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I know this is not a discussion of reviews as buyers guides, but I have to say that I do not read the reviews on this or any website (unless they are written by 'people' I 'know' like Jollyroger).  For game buying advice I depend entirely on my gut and most predominantly on the game acquisition thread and buried treasure thread on CCU. I do read reviews in EGM, Play and Game Informer, but that is mostly from my need to take a break from heavier things I read.
As for Jeff, as a reviewer I have not read enough of his stuff to judge one way or another, but I will from now on just so I can see what everyone is talking about.
I find that reviews written in commercial magazines or websites are often made biased by advertisers' threats/promises/deals..."If you give our game a decent score, well spend X dollars advertising in your magazine."Â Therefore, if I do read reviews, they are generally written by people, like myself (thanks Aspro, glad you enjoy them!), who aren't influenced by game companies and don't overtly show signs of fanboyism.Â
That said, I've never really read any of Gerstman's reviews, and therefore can't really form an educated opinion. I just regard anyone who happens to be corporately (is that a word?) affiliated with an entire salt shaker when they express their opinion. Maybe it's just my natural cynicism, but I can't help but wonder who paid them to say nice things about their game (or bad things about someone else's).
[QUOTE="falconclan"]Those are some relativly old reviews, but ill still keep an eye out. I feel most of his points on games are valid these days, but ill still watch.gmsnprThat's exactly the point. There's a demonstrated history, not just one or two objectionable ones.
[QUOTE="gmsnpr"][QUOTE="falconclan"]Those are some relativly old reviews, but ill still keep an eye out. I feel most of his points on games are valid these days, but ill still watch.falconclanThat's exactly the point. There's a demonstrated history, not just one or two objectionable ones.
[QUOTE="falconclan"][QUOTE="gmsnpr"][QUOTE="falconclan"]Those are some relativly old reviews, but ill still keep an eye out. I feel most of his points on games are valid these days, but ill still watch.SHEATH013That's exactly the point. There's a demonstrated history, not just one or two objectionable ones.
It's pleasing to see people like Jeff voice what they think about the game and not go along with the crowd. It may not always be correct and it may be biased sometimes, But it gives you a better insight (I think) of what the positives and negatives are and what other reviewers may have passed by.
But you have to keep in mind, it's all personal opinions.
except that what he percieves as positives and negitives are often untrue, exagurated or purely made up lies. I've been playing Spikeout Battlestreet since I got it, that game is AWESOME it's like streets of rage in 3D! the "mini guide" Jeff made is pure BS, if you only used the X button combo over and over you'd get killed. at least I know I can use his reviews to know what to buy. if he hates it it's great, iof he likes it it's rubbish.It's pleasing to see people like Jeff voice what they think about the game and not go along with the crowd. It may not always be correct and it may be biased sometimes, But it gives you a better insight (I think) of what the positives and negatives are and what other reviewers may have passed by.
But you have to keep in mind, it's all personal opinions.
-_-Nintendo-_-
[QUOTE="-_-Nintendo-_-"]except that what he percieves as positives and negitives are often untrue, exagurated or purely made up lies. I've been playing Spikeout Battlestreet since I got it, that game is AWESOME it's like streets of rage in 3D! the "mini guide" Jeff made is pure BS, if you only used the X button combo over and over you'd get killed. at least I know I can use his reviews to know what to buy. if he hates it it's great, iof he likes it it's rubbish.It's pleasing to see people like Jeff voice what they think about the game and not go along with the crowd. It may not always be correct and it may be biased sometimes, But it gives you a better insight (I think) of what the positives and negatives are and what other reviewers may have passed by.
But you have to keep in mind, it's all personal opinions.
waflerevolution
But that's what you think of it, your opinion :)
[QUOTE="waflerevolution"][QUOTE="-_-Nintendo-_-"]except that what he percieves as positives and negitives are often untrue, exagurated or purely made up lies. I've been playing Spikeout Battlestreet since I got it, that game is AWESOME it's like streets of rage in 3D! the "mini guide" Jeff made is pure BS, if you only used the X button combo over and over you'd get killed. at least I know I can use his reviews to know what to buy. if he hates it it's great, iof he likes it it's rubbish.It's pleasing to see people like Jeff voice what they think about the game and not go along with the crowd. It may not always be correct and it may be biased sometimes, But it gives you a better insight (I think) of what the positives and negatives are and what other reviewers may have passed by.
But you have to keep in mind, it's all personal opinions.
-_-Nintendo-_-
But that's what you think of it, your opinion :)
Well, there is opinion and there is factual analysis. Jeff published in his review that the combo system in Spikeout: Battlestreet boils down to X-X-X-X-X-X and repeat to win the game, which is simply incorrect, which you might know if you had played the game. A mistake in the gameplay description is no different than if he had said the game had no online play (it does) or the game was published by Atlus (it wasn't). That's not expressing an opinion of the game, that is publishing errors. Wafle saying, "what he percieves as positives and negitives [sic] are often untrue" is giving a factual analysis of the review.  Wafle does go on to express the opinion that, for a number of reasons, he does not like Jeff's reviews, so I could see how you might be confused.I can understand you might be a little incredulous b/c Jeff is such a charasmatic figure and he has a big presence on Gamespot, but take off the rose-colored glasses and look at what we're (SHEATH013, mostly) showing you. Examine Jeff's reviews of action and retro games that you have played, and you'll start to find problems. If you have not played any of the games the reviews of which have been shown here, then you aren't qualified to argue about them.
If you like or dislike the games or the reviews of the games or our take on the reviews, that's fine, but let's use terms like opinion and fact correctly.
[QUOTE="Apathetic_Prick"]I also dislike Greg K a lotinkwolf
Well, you won't have to worry about him anymore as he's leaving GameSpot. I for one am going to miss him. I like his video reviews and he is a great presence on On the Spot and other video features.Â
I don't have a problem with his presence so much as his journalistic integrity or lack there of. It's a bit more subtle than Jeff's, but Jeff sometimes outright lies, Greg plays politics,which is a bit different and, IMO, disgusting.
[QUOTE="inkwolf"][QUOTE="Apathetic_Prick"]I also dislike Greg K a lotApathetic_Prick
Well, you won't have to worry about him anymore as he's leaving GameSpot. I for one am going to miss him. I like his video reviews and he is a great presence on On the Spot and other video features.
I don't have a problem with his presence so much as his journalistic integrity or lack there of. It's a bit more subtle than Jeff's, but Jeff sometimes outright lies, Greg plays politics,which is a bit different and, IMO, disgusting.
politics often are.I wonder what would have happened if gaming mags ignored the politics. I wonder if it would reign the developers in on their generally mediocre Q.A.
I think gaming in general would be better. the other thing I'd like removed is release dates. I'm sick of companies moving dates back and STILL not releasing a finished product. plus it helps feed money hungry corperations like gamesuckI wonder what would have happened if gaming mags ignored the politics. I wonder if it would reign the developers in on their generally mediocre Q.A.
Apathetic_Prick
I wonder what would have happened if gaming mags ignored the politics. I wonder if it would reign the developers in on their generally mediocre Q.A.
Apathetic_Prick
There would be no gaming mags. They are run, first and foremost, upon advertising revenue. Subscriber numbers and newsstand sales are only a small fraction of their revenue. So, unfortunately, they're a necessary evil and not going anywhere soon.
[QUOTE="Apathetic_Prick"]I wonder what would have happened if gaming mags ignored the politics. I wonder if it would reign the developers in on their generally mediocre Q.A.
jollyroger78
There would be no gaming mags. They are run, first and foremost, upon advertising revenue. Subscriber numbers and newsstand sales are only a small fraction of their revenue. So, unfortunately, they're a necessary evil and not going anywhere soon.
Actually, I wasn't referring to ads or even doing showboating. I was referring to what is essentially taking bribes/gratuities in exchange for delivery of a favourable review or showing preference to one piece of hardware when, in reality, it's your job to delivery quality reviews across numerous consoles.
Sometimes, I favour reading OXM or PSM (both are basically no better than toilet paper. Unfortunately the expense outweighs the absorbancy) to some of the reviews here because it's a specialised focus. But at least here, there's less propaganda. Well, slightly.
[QUOTE="jollyroger78"][QUOTE="Apathetic_Prick"]I wonder what would have happened if gaming mags ignored the politics. I wonder if it would reign the developers in on their generally mediocre Q.A.
Apathetic_Prick
There would be no gaming mags. They are run, first and foremost, upon advertising revenue. Subscriber numbers and newsstand sales are only a small fraction of their revenue. So, unfortunately, they're a necessary evil and not going anywhere soon.
Actually, I wasn't referring to ads or even doing showboating. I was referring to what is essentially taking bribes/gratuities in exchange for delivery of a favourable review or showing preference to one piece of hardware when, in reality, it's your job to delivery quality reviews across numerous consoles.
Sometimes, I favour reading OXM or PSM (both are basically no better than toilet paper. Unfortunately the expense outweighs the absorbancy) to some of the reviews here because it's a specialised focus. But at least here, there's less propaganda. Well, slightly.
Unfortunately, they're one and the same. A company will say "Give our game a good review or we'll pull our ad money," and the editors will cave instead of sticking to their journalistic guns. As opposed to bribery or gratuities, it's more like extortion. While I enjoy reading game magazines, I always take their word with a grain of salt because I can't be sure that someone wasn't paid. And, if you'll notice, there are ads for games here on GameSpot...hmmm.
The other thing I'd like removed is release dates. I'm sick of companies moving dates back and STILL not releasing a finished product.waflerevolution
I couldn't agree with you more.
There would be no gaming mags. They are run, first and foremost, upon advertising revenue.jollyroger78
Remember back when Nintendo Power didn't have ads. Well, of course you could argue the whole this was one big advertisement anyway; but still, it was nice to not have to skip past pages upon pages of patronizing advertisements.
Sometimes, I favour reading OXM or PSM (both are basically no better than toilet paper. Unfortunately the expense outweighs the absorbancy)Apathetic_Prick
ROFLMAO.
Â
[QUOTE="jollyroger78"]There would be no gaming mags. They are run, first and foremost, upon advertising revenue.inkwolf
Remember back when Nintendo Power didn't have ads. Well, of course you could argue the whole this was one big advertisement anyway; but still, it was nice to not have to skip past pages upon pages of patronizing advertisements.Â
Nintendo just advertised everywhere else..."Join the Nintendo Fun Club today, Mac!!"
Greg plays politics,which is a bit different and, IMO, disgusting.Apathetic_Prick
To kind of get back on the track of this thread, does anyone have any evidence to support this claim that Greg would "play politics", so to speak? I haven't really noticed anything, but then again, I suppose I'm just not as perceptive as others.Â
[QUOTE="Apathetic_Prick"]Greg plays politics,which is a bit different and, IMO, disgusting.inkwolf
To kind of get back on the track of this thread, does anyone have any evidence to support this claim that Greg would "play politics", so to speak? I haven't really noticed anything, but then again, I suppose I'm just not as perceptive as others.
I will toss some things I have seen Greg Kasavan do in to the thread after I finish the "current gen" reviews of Gerstmann's. I found his Super Mario Bros. review amusing "Still totally sweet, even after $20 years." It's too bad he doesn't "feel" that way about the other games he's reviewed by companies other than Nintendo.[QUOTE="Apathetic_Prick"]Greg plays politics,which is a bit different and, IMO, disgusting.inkwolf
To kind of get back on the track of this thread, does anyone have any evidence to support this claim that Greg would "play politics", so to speak? I haven't really noticed anything, but then again, I suppose I'm just not as perceptive as others.Â
The Halo 2 review for the XBox is the perfect example. A 9 in graphics when they aren't actually top notch and quite buggy, and a 10 in gameplay when it's just as imbalanced on the multiplayer end as Halo 1. And then a 9 in value when the single player campaign is only 6 hours long and multiplayer support has actually only been relatviely mediocre. His review vs. his rating is very unconvincing based on its heading. He greatly downplays the visual bugs as well as the campaign shortness and the story as well (which is considered to be the most important part of Halo), and that all carries with it a very fishy smell. Anyway, the review is right here: http://www.gamespot.com/xbox/action/halo2/review.html?om_act=convert&om_clk=gssummary
Edit: Just saw Gerstman's review of the latest Capcom Arcade compilation. There's no way in hell he's played it because he claims the Super Street Fighter 2 Turbo emulation is awesome - which it isn't. It's actually a complete clusterf*ck because the sound and controls are buggered. When Chun Li fires off her lightning kick intermittently when I get with the mashing, you know something's screwed. Anyway, good thing it was the only one that was screwed. I have the Anniversary Collection (SF2 and 3), and I'd only wanted Capcom Classics for Knights of the Round, but still, that Street Fighter discrepency is extremely blatant.
[QUOTE="inkwolf"][QUOTE="Apathetic_Prick"]Greg plays politics,which is a bit different and, IMO, disgusting.Apathetic_Prick
To kind of get back on the track of this thread, does anyone have any evidence to support this claim that Greg would "play politics", so to speak? I haven't really noticed anything, but then again, I suppose I'm just not as perceptive as others.
The Halo 2 review for the XBox is the perfect example. A 9 in graphics when they aren't actually top notch and quite buggy, and a 10 in gameplay when it's just as imbalanced on the multiplayer end as Halo 1. And then a 9 in value when the single player campaign is only 6 hours long and multiplayer support has actually only been relatviely mediocre. His review vs. his rating is very unconvincing based on its heading. He greatly downplays the visual bugs as well as the campaign shortness and the story as well (which is considered to be the most important part of Halo), and that all carries with it a very fishy smell. Anyway, the review is right here: http://www.gamespot.com/xbox/action/halo2/review.html?om_act=convert&om_clk=gssummary
Edit: Just saw Gerstman's review of the latest Capcom Arcade compilation. There's no way in hell he's played it because he claims the Super Street Fighter 2 Turbo emulation is awesome - which it isn't. It's actually a complete clusterf*ck because the sound and controls are buggered. When Chun Li fires off her lightning kick intermittently when I get with the mashing, you know something's screwed. Anyway, good thing it was the only one that was screwed. I have the Anniversary Collection (SF2 and 3), and I'd only wanted Capcom Classics for Knights of the Round, but still, that Street Fighter discrepency is extremely blatant.
I wanted to bring that review to attention but my infoundness for the Halo games is too well known and I thought I'd come off as an anti-fan. thanks again AP. I also just checked out the CAC review... no surprises there. I've been seeing that more and more recently... not just with Jeff either; the assumption that the games in a compileation are exact overpowers the writers drive to test the game resulting in inacurrate reviews. although seemingly, complileations in general take some major (and IMO un-neccissary) hits in reviews... as for NSMB; thaty's proof positive of alot of what is wrong in reviews now adays...No problem. The Halo review was also a bit exaggerated, but I have to admit, I really liked Halo. It was the first game since Red Faction to scream "NEXT GEN COMING THROUGH!!". But it still didn't deserve 9.7. It's not like it had Live support :P
or ground breaking newness/awesomenessNo problem. The Halo review was also a bit exaggerated, but I have to admit, I really liked Halo. It was the first game since Red Faction to scream "NEXT GEN COMING THROUGH!!". But it still didn't deserve 9.7. It's not like it had Live support :P
Apathetic_Prick
[QUOTE="Apathetic_Prick"]or ground breaking newness/awesomenessNo problem. The Halo review was also a bit exaggerated, but I have to admit, I really liked Halo. It was the first game since Red Faction to scream "NEXT GEN COMING THROUGH!!". But it still didn't deserve 9.7. It's not like it had Live support :P
waflerevolution
Actually, multiplayer aside, it had a staggering degree of quality; Halo was really well-made in comparison to Halo 2, let alone most games on the system. Other than Dead or Alive 3, none of the launch games have the same degree of lasting appeal.
[QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"]or ground breaking newness/awesomenessNo problem. The Halo review was also a bit exaggerated, but I have to admit, I really liked Halo. It was the first game since Red Faction to scream "NEXT GEN COMING THROUGH!!". But it still didn't deserve 9.7. It's not like it had Live support :P
Apathetic_Prick
Actually, multiplayer aside, it had a staggering degree of quality; Halo was really well-made in comparison to Halo 2, let alone most games on the system. Other than Dead or Alive 3, none of the launch games have the same degree of lasting appeal.
uh oh... you didn't use a DoA game as an example... I didn't see it and it didn't happen...[QUOTE="Apathetic_Prick"][QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"]or ground breaking newness/awesomenessNo problem. The Halo review was also a bit exaggerated, but I have to admit, I really liked Halo. It was the first game since Red Faction to scream "NEXT GEN COMING THROUGH!!". But it still didn't deserve 9.7. It's not like it had Live support :P
waflerevolution
Actually, multiplayer aside, it had a staggering degree of quality; Halo was really well-made in comparison to Halo 2, let alone most games on the system. Other than Dead or Alive 3, none of the launch games have the same degree of lasting appeal.
uh oh... you didn't use a DoA game as an example... I didn't see it and it didn't happen...Smack-jiggle-jiggle, baby :p Oh, I'm not going to deny that, and,  as of right now, while DOA 3 is a pretty mediocre fighter with it's mediocre combat (glitches galore and all), awesome environments (have yet to play a fighter with better environments) and insanely bouncing boobalas (droolz), but it does support 4-player tag which is a pretty heft boon in the grand scheme of things. And it still looks absolutely awesome. As do Tina's (virtual) tatas.
[QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"][QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"]or ground breaking newness/awesomenessNo problem. The Halo review was also a bit exaggerated, but I have to admit, I really liked Halo. It was the first game since Red Faction to scream "NEXT GEN COMING THROUGH!!". But it still didn't deserve 9.7. It's not like it had Live support :P
Apathetic_Prick
Actually, multiplayer aside, it had a staggering degree of quality; Halo was really well-made in comparison to Halo 2, let alone most games on the system. Other than Dead or Alive 3, none of the launch games have the same degree of lasting appeal.
uh oh... you didn't use a DoA game as an example... I didn't see it and it didn't happen...Smack-jiggle-jiggle, baby :p Oh, I'm not going to deny that, and, as of right now, while DOA 3 is a pretty mediocre fighter with it's mediocre combat (glitches galore and all), awesome environments (have yet to play a fighter with better environments) and insanely bouncing boobalas (droolz), but it does support 4-player tag which is a pretty heft boon in the grand scheme of things. And it still looks absolutely awesome. As do Tina's (virtual) tatas.
the DoA games for me have always been (scuse' the pun) "all flash, no substance" as in they look great but play somewhat poorly. I've played the games extencively thanks to friends obsessed with digital b00bies and I can say with cirtainty that there are FAR better fighters out there even if some don't look anywhere near as nice.[QUOTE="Apathetic_Prick"][QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"][QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"]or ground breaking newness/awesomenessNo problem. The Halo review was also a bit exaggerated, but I have to admit, I really liked Halo. It was the first game since Red Faction to scream "NEXT GEN COMING THROUGH!!". But it still didn't deserve 9.7. It's not like it had Live support :P
waflerevolution
Actually, multiplayer aside, it had a staggering degree of quality; Halo was really well-made in comparison to Halo 2, let alone most games on the system. Other than Dead or Alive 3, none of the launch games have the same degree of lasting appeal.
uh oh... you didn't use a DoA game as an example... I didn't see it and it didn't happen...Smack-jiggle-jiggle, baby :p Oh, I'm not going to deny that, and, as of right now, while DOA 3 is a pretty mediocre fighter with it's mediocre combat (glitches galore and all), awesome environments (have yet to play a fighter with better environments) and insanely bouncing boobalas (droolz), but it does support 4-player tag which is a pretty heft boon in the grand scheme of things. And it still looks absolutely awesome. As do Tina's (virtual) tatas.
the DoA games for me have always been (scuse' the pun) "all flash, no substance" as in they look great but play somewhat poorly. I've played the games extencively thanks to friends obsessed with digital b00bies and I can say with cirtainty that there are FAR better fighters out there even if some don't look anywhere near as nice. I have to totally agree with you on that assessment of yours regarding DoA. Being a big fighting game fan as most of you know, I am completely open to new fighting games. But the DoA series has never been something I enjoy playing. I played the original when it came out and I have played every other one since, except the third one. I can never seem to get into them, yet for some reason they always get very high review scores and I just don't understand why. I like Street Fighter: The Movie more than any DoA game and it sucks too![QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"][QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"][QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"]or ground breaking newness/awesomenessNo problem. The Halo review was also a bit exaggerated, but I have to admit, I really liked Halo. It was the first game since Red Faction to scream "NEXT GEN COMING THROUGH!!". But it still didn't deserve 9.7. It's not like it had Live support :P
usagi704
Actually, multiplayer aside, it had a staggering degree of quality; Halo was really well-made in comparison to Halo 2, let alone most games on the system. Other than Dead or Alive 3, none of the launch games have the same degree of lasting appeal.
uh oh... you didn't use a DoA game as an example... I didn't see it and it didn't happen...Smack-jiggle-jiggle, baby :p Oh, I'm not going to deny that, and, as of right now, while DOA 3 is a pretty mediocre fighter with it's mediocre combat (glitches galore and all), awesome environments (have yet to play a fighter with better environments) and insanely bouncing boobalas (droolz), but it does support 4-player tag which is a pretty heft boon in the grand scheme of things. And it still looks absolutely awesome. As do Tina's (virtual) tatas.
the DoA games for me have always been (scuse' the pun) "all flash, no substance" as in they look great but play somewhat poorly. I've played the games extencively thanks to friends obsessed with digital b00bies and I can say with cirtainty that there are FAR better fighters out there even if some don't look anywhere near as nice. I have to totally agree with you on that assessment of yours regarding DoA. Being a big fighting game fan as most of you know, I am completely open to new fighting games. But the DoA series has never been something I enjoy playing. I played the original when it came out and I have played every other one since, except the third one. I can never seem to get into them, yet for some reason they always get very high review scores and I just don't understand why. I like Street Fighter: The Movie more than any DoA game and it sucks too! SF the movie was just street fighter that looked like mortal kombat... I know th guy who owns the rights to the games for it currently. I can understand the attraction to bouncing b00bies even though I've never been all that interested in b00bies but they are digital, fake, not real, and even unrealisticly proportioned. I can see the same people who are attraced to hentai or anime in general being interested in that type of fighter and now other games but anyone past puberty looking past the poor to mediocre gameplay for the sake of pretty and/or impressive graphics and/or misc. innovatons just seems silly to me.[QUOTE="Apathetic_Prick"][QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"][QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"]or ground breaking newness/awesomenessNo problem. The Halo review was also a bit exaggerated, but I have to admit, I really liked Halo. It was the first game since Red Faction to scream "NEXT GEN COMING THROUGH!!". But it still didn't deserve 9.7. It's not like it had Live support :P
waflerevolution
Actually, multiplayer aside, it had a staggering degree of quality; Halo was really well-made in comparison to Halo 2, let alone most games on the system. Other than Dead or Alive 3, none of the launch games have the same degree of lasting appeal.
uh oh... you didn't use a DoA game as an example... I didn't see it and it didn't happen...Smack-jiggle-jiggle, baby :p Oh, I'm not going to deny that, and, as of right now, while DOA 3 is a pretty mediocre fighter with it's mediocre combat (glitches galore and all), awesome environments (have yet to play a fighter with better environments) and insanely bouncing boobalas (droolz), but it does support 4-player tag which is a pretty heft boon in the grand scheme of things. And it still looks absolutely awesome. As do Tina's (virtual) tatas.
the DoA games for me have always been (scuse' the pun) "all flash, no substance" as in they look great but play somewhat poorly. I've played the games extencively thanks to friends obsessed with digital b00bies and I can say with cirtainty that there are FAR better fighters out there even if some don't look anywhere near as nice.I've never played DOA 2, just DOA Ultimate 2. Ultimate 2 eliminates a lot of the issues in DOA 3, but what issues do exist in three, if they are any indication as to how the series has evolved, 3 was probably less balanced than 2 and glitchier. But I could be wrong. DoA Ultimate 2, though, is rock solid because countering is more difficult for the starting player and not quite as punishing, which is good. DOA 3 had some counters that just caused way, way too much damage.
[QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"][QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"][QUOTE="waflerevolution"][QUOTE="Apathetic_Prick"]or ground breaking newness/awesomenessNo problem. The Halo review was also a bit exaggerated, but I have to admit, I really liked Halo. It was the first game since Red Faction to scream "NEXT GEN COMING THROUGH!!". But it still didn't deserve 9.7. It's not like it had Live support :P
Apathetic_Prick
Actually, multiplayer aside, it had a staggering degree of quality; Halo was really well-made in comparison to Halo 2, let alone most games on the system. Other than Dead or Alive 3, none of the launch games have the same degree of lasting appeal.
uh oh... you didn't use a DoA game as an example... I didn't see it and it didn't happen...Smack-jiggle-jiggle, baby :p Oh, I'm not going to deny that, and, as of right now, while DOA 3 is a pretty mediocre fighter with it's mediocre combat (glitches galore and all), awesome environments (have yet to play a fighter with better environments) and insanely bouncing boobalas (droolz), but it does support 4-player tag which is a pretty heft boon in the grand scheme of things. And it still looks absolutely awesome. As do Tina's (virtual) tatas.
the DoA games for me have always been (scuse' the pun) "all flash, no substance" as in they look great but play somewhat poorly. I've played the games extencively thanks to friends obsessed with digital b00bies and I can say with cirtainty that there are FAR better fighters out there even if some don't look anywhere near as nice.I've never played DOA 2, just DOA Ultimate 2. Ultimate 2 eliminates a lot of the issues in DOA 3, but what issues do exist in three, if they are any indication as to how the series has evolved, 3 was probably less balanced than 2 and glitchier. But I could be wrong. DoA Ultimate 2, though, is rock solid because countering is more difficult for the starting player and not quite as punishing, which is good. DOA 3 had some counters that just caused way, way too much damage.
I hate to further drag the issue alone, but being a player of fighting games in general I can put some imput on the Dead or Alive series. The ultimate Series and Dead or Alive 4 really are excellent fighters, especially from my experience in Dead or alive 4 - it's really is a very well made and sound fighter. the dead or Alive series as had issues where it seemed to lack that final "umph" and Dead or Alive 3 wasn't sound at all like it should have been. The Ultimate series also is said to be very excellent in gameplay. I know a lot has been put on the graphics but trust me. Dead or alive 4 is no mediocre fighting title. (took them long enough to finally get things right, don't ya think? :P) It's one case where the game plays as sweet as it looks. There was a lot of care in how the each fighters move list was mad,e how they react, and the interaction with environments. The system got revamped right, the counter system is awesome, and yes it's very hard, but it's made me a better fighter in general just in the short amount of time. It's worth the score that it got from GS.Please Log In to post.
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