I was thinking recently about how most retailers have return/exchange policies that will allow you to exchange a "defective" game for a new copy of the same game.
Well, this may be fine and dandy for the guy getting the new copy, but what happens to the copy that he ALREADY opened?
What does the store do with that copy? If they sell it as "used" (and many retailers do not even sell used merchandise), they'll be losing money on the deal, as they exchanged it for a new copy.
Plus, this would be highly unethical on the part of the retailer, as they'd basically be selling a copy already deemed as "defective" and hoping the next buyer won't realize or care.
Does the retailer ship the copy back to the manufacturer and receive a new copy in return? I would think that the manufacturer would legally be able to destroy the defective copy and replace it by adding another unit to be produced, with no cost to them?
The absolute worst case scenario would be if the retailer "repackages" the game itself as tries to sell it as NEW. Aside from being FRAUD (which is illegal), this kind of business practice really screws over the customer who ends up buying that copy of the game.
So when someone exchanges a game at Best Buy or Walmart or any other major retailer, are you are risk of buying someone's repackaged used copy, even though you're paying the price of a new one?
The problem is, a decent portion of games come with the "heat-sealed wrap" straight from the manufacturer, instead of the conventional "y-fold" seal. I remember that almost every copy of Capcom's Super Street Fighter IV for the PS3 was "heat-sealed" at launch,and they were pre-ordered for release date (there is a cheapassgamer thread about it on the internet where everyone who preordered the game received such a copy).
So in the case of those games, how do you tell if the game was heat-sealed by the manufacturer, or RE-sealed by the retailer?
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