or Xbox Live. The rarity is the person who doesn't.
The point of this is that while in the past single player games were something simply born of necessity, in the current age of internet connectivity, it's simply ridiculous to perpetuate that. When you come out with a game which pretty much requires you to be online to play it, downloads, patches, etc... How much sense is there in simply ignoring the possibilities of Multiplayer? It would be like Ford making a new car that requires leaded gas. Yeah, you can add to the gas to make it work, but why would you? The technology is there, so to intentionally go out of your way to exclude it seems simply ridiculous.
I know, those of you who say "well what if I don't want to play with someone?" There's an answer to that... DON'T. How many games are out there that are multiplayer or have a co-op component to them, which you can play by yourself? Look at Borderlands, or Red Dead Redemption. Both games are wonderful, and if you play alone, you'll have a great time, and a great experience. If you chose to play with others, you'll have just as much fun as well. Grand Theft Auto would be another perfect example. The story is simply amazing in single player, then the online mode is almost a completely different game, but you can experience it with others.
Examples of games that would be far better with co-op, or the co-op option would be Metal Gear Phantom Pain. Think about it, you have a companion in every mission, why not give you the option to have your friend hop in and join you? There's no reason why that can't be done. Then there is The Witcher III, that game would be just amazing with a buddy. It's a great game as it is, but to exclude co-op is just in my biased opinion, going out of your way not to include it.
We live in an age where most people have smart phones, stopping to ask for directions is a rarity because everyone has a map on the cell phone, tablet, or nav system. We're starting to talk about VR, it's in its infancy, but in the next few years it has the possibility to completely absorb us into a virtual, yet non existent world. I don't see how games of the future can exclude the internet and multiplayer functionality. The death of single player games isn't a bad thing. It should be viewed in my opinion as an evolution, an improvement over what we were once incapable of doing. Golden Eye 007 for example, how amazing would that have been if there was an Xbox Live, or Playstation Network to play it on? What multiplayer does it eliminates the need to pass that controller. Instead, you can sit in your own home, relaxing, and playing a game with a friend who might live next door, or on the other side of the world.
I don't think there is any valid excuse to be against multiplayer. I can't think of a single game where adding it would hurt, but keeping it out would make it better. The simple way to put it is.... If for whatever reason you don't want to play with someone you know, don't. It really doesn't get any simpler than that. And if you don't want to, then that's fine, but why would you be against others doing it? It's kind of like saying "I don't eat meat, and I can't stand it if you do", why do you care?
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