I felt that the story had a lot of potential, but never really went anywhere with it.
While the characters were interesting at first, you never talked to them long enough for the player to form any real connection to them. For example, the sheriff in Armadillo seemed like he was going to major character, but he completely dropped out of the storyline after something like three story missions (but this really applies to just about every character in the game - like Landon Ricketts or the anthropologist). Even more developed characters like Bonnie barely get enough screen-time - why couldn't we go talk to her after her ordeal? It made no sense.
Maybe these fleeting characters would have been fine if the overarching story had been really compelling, but it wasn't particularly. I did want to see Marston's family freed and I liked the connection going on there, but...really, most of the plot consisted of jumping through one pointless hoop after another, killing bland and arbitrary villain stereotypes in order to achieve that. A lot of the missions simply felt like filler.
And then there's Marston himself, who is alternatively the sweetest cowboy in the west or an irritable turd, and his personality seemed to jump around every so often, which bugged me. It's sort of funny that, for an important outlaw hero, Marston had basically zero agency throughout the entire game. Even Seth the deranged grave robber was ordering him around, and he just accepts everyone's meaningless diversions again and again. I didn't think he was a particularly strong character.
All of that changes in the 'building up your farm' segment though, which I felt was the strongest part of the game, character-wise. Sure, next to nothing happened, but the game finally slowed down for once and took its time to build up some character development and relationships between characters. If the game had started with that section (minus the ending, obviously), and maybe thrown in the main story as a series of side-quests, it would have been much stronger.
But...uh, back on topic, I also felt that the script was repetitive. I liked the writing, but if you've heard one horseback conversation you've heard them all, and nothing interesting happens plot-wise until the farmstead section at the end of the story.
*edit* Ah, I hadn't read the above post. Good to see that I'm not alone there.
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